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This fixes string comparison of ship names in multi. Any respawned ship would be given a default name and would return false for any future name comparison. The most visible affect of this was being given the default loadout and fighter on respawn instead of the fighter and weapons you selected, but Taylor was spotting a lot of potential other break points as he looked through other unrelated multi issues on mantis. Squash History: 1) Fix comments and warning to be clearer. 2) Replace NULL with nullptr