Files
fs2open.github.com/code/menuui
Goober5000 575c050da4 reorganize submodel rotation
This moves submodel rotation out of the AI pipeline and into object movement.  With the exception of turret rotation (which remains in the AI code) this now allows all types of submodel rotation to happen in the same place.  Many associated functions have also been cleaned up.

In addition to making the code cleaner and clearer, this will make it much easier for intrinsic rotations and new animations to be applied to non-ship objects, such as weapons.
2021-10-10 02:29:34 -04:00
..
2018-09-16 13:55:29 +02:00
2016-07-22 12:07:19 +02:00
2021-09-04 15:46:03 -04:00
2021-03-22 21:14:57 +00:00
2018-09-16 13:55:29 +02:00
2021-10-10 02:29:34 -04:00
2020-08-18 14:53:01 -04:00
2018-04-25 11:57:55 +02:00