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https://github.com/scp-fs2open/fs2open.github.com.git
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This adds some auto-closing code to the scripting API of the CFile system. If a file has to be auto-closed then an error will be displayed to let the the script writer know that something is wrong. This should not break existing scripts since causing file handle leaks should never happen and if it does, this will make it easier to find these issues.
281 lines
7.1 KiB
C++
281 lines
7.1 KiB
C++
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#include "file.h"
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#include "cfile/cfilesystem.h"
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extern int cfread_lua_number(double *buf, CFILE *cfile);
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namespace scripting {
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namespace api {
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cfile_h::cfile_h(CFILE* cfp) : _cfp(cfp) {}
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cfile_h::~cfile_h()
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{
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if (_cfp && cf_is_valid(_cfp.get())) {
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Error(LOCATION, "Lua file handle has been left open!\n\nSorry, I can't say anything more than that...");
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}
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}
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bool cfile_h::isValid() const { return _cfp != nullptr; }
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CFILE* cfile_h::get() const { return _cfp.get(); }
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void cfile_h::close()
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{
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_cfp = nullptr; // Automatically closes the handle
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}
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//**********HANDLE: File
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ADE_OBJ(l_File, cfile_h, "file", "File handle");
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ADE_FUNC(isValid, l_File, NULL, "Detects whether handle is valid", "boolean", "true if valid, false if handle is invalid, nil if a syntax/type error occurs")
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{
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cfile_h* cfp = nullptr;
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if (!ade_get_args(L, "o", l_File.GetPtr(&cfp)))
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return ADE_RETURN_NIL;
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if (cfp == nullptr || !cfp->isValid())
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return ADE_RETURN_FALSE;
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return ADE_RETURN_TRUE;
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}
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ADE_FUNC(close, l_File, NULL, "Instantly closes file and invalidates all file handles", NULL, NULL)
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{
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cfile_h* cfp = nullptr;
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if (!ade_get_args(L, "o", l_File.GetPtr(&cfp)))
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return ADE_RETURN_FALSE;
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if (cfp == nullptr || !cfp->isValid())
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return ADE_RETURN_FALSE;
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cfp->close();
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return ADE_RETURN_TRUE;
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}
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ADE_FUNC(flush, l_File, NULL, "Flushes file buffer to disk.", "boolean", "True for success, false on failure")
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{
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cfile_h* cfp = nullptr;
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if (!ade_get_args(L, "o", l_File.GetPtr(&cfp)))
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return ADE_RETURN_FALSE;
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if (cfp == nullptr || !cfp->isValid())
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return ADE_RETURN_FALSE;
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//WMC - this looks reversed, yes, it's right. Look at cflush.
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int cf_result = cflush(cfp->get());
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return ade_set_args(L, "b", cf_result ? false : true);
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}
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ADE_FUNC(getPath, l_File, NULL, "Determines path of the given file", "string", "Path string of the file handle, or an empty string if it doesn't have one, or the handle is invalid")
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{
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cfile_h* cfp = nullptr;
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if (!ade_get_args(L, "o", l_File.GetPtr(&cfp)))
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return ade_set_error(L, "s", "");
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if (cfp == nullptr || !cfp->isValid())
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return ade_set_error(L, "s", "");
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int id = cf_get_dir_type(cfp->get());
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if (Pathtypes[id].path != NULL)
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return ade_set_args(L, "s", Pathtypes[id].path);
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else
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return ade_set_args(L, "s", "");
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}
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ADE_FUNC(read, l_File, "number or string, ...",
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"Reads part of or all of a file, depending on arguments passed. Based on basic Lua file:read function."
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"Returns nil when the end of the file is reached."
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"<br><ul><li>\"*n\" - Reads a number.</li>"
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"<li>\"*a\" - Reads the rest of the file and returns it as a string.</li>"
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"<li>\"*l\" - Reads a line. Skips the end of line markers.</li>"
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"<li>(number) - Reads given number of characters, then returns them as a string.</li></ul>",
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"number or string, ...",
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"Requested data, or nil if the function fails")
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{
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cfile_h* cfp = nullptr;
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if (!ade_get_args(L, "o", l_File.GetPtr(&cfp)))
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return ADE_RETURN_NIL;
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if (cfp == nullptr || !cfp->isValid())
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return ADE_RETURN_NIL;
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int i;
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int num_returned = 0;
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int type = LUA_TNONE;
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//WMC - Since we push stuff onto the stack, we must get
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//the original arguments NOW.
