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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-12 02:01:29 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
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ce48784a5f1aa472264c931bb367fd191c7e64c0
fs2open.github.com/code/parse
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History
Goober5000 ce48784a5f add some sanity protections against overstuffing arrays
2011-08-19 04:39:12 +00:00
..
encrypt.cpp
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
2009-06-20 08:08:20 +00:00
encrypt.h
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
2009-06-20 08:08:20 +00:00
lua.cpp
PVS-Studio fix: Expression 'i >= 0' is always true. Unsigned type value is always >= 0.
2011-08-11 14:18:26 +00:00
lua.h
Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
2009-07-11 07:07:57 +00:00
parselo.cpp
add some sanity protections against overstuffing arrays
2011-08-19 04:39:12 +00:00
parselo.h
add SCP_string variants of sprintf, sexp_replace_variable_names_with_values, replace_one, replace_all, and lcl_replace_stuff
2010-11-14 02:07:45 +00:00
scripting.cpp
PVS-Studio fix: Duplicate comparison check for stricmp('FRED2_Open', scp->data.name). Instead use the second comparison to check for the same naming format as stricmp('FS2Open', scp->data.name)
2011-08-13 08:22:51 +00:00
scripting.h
adding blank scripting state to the game
2010-10-23 19:54:39 +00:00
sexp.cpp
Fixes and clean up for the multiplayer SEXP packet system.
2011-08-18 07:48:59 +00:00
sexp.h
Adding the function "ship::addShipEffect(string name, int duration)" to the LUA API.
2011-08-04 10:58:28 +00:00
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