Files
fs2open.github.com/code/lighting/lighting_profiles.cpp
T
Goober5000 ab5e016dbb some updates to the lighting profile code
1. Add const qualifier where appropriate to API methods
2. Change `TonemapperAlgorithm` from enum to enum class, for type safety and token scope
3. Update saving of lighting profile in FRED
4. Add saving of lighting profile in qtFRED
5. Add lighting profile (and asteroid) initialization to qtFRED
2023-06-04 16:09:51 -04:00

452 lines
13 KiB
C++

// clang-format on
#include "lighting/lighting_profiles.h"
#include "globalincs/adjustment.h"
#include "globalincs/pstypes.h"
#include "globalincs/safe_strings.h"
#include "globalincs/vmallocator.h"
#include "cmdline/cmdline.h"
#include "def_files/def_files.h"
#include "io/timer.h"
#include "lighting/lighting.h"
#include "osapi/dialogs.h"
#include "parse/parsehi.h"
#include "parse/parselo.h"
namespace lighting_profiles {
typedef int profile_index;
//*************************************************
// profile management
//*************************************************
//TIMESTAMP switch_start;
//TIMESTAMP switch_end;
profile _current;
SCP_unordered_map<SCP_string, profile> Profiles;
SCP_string default_profile_name;
const SCP_string &default_name()
{
return default_profile_name;
}
const profile* current()
{
return &_current;
}
SCP_vector<SCP_string> list_profiles()
{
SCP_vector<SCP_string> r;
for (auto& p : Profiles) {
r.push_back(p.second.name);
}
return r;
}
void switch_to(const SCP_string& name)
{
if (Profiles.find(name) == Profiles.end()) {
Warning(LOCATION, "Attempted to switch to unknown lighting profile '%s';", name.c_str());
return;
}
_current = Profiles[name];
}
void update_current_profile()
{
// processes any change-overs and transitions
}
//*************************************************
// General interface
//*************************************************
TonemapperAlgorithm current_tonemapper()
{
return _current.tonemapper;
}
const piecewise_power_curve_values& current_piecewise_values()
{
return _current.ppc_values;
}
float current_exposure()
{
return _current.exposure;
}
piecewise_power_curve_intermediates current_piecewise_intermediates()
{
return calc_intermediates(_current.ppc_values);
}
piecewise_power_curve_intermediates calc_intermediates(piecewise_power_curve_values input)
{
piecewise_power_curve_intermediates ppci;
// Some safety clamping based on John Hable's implementation: https://github.com/johnhable/fw-public
CLAMP(input.toe_length, 0.0f, 1.0f);
CLAMP(input.toe_strength, 0.0f, 1.0f);
CLAMP(input.shoulder_angle, 0.0f, 1.0f);
CLAMP(input.shoulder_length, 0.0f, 1.0f);
input.shoulder_strength = fmax(0.0f, input.shoulder_strength);
ppci.x0 = input.toe_length * 0.5f; // L,F,P
ppci.y0 = (1.0f - input.toe_strength) * ppci.x0; // L
float remainingY = 1.0f - ppci.y0;
float initialW = ppci.x0 + remainingY;
float y1_offset = (1.0f - input.shoulder_length) * remainingY;
ppci.x1 = ppci.x0 + y1_offset; // F,P
float y1 = ppci.y0 + y1_offset;
float extraW = exp2f(input.shoulder_length) - 1.0f;
float W = initialW + extraW;
float overshootX = (W * 2.0f) * input.shoulder_strength + (ppci.x0 - ppci.y0);
float overshootY = 0.5f * input.shoulder_angle;
ppci.toe_B = ppci.x0 / ppci.y0; // T
ppci.toe_lnA = log(ppci.y0) - ppci.toe_B * log(ppci.x0); // T
float sh_x0 = (1.0f + overshootX) - ppci.x1;
float sh_y0 = (1.0f + overshootY) - y1;
ppci.sh_B = sh_x0 / sh_y0; // S
ppci.sh_lnA = log(sh_y0) - ppci.sh_B * log(sh_x0); // S
ppci.sh_offsetX = 1.0f + overshootX; // F,P,S
ppci.sh_offsetY = 1.0f + overshootY; // F,P,S
return ppci;
}
TonemapperAlgorithm name_to_tonemapper(SCP_string name)
{
SCP_tolower(name);
TonemapperAlgorithm r = TonemapperAlgorithm::Invalid;
if (name == "uncharted" || name == "uncharted 2") {
r = TonemapperAlgorithm::Uncharted;
}
if (name == "linear") {
r = TonemapperAlgorithm::Linear;
}
if (name == "aces") {
r = TonemapperAlgorithm::Aces;
}
if (name == "aces approximate") {
r = TonemapperAlgorithm::Aces_Approx;
}
if (name == "cineon") {
r = TonemapperAlgorithm::Cineon;
}
if (name == "reinhard jodie") {
r = TonemapperAlgorithm::Reinhard_Jodie;
}
if (name == "reinhard extended") {
r = TonemapperAlgorithm::Reinhard_Extended;
}
if (name == "ppc" || name == "piecewise power curve") {
r = TonemapperAlgorithm::PPC;
}
if (name == "ppc rgb" || name == "piecewise power curve (rgb)") {
r = TonemapperAlgorithm::PPC_RGB;
