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abbb2df24338de46b3f332b225c2aadcabe53a7f
fs2open.github.com/code/parse
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Goober5000 abbb2df243 add a second method for specifying ship copies, plus allow the parser to recognize ship class copy names that aren't consistent with the table
--Goober5000
2006-08-03 01:33:56 +00:00
..
encrypt.cpp
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
encrypt.h
remove PreProcDefine #includes in FS2
2005-07-13 03:35:36 +00:00
lua.cpp
1) complete (almost) changeover to reorganized texture mapping system
2006-07-06 04:06:04 +00:00
lua.h
Various weapon and team related scripting functions; $Collide Ship and $Collide Weapon hooks
2006-02-15 07:19:50 +00:00
parselo.cpp
add a second method for specifying ship copies, plus allow the parser to recognize ship class copy names that aren't consistent with the table
2006-08-03 01:33:56 +00:00
parselo.h
add a second method for specifying ship copies, plus allow the parser to recognize ship class copy names that aren't consistent with the table
2006-08-03 01:33:56 +00:00
python.cpp
reordered #include files to quash Microsoft warnings
2006-01-20 07:10:34 +00:00
python.h
Final commit of codebase
2005-12-04 19:07:49 +00:00
scripting.cpp
various compiler warning fixes
2006-06-18 16:54:36 +00:00
scripting.h
Scripting system prep for 3.6.9
2006-06-07 03:23:15 +00:00
sexp.cpp
small optimization
2006-07-26 15:01:07 +00:00
sexp.h
Added SEXPs to lock and unlock the primary and secondary weapons
2006-04-07 20:17:33 +00:00
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