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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-13 06:21:29 -10:00
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d283dfd8326f8ef116b4e9b5a160a2a2cae2044f
fs2open.github.com/code/model
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Zacam c6c23bbd00 Trunk Sync - r5888
Special notes: MSVC_6_Release was corrected by hand, but none of the changes made to MSVC_6 were carried over.
2010-02-06 02:27:21 +00:00
..
model.h
Trunk Sync - r5888
2010-02-06 02:27:21 +00:00
modelanim.cpp
Trunk sync
2009-11-19 12:14:17 +00:00
modelanim.h
Trunk Sync
2009-08-28 11:58:32 +00:00
modelcollide.cpp
Added "$nocollide_this_only" and "$collide_invisible" submodel flags. The first one is like $no_collisions, but not recursive on submodels. The second one allows weapon impacts on the special "invisible" texture (normally only ship collisions are allowed). These two flags can be combined to implement invisible collision meshes, which can save a lot of FPS for complex models.
2009-06-29 18:55:20 +00:00
modelinterp.cpp
Trunk Sync - r5888
2010-02-06 02:27:21 +00:00
modeloctant.cpp
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
2009-06-20 08:08:20 +00:00
modelread.cpp
Trunk Sync - r5825
2010-01-17 23:13:55 +00:00
modelsinc.h
better way of doing the SLDC endianity swapping according to taylor
2008-02-12 00:49:22 +00:00
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