}
return r;
}
SCP_string tonemapper_to_name(TonemapperAlgorithm tnm)
{
switch (tnm) {
case TonemapperAlgorithm::Aces:
return "ACES";
case TonemapperAlgorithm::Aces_Approx:
return "ACES Approximate";
case TonemapperAlgorithm::Cineon:
return "Cineon";
case TonemapperAlgorithm::Invalid:
return "invalid";
case TonemapperAlgorithm::Linear:
return "Linear";
case TonemapperAlgorithm::PPC:
return "Piecewise Power Curve";
case TonemapperAlgorithm::PPC_RGB:
return "Piecewise Power Curve (RGB)";
case TonemapperAlgorithm::Reinhard_Extended:
return "Reinhard Extended";
case TonemapperAlgorithm::Reinhard_Jodie:
return "Reinhard Jodie";
case TonemapperAlgorithm::Uncharted:
return "Uncharted 2";
default:
return "<unknown algorithm>";
}
}
//*************************************************
// Lab access
//*************************************************
void lab_set_exposure(float exIn)
{
_current.exposure = exIn;
}
void lab_set_tonemapper(TonemapperAlgorithm tnin)
{
_current.tonemapper = tnin;
}
void lab_set_ppc(const piecewise_power_curve_values &ppcin)
{
_current.ppc_values = ppcin;
}
const piecewise_power_curve_values &lab_get_ppc()
{
return _current.ppc_values;
}
float lab_get_light()
{
float r;
_current.overall_brightness.read_multiplier(&r);
return r;
}
float lab_get_ambient()
{
float r;
_current.ambient_light_brightness.read_multiplier(&r);
return r;
}
float lab_get_emissive()
{
float r;
_current.ambient_light_brightness.read_adjust(&r);
return r;
}
void lab_set_light(float in)
{
_current.overall_brightness.set_multiplier(in);
}
void lab_set_ambient(float in)
{
_current.ambient_light_brightness.set_multiplier(in);
}
void lab_set_emissive(float in)
{
_current.ambient_light_brightness.set_adjust(MAX(0.0f, in));
}
//*************************************************
// Parsing
//*************************************************
void parse_profile_section(const char* filename);
void parse_file(const char* filename);
void parse_default_section(const char* filename);
void parse_all();
void load_profiles()
{
default_profile_name = "Default Profile";
parse_all();
switch_to(default_profile_name);
}
// The logic for grabbing all the parseable files
void parse_all()
{
Profiles[default_profile_name] = profile();
Profiles[default_profile_name].reset();
//.reset() resets name to "" which makes sense in all cases but this one
Profiles[default_profile_name].name = default_profile_name;
_current.reset();
if (cf_exists_full("lighting_profiles.tbl", CF_TYPE_TABLES)) {
mprintf(("TABLES: Starting parse of lighting profiles.tbl\n"));
parse_file("lighting_profiles.tbl");
}
mprintf(("TBM => Starting parse of lighting profiles ...\n"));
parse_modular_table("*-ltp.tbm", parse_file);
}
// Handle an individual file.
void parse_file(const char* filename)
{
try {
if (filename == nullptr) {
// All defaults currently handled by profile.reset()
return;
}
read_file_text(filename, CF_TYPE_TABLES);
reset_parse();
int index = optional_string_one_of(4, "#DEFAULT PROFILE", "#PROFILES", "#END DEFAULT PROFILE", "#END PROFILES");
while (index >= 0) {
switch (index) {
case 0: //#DEFAULT PROFILE
parse_default_section(filename);
break;
case 1: //#PROFILES
parse_profile_section(filename);
break;
}
index = optional_string_one_of(4, "#DEFAULT PROFILE", "#PROFILES", "#END DEFAULT PROFILE", "#END PROFILES");
}
} catch (const parse::ParseException& e) {
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n",
(filename) ? filename : "<default lighting_profiles.tbl>",
e.what()));
return;
}
}
void parse_default_section(const char* filename)
{
SCP_string profile_name = default_profile_name;
SCP_string endtag = "#END DEFAULT PROFILE";
if (Profiles.find(profile_name) == Profiles.end()) {
Profiles[profile_name] = profile();
}
profile* p = &Profiles.at(profile_name);
p->parse(filename, profile_name, endtag);
}
void parse_profile_section(const char* filename)
{
SCP_string buffer;
while (optional_string("$Profile:")) {
stuff_string(buffer, F_NAME);
if (Profiles.find(buffer) == Profiles.end()) {
Profiles[buffer] = profile();
Profiles[buffer].reset();
}
profile* p = &Profiles.at(buffer);
SCP_string endtag = "#END PROFILES";
p->parse(filename, buffer, endtag);
}
}
void profile::parse(const char* filename, const SCP_string& profile_name, const SCP_string& end_tag)
{
name = profile_name;
bool parsed;
SCP_string buffer;
