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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-10 04:31:34 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
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d43babc2d57e4bfe41992d58648dbfb989d72f5e
fs2open.github.com/code/math
T
History
taylor a71b58a223 no real need to cast these so just get it right in the first place
2006-01-22 01:31:44 +00:00
..
bitarray.h
remove PreProcDefine #includes in FS2
2005-07-13 03:15:53 +00:00
fix.cpp
remove MCD complete
2004-07-26 20:47:56 +00:00
fix.h
remove PreProcDefine #includes in FS2
2005-07-13 03:15:53 +00:00
floating.cpp
many, many compiler warning and header fixes (Jens Granseuer)
2005-04-12 05:26:38 +00:00
floating.h
add fl_tan() for getting the tangent of a float since it's terribly inaccurate to just use tan() on a float
2005-12-28 22:30:24 +00:00
fvi.cpp
Minor changes; made even more fields in ships.tbl optional.
2005-04-16 03:36:13 +00:00
fvi.h
remove PreProcDefine #includes in FS2
2005-07-13 03:15:53 +00:00
spline.cpp
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
spline.h
remove PreProcDefine #includes in FS2
2005-07-13 03:15:53 +00:00
staticrand.cpp
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
staticrand.h
fix a function prototype to match its counterpart in vecmat.h
2005-08-31 06:25:27 +00:00
vecmat.cpp
couple of changes to NULL vec fixes which better match what Volition would have done (makes both Goober and myself happier :))
2005-10-22 06:26:30 +00:00
vecmat.h
no real need to cast these so just get it right in the first place
2006-01-22 01:31:44 +00:00
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