Logo
Explore Help
Sign In
scp-fs2open/fs2open.github.com
Watch 1
Star 0 Fork 0
mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-11 04:31:35 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
Files
bccaf2a699c8ac4e8ea93eb5fc5699a257742914
fs2open.github.com/code/model
T
History
wmcoolmon a3599c2621 Begin multi-turret-guns toggle work
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3176 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:19 +10:00
..
model.h
Begin multi-turret-guns toggle work
2015-04-29 18:42:19 +10:00
modelanim.cpp
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
modelcollide.cpp
remove WMC's "speed increase" ;) (the math isn't right yet so the collision checks won't be correct, and fixing it to work right wouldn't be any faster)
2006-03-05 18:00:55 +00:00
modelinterp.cpp
be sure that we properly apply light to submodels (mainly for debris), looks *really* bad otherwise
2015-04-29 18:42:18 +10:00
modeloctant.cpp
make the main vital TMAP_MAX_VERTS stuff dynamic, should handle the major non-HTL related crashes
2006-03-18 10:23:46 +00:00
modelread.cpp
add fighterbay restriction code --Goober5000
2015-04-29 18:42:18 +10:00
modelsinc.h
allow gr_render_buffer() to take TMAP flags
2006-01-18 16:14:04 +00:00
Powered by Gitea Version: 28.3.0 Page: 46ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API