while (0 > optional_string_either(end_tag.c_str(), "$Profile:", false)) {
parsed = false;
if (optional_string("$Tonemapper:")) {
stuff_string(buffer, F_NAME);
TonemapperAlgorithm tn = name_to_tonemapper(buffer);
tonemapper = tn;
parsed = true;
}
parsed |= parse_optional_float_into("$PPC Toe Strength:", &ppc_values.toe_strength);
parsed |= parse_optional_float_into("$PPC Toe Length:", &ppc_values.toe_length);
parsed |= parse_optional_float_into("$PPC Shoulder Length:", &ppc_values.shoulder_length);
parsed |= parse_optional_float_into("$PPC Shoulder Strength:", &ppc_values.shoulder_strength);
parsed |= parse_optional_float_into("$PPC Shoulder Angle:", &ppc_values.shoulder_angle);
parsed |= parse_optional_float_into("$Exposure:", &exposure);
parsed |= adjustment::parse(filename, "$Missile light brightness:", profile_name, &missile_light_brightness);
parsed |= adjustment::parse(filename, "$Missile light radius:", profile_name, &missile_light_radius);
parsed |= adjustment::parse(filename, "$Laser light brightness:", profile_name, &laser_light_brightness);
parsed |= adjustment::parse(filename, "$Laser light radius:", profile_name, &laser_light_radius);
parsed |= adjustment::parse(filename, "$Beam light brightness:", profile_name, &beam_light_brightness);
parsed |= adjustment::parse(filename, "$Beam light radius:", profile_name, &beam_light_radius);
parsed |= adjustment::parse(filename, "$Tube light brightness:", profile_name, &tube_light_brightness);
parsed |= adjustment::parse(filename, "$Tube light radius:", profile_name, &tube_light_radius);
parsed |= adjustment::parse(filename, "$Point light brightness:", profile_name, &point_light_brightness);
parsed |= adjustment::parse(filename, "$Point light radius:", profile_name, &point_light_radius);
parsed |=
adjustment::parse(filename, "$Directional light brightness:", profile_name, &directional_light_brightness);
parsed |= adjustment::parse(filename, "$Cone light radius:", profile_name, &cone_light_radius);
parsed |= adjustment::parse(filename, "$Cone light brightness:", profile_name, &cone_light_brightness);
if (adjustment::parse(filename, "$Ambient light brightness:", profile_name, &ambient_light_brightness)) {
parsed = true;
ambient_light_brightness.stack_multiplier(Cmdline_ambient_power);
ambient_light_brightness.stack_multiplier(Cmdline_light_power);
ambient_light_brightness.stack_minimum(Cmdline_emissive_power);
}
if (adjustment::parse(filename, "$Overall brightness:", profile_name, &overall_brightness)) {
parsed = true;
overall_brightness.stack_multiplier(Cmdline_light_power);
}
parsed |= parse_optional_float_into("$Exposure:", &exposure);
parsed |= adjustment::parse(filename,
"$Cockpit light radius modifier:",
profile_name,
&cockpit_light_radius_modifier);
if (!parsed) {
stuff_string(buffer, F_RAW);
Warning(LOCATION, "Unhandled line in lighting profile\n\t%s", buffer.c_str());
}
}
}
void profile::reset()
{
name = "";
tonemapper = TonemapperAlgorithm::Uncharted;
ppc_values.toe_strength = 0.5f;
ppc_values.toe_length = 0.5f;
ppc_values.shoulder_strength = 0.0f;
ppc_values.shoulder_length = 0.5f;
ppc_values.shoulder_angle = 0.1f;
exposure = 4.0f;
missile_light_brightness.reset();
missile_light_radius.reset();
missile_light_radius.base = 20.0f;
laser_light_brightness.reset();
laser_light_radius.reset();
laser_light_radius.base = 100.0f;
beam_light_brightness.reset();
beam_light_radius.reset();
beam_light_radius.base = 37.5f;
tube_light_brightness.reset();
tube_light_radius.reset();
point_light_brightness.reset();
point_light_radius.reset();
point_light_radius.set_multiplier(1.25f);
cone_light_brightness.reset();
cone_light_radius.reset();
cone_light_radius.set_multiplier(1.25f);
directional_light_brightness.reset();
overall_brightness.reset();
// Default Multiplier to maintain legacy visual compatibility
overall_brightness.set_multiplier(3.5f);
overall_brightness.set_minimum(0.0f);
overall_brightness.stack_multiplier(Cmdline_light_power);
ambient_light_brightness.reset();
// Inverse of the overall brightness boost
ambient_light_brightness.set_multiplier(0.286f);
ambient_light_brightness.stack_multiplier(Cmdline_ambient_power);
ambient_light_brightness.set_adjust(MAX(0.0f, Cmdline_emissive_power));
cockpit_light_radius_modifier.reset();
cockpit_light_radius_modifier.set_multiplier(1.0f);
}
profile& profile::operator=(const profile& rhs) = default;
} // namespace lighting_profiles