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fs2open.github.com/code/ship
asarium ffad093153 Fix assertion failure in ship_get_sound
This assertion could be hit if the player died and the engine tried to
play a sound for the now destroyed ship. Since the existing code already
had a check for the case that the object is an observer I just added
another case for OBJ_GHOST.
2018-02-12 19:46:25 +01:00
..
2016-08-19 14:59:15 +02:00
2017-03-10 12:10:45 -07:00