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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-12 02:01:29 -10:00
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a60f00ec20c94e3d0f481f68dd09e09eecee4e4c
fs2open.github.com/code/model
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Goober5000 6256e4a634 got rid of nameplate stuff (superceded by texture replacement)
--Goober5000
2003-01-19 06:44:39 +00:00
..
model.h
got rid of nameplate stuff (superceded by texture replacement)
2003-01-19 06:44:39 +00:00
modelcollide.cpp
inital decals code, if you are worried a bug is being caused by the decals code it's only references are in,
2002-12-07 01:37:43 +00:00
modelinterp.cpp
redid the way glowmaps are handeled, you now must set the global int GLOWMAP (no longer an array) before you render a poly that uses a glow map then set GLOWMAP to -1 when you're done with, fixed a few other misc bugs it
2003-01-19 01:07:43 +00:00
modeloctant.cpp
The big include file move
2002-08-01 01:41:11 +00:00
modelread.cpp
redid the way glowmaps are handeled, you now must set the global int GLOWMAP (no longer an array) before you render a poly that uses a glow map then set GLOWMAP to -1 when you're done with, fixed a few other misc bugs it
2003-01-19 01:07:43 +00:00
modelsinc.h
added warp model and type 1 glow points
2002-11-14 04:18:17 +00:00
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