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int lastarg = lua_gettop(L);
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for (i = 2; i <= lastarg; i++)
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{
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type = lua_type(L, i);
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const char* fmt = nullptr;
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//int num = 0;
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if (type == LUA_TSTRING)
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{
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fmt = lua_tostring(L, i);
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if (!stricmp(fmt, "*n"))
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{
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double d = 0.0f;
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if (cfread_lua_number(&d, cfp->get()) == EOF)
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return ADE_RETURN_NIL;
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lua_pushnumber(L, d);
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num_returned++;
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}
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else if (!stricmp(fmt, "*a"))
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{
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int tell_res = cftell(cfp->get());
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if (tell_res < 0)
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{
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Error(LOCATION, "Critical error reading Lua file; could not cftell.");
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}
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int read_len = cfilelength(cfp->get()) - tell_res;
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char *buf = (char *)vm_malloc(read_len + 1);
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int final_len = cfread(buf, 1, read_len, cfp->get());
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buf[final_len] = '\0';
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lua_pushstring(L, buf);
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vm_free(buf);
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num_returned++;
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}
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else if (!stricmp(fmt, "*l"))
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{
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char buf[10240];
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size_t idx;
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if (cfgets(buf, (int)(sizeof(buf) / sizeof(char)), cfp->get()) == nullptr)
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{
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lua_pushnil(L);
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}
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else
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{
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// Strip all newlines so this works like the Lua original
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// http://www.lua.org/source/5.1/liolib.c.html#g_read
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// Note: we also strip carriage return in WMC's implementation
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for (idx = 0; idx < strlen(buf); idx++)
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{
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if (buf[idx] == '\n' || buf[idx] == '\r')
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buf[idx] = '\0';
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}
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lua_pushstring(L, buf);
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}
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num_returned++;
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}
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}
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if (type == LUA_TNUMBER || (type == LUA_TSTRING && strpbrk(fmt, "1234567890")))
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{
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int num = 0;
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if (type == LUA_TSTRING)
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num = atoi(fmt);
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else
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num = fl2i(lua_tonumber(L, i));
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if (num < 1)
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{
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if (cfeof(cfp->get()))
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lua_pushstring(L, "");
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else
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lua_pushnil(L);
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}
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char *buf = (char*)vm_malloc(num + 1);
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int total_read = cfread(buf, 1, num, cfp->get());
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if (total_read)
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{
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buf[total_read] = '\0';
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lua_pushstring(L, buf);
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}
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else
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{
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lua_pushnil(L);
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}
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vm_free(buf);
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num_returned++;
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}
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if (type != LUA_TNUMBER && type != LUA_TSTRING)
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LuaError(L, "Invalid argument passed to file:read");
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}
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return num_returned;
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}
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ADE_FUNC(seek, l_File, "[string Whence=\"cur\", number Offset=0]",
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"Changes position of file, or gets location."
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"Whence can be:"
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"<li>\"set\" - File start.</li>"
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"<li>\"cur\" - Current position in file.</li>"
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"<li>\"end\" - File end.</li></ul>",
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"number",
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"new offset, or false or nil on failure")
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{
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const char* w = nullptr;
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int o = 0;
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cfile_h* cfp = nullptr;
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if (!ade_get_args(L, "o|si", l_File.GetPtr(&cfp), &w, &o))
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return ADE_RETURN_NIL;
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if (cfp == nullptr || !cfp->isValid())
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return ADE_RETURN_NIL;
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if (!(w == NULL || (!stricmp(w, "cur") && o != 0)))
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{
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int seek_type = CF_SEEK_CUR;
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if (!stricmp(w, "set"))
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seek_type = CF_SEEK_SET;
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else if (!stricmp(w, "cur"))
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seek_type = CF_SEEK_CUR;
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else if (!stricmp(w, "end"))
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seek_type = CF_SEEK_END;
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else
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LuaError(L, "Invalid where argument passed to seek() - '%s'", w);
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if (cfseek(cfp->get(), o, seek_type))
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return ADE_RETURN_FALSE;
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}
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int res = cftell(cfp->get());
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if (res >= 0)
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return ade_set_args(L, "i", res);
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else
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return ADE_RETURN_FALSE;
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}
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ADE_FUNC(write, l_File, "string or number, ...",
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"Writes a series of Lua strings or numbers to the current file.", "number", "Number of items successfully written.")
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{
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cfile_h* cfp = nullptr;
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if (!ade_get_args(L, "o", l_File.GetPtr(&cfp)))
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return ade_set_error(L, "i", 0);
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if (cfp == nullptr || !cfp->isValid())
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return ade_set_error(L, "i", 0);
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int l_pos = 2;
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int type = LUA_TNONE;
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int num_successful = 0;
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while ((type = lua_type(L, l_pos)) != LUA_TNONE)
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{
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if (type == LUA_TSTRING)
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{
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auto s = lua_tostring(L, l_pos);
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if (cfwrite(s, (int)sizeof(char), (int)strlen(s), cfp->get()))
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num_successful++;
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}
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else if (type == LUA_TNUMBER)
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{
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double d = lua_tonumber(L, l_pos);
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char buf[32] = { 0 };
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sprintf(buf, LUA_NUMBER_FMT, d);
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if (cfwrite(buf, (int)sizeof(char), (int)strlen(buf), cfp->get()))
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num_successful++;
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}
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l_pos++;
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}
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return ade_set_args(L, "i", num_successful);
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}
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}
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}
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