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* Add Game Option to refresh selected weapon in loadout This PR adds an option to always ensure the viewed weapon is one that can actually be on the selected ship when first clicking on the weapon loadout. If you go to the loadout in the briefing and view the weapons on your ship, then go and change your ship class and go back to the weapon loadout screen, you will see that the weapon shown in the window on the right side is from your very first viewing before you changed your ship class. Displaying a weapon not allowed on a ship by default can be confusing to players, especially on mods like FotG where most ships have unique weapons. The player can still of course click on a non-allowed weapon to view it, but with this PR the player will be initially shown a selected weapon that is allowed on the ship when opening the loadout editor. Tested and works as expected. * update order to be near weapon bools