taylor
2a97e46c9b
basic cleaning, removing old/useless code, sanity stuff, etc:
...
- very minor performance boost from not doing stupid things :)
- minor change to 3d shockwave sizing to better approximate 2d effect movements
- for shields, Gobal_tris was only holding half as many as the game can/will use, buffer is now set to full size to avoid possible rendering issues
- removed extra tcache_set on OGL spec map code, not sure how that slipped in
2005-08-25 22:40:04 +00:00
..
2005-07-13 03:15:53 +00:00
2005-08-20 20:34:51 +00:00
2005-08-20 20:34:51 +00:00
2005-07-02 19:45:02 +00:00
2005-07-13 02:50:53 +00:00
2005-06-19 09:00:09 +00:00
2005-07-13 02:50:53 +00:00
2005-08-23 17:06:28 +00:00
2005-07-13 02:50:53 +00:00
2005-07-02 19:45:02 +00:00
2005-07-13 02:50:53 +00:00
2005-08-20 20:34:51 +00:00
2005-08-20 20:34:51 +00:00
2005-03-13 08:44:10 +00:00
2005-07-19 04:52:56 +00:00
2005-04-12 02:04:56 +00:00
2005-07-13 02:50:53 +00:00
2005-08-25 22:40:04 +00:00
2005-08-20 20:34:51 +00:00
2005-07-13 03:15:53 +00:00
2005-08-20 20:34:51 +00:00
2004-07-26 20:47:56 +00:00
2005-07-13 02:50:53 +00:00
2005-05-12 17:49:18 +00:00
2005-03-19 18:18:04 +00:00
2005-07-13 03:15:53 +00:00
2005-08-25 22:40:04 +00:00
2005-07-13 03:15:53 +00:00
2005-08-20 20:34:51 +00:00
2005-08-20 20:34:51 +00:00
2005-06-19 02:37:02 +00:00
2005-07-13 03:15:53 +00:00
2005-05-23 05:56:26 +00:00
2005-07-13 03:15:53 +00:00
2005-06-19 02:37:02 +00:00
2005-07-13 03:15:53 +00:00
2005-08-08 01:19:50 +00:00
2005-07-13 03:15:53 +00:00
2005-07-18 03:44:01 +00:00
2005-05-12 17:49:18 +00:00
2005-07-13 03:15:53 +00:00
2005-07-13 03:15:53 +00:00
2005-07-13 03:15:53 +00:00