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137 lines
3.1 KiB
C++
137 lines
3.1 KiB
C++
/*
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* Created by Ian "Goober5000" Warfield for the FreeSpace2 Source Code Project.
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* You may not sell or otherwise commercially exploit the source or things you
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* create based on the source.
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*/
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/*
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* $Logfile: /Freespace2/code/FRED2/RestrictPaths.cpp $
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* $Revision: 1.3 $
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* $Date: 2006-05-31 03:05:42 $
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* $Author: Goober5000 $
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*
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* Code for restricting arrival/departure to specific bays
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*
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* $Log: not supported by cvs2svn $
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* Revision 1.2 2006/05/30 06:01:05 Goober5000
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* fix up CVS headers
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* --Goober5000
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*
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* Revision 1.1 2006/05/30 05:58:59 Goober5000
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* I should probably add these files too
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* --Goober5000
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*
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* $NoKeywords: $
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*/
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#include "stdafx.h"
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#include "FRED.h"
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#include "restrictpaths.h"
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#include "ship/ship.h"
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#include "model/model.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// restrict_paths dialog
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restrict_paths::restrict_paths(CWnd* pParent) : CDialog(restrict_paths::IDD, pParent)
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{
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//{{AFX_DATA_INIT(restrict_paths)
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//}}AFX_DATA_INIT
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}
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void restrict_paths::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(restrict_paths)
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DDX_Control(pDX, IDC_PATH_LIST, m_path_list);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(restrict_paths, CDialog)
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//{{AFX_MSG_MAP(restrict_paths)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// restrict_paths message handlers
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BOOL restrict_paths::OnInitDialog()
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{
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int i;
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m_model = model_get(Ship_info[m_ship_class].modelnum);
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Assert(m_model->ship_bay);
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m_num_paths = m_model->ship_bay->num_paths;
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Assert(m_num_paths > 0);
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// initialize path data
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for (i = 0; i < MAX_SHIP_BAY_PATHS; i++)
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{
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// initialize to either the name or a blank
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if (i < m_num_paths)
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strcpy(m_ship_bay_data[i].name, m_model->paths[m_model->ship_bay->path_indexes[i]].name);
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else
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strcpy(m_ship_bay_data[i].name, "");
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// initialize to true
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m_ship_bay_data[i].allowed = true;
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}
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// set up the label
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CStatic *label = (CStatic *) GetDlgItem(IDC_RESTRICT_PATHS_LABEL);
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if (m_arrival)
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label->SetWindowText("Restrict arrival paths to the following:");
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else
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label->SetWindowText("Restrict departure paths to the following:");
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// misc window crap
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CDialog::OnInitDialog();
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theApp.init_window(&Player_wnd_data, this);
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// regenerate all the controls
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reset_controls();
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return TRUE;
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}
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// regenerate all controls
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void restrict_paths::reset_controls()
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{
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int i;
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// create a checklistbox for each bay path
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m_path_list.ResetContent();
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for (i = 0; i < m_num_paths; i++)
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{
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m_path_list.AddString(m_ship_bay_data[i].name);
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m_path_list.SetCheck(i, m_ship_bay_data[i].allowed ? TRUE : FALSE);
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}
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// be sure that nothing is selected
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m_path_list.SetCurSel(-1);
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UpdateData(FALSE);
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}
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// cancel
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void restrict_paths::OnCancel()
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{
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theApp.record_window_data(&Player_wnd_data, this);
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CDialog::OnCancel();
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}
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// ok
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void restrict_paths::OnOK()
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{
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// store whatever
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theApp.record_window_data(&Player_wnd_data, this);
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CDialog::OnOK();
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}
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