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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-10 17:46:53 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
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a45af2f0195e652d15aa41eaecc05122cdb34f76
fs2open.github.com/code/model
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niffiwan 6443005f5c Tweak insignia limits again per Oddgrim's recommendations
http://www.hard-light.net/forums/index.php?topic=86195.msg1722757#msg1722757

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10196 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-08 19:52:57 +10:00
..
model.h
Tweak insignia limits again per Oddgrim's recommendations
2013-12-08 19:52:57 +10:00
modelanim.cpp
Enabled fighterbay door animations to better define which bay path must be used or not used for the animation to trigger using +sub_type. Fixes the (undocumented) current numbering of fighterbay +sub_types to be 1-based instead of 0-based. Turns the SUBTYPE_CHECK macro to a proper function.
2013-12-08 19:52:57 +10:00
modelanim.h
Fix compile issue on Linux re: INT_MAX / <limits.h>
2013-12-08 19:52:57 +10:00
modelcollide.cpp
Coverity fixes from Flaming_Sword
2013-10-27 13:51:50 +10:00
modelinterp.cpp
Adds a safety check to model_render_glow_points to stop it from blowing up when a glowpoint texture is for some reason not available
2013-11-10 18:28:56 +10:00
modeloctant.cpp
Coverity fixes from Flaming_Sword
2013-10-27 13:51:50 +10:00
modelread.cpp
Add warning for model insignia specifying an invalid LOD
2013-12-03 21:12:50 +10:00
modelsinc.h
polymodel code now has basic class management in place and no longer uses memset
2013-09-28 11:47:23 +10:00
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