Files
fs2open.github.com/code
taylor dbc1fb0417 get rid of "vram_full", it can never actually be full the way the code works, so having this is redundant
comment out APPLE_client_storage extension usage, I think this was messing some stuff up on OS X and causing memory errors
fix handling of cubemap data so that they can be read properly (can't believe it took so long to notice to an obvious and stupid bug)
be sure to un-bind textures during preload to avoid freaky little errors later
ifdef an error message from the framebuffer error code, Apple doesn't have this one define in their headers for some reason
2006-12-07 18:14:49 +00:00
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