mirror of
https://github.com/scp-fs2open/fs2open.github.com.git
synced 2026-11-12 19:06:09 -10:00
* chore: vendor ImPlot library
Adds ImPlot as a build dependency, to be used for the upcoming ImGui
frame profiler overlay's frametime graph and pie chart.
* feat: add ImGui frame profiler overlay
Replaces the old text-dump frame profile display (-profile_frame_time)
with a runtime-toggleable ImGui/ImPlot overlay showing average/median
frametime, a scrolling frametime graph, and a pie chart of the top
contributors to frame time. Toggled via a new "Frame Profiler Overlay"
option, which also seeds from -profile_frame_time for backward
compatibility and now drives frame profiling collection at runtime
instead of only at startup.
* Add graphics and Vulkan debug stats to ImGui profiler overlay
- Integrated per-backend diagnostic counters into the ImGui frame profiler overlay, triggered by `-gr_debug`.
- Consolidated and cleaned up Vulkan rendering state and descriptor management for compatibility with ImGui's Vulkan pipeline.
- Enabled uniform buffer and draw statistics reporting for enhanced performance insights during debugging.
* Update ImPlot to v1.1 WIP and improve internal consistency
- Adjust copyright notices for extended license coverage (2025-2026).
- Modernize constants with `constexpr` replacements, improving type safety and clarity.
- Enforce `nullptr` usage over `NULL` throughout, aligning with modern C++ practices.
- Add various enhancements to ImPlot legends, markers, and axes behavior.
- Introduce additional helper methods for time handling and timestamp calculations.
- Address UI and typo improvements in comments and documentation, refining accuracy.
* Refactor frame profiler to use per-category self-time accumulation
- Introduced `accumulate_self_times` for single-pass exclusive time computation, improving performance and accuracy.
- Updated `FrameProfiler` and overlay snapshot logic to leverage `Category`'s stable `getId` and `getCount`.
- Replaced pie chart with a stacked bar for frame budget visualization, optimizing rendering cost.
- Cached `get_tid` and `get_pid` with thread-local storage to minimize syscall overhead.
- Added support for unit testing frame profiling functionality and included new test cases.
- Improved code comments and clarified documentation.
* Use dynamic uniform buffers to stop per-draw descriptor set churn in Vulkan
The Material and PerDraw descriptor sets were reallocated and fully rewritten on
essentially every draw call. model_draw_list::render_buffer rebinds ModelData with
a fresh uniform buffer offset for each queued draw, and that offset was part of the
Material set's memoization key, so the cache in VulkanDrawManager::applyMaterial
missed every time - taking a frame-pool allocation, a full template write, the
16-entry material texture resolution and a vkUpdateDescriptorSets with it.
GenericData/Matrices did the same to the PerDraw set. renderShadowDraw was worse
still: all three sets allocated and rewritten per shadow draw, with no memoization
at all.
A large asteroid field (Solaris m21) measured 2566 descriptor sets and 19107
descriptor writes per frame at 1606 model draws, and grew an extra descriptor pool
chunk every frame.
Declare the bindings whose offset moves per draw - MaterialBinding::ModelData,
MaterialBinding::ShadowMapData, PerDrawBinding::GenericData and
PerDrawBinding::Matrices - as eUniformBufferDynamic. DescriptorWriter::setBuffer
now splits a dynamic binding's offset out of the descriptor, writing
{buffer, 0, range} and stashing the offset for vkCmdBindDescriptorSets'
pDynamicOffsets, so an offset-only change leaves the set's contents identical and
the memoization caches start hitting. Shader sources are unchanged.
VulkanStateTracker::bindDescriptorSet now compares the dynamic offsets as well as
the set handle. This is required, not an optimization: the common case is now the
same set rebound with a new offset, and the old handle-only redundancy check would
have skipped that bind and fed every draw the previous draw's uniforms.
renderShadowDraw memoizes its three sets the way applyMaterial does. It does not
invalidate applyMaterial's caches - those record what a set contains, the shadow
pass allocates its own sets rather than overwriting theirs, and it binds through
the state tracker, so the next material cache hit still rebinds correctly.
Also switch allocateFrameSet to the non-allocating allocateDescriptorSets overload;
the vector-returning one heap-allocated once per set, thousands of times a frame.
MAX_SETS_PER_POOL stays at 1024 - the per-frame pool growth it used to log was a
symptom of the churn, and one chunk now covers the scene outright.
Measured on that mission in a Debug build, A/B on the same tree with and without
this change:
descriptor sets/frame @ ~1370 draws 2566 -> 250-345
descriptor writes/frame 19107 -> ~1700-2300
median frametime 92.9/83.6 ms -> 72.0/66.5 ms
Render Buffer (profiler overlay) 24.68 ms (30.8%) -> 12.73 ms (18.4%)
Build Shadow Map 5.44 ms -> off the top-5 entirely
Release builds already inlined most of this away and are unchanged, as expected.
Verified with the validation layers (sync validation enabled): no new VUIDs versus
the same build without the change.
Co-Authored-By: Claude Opus 5 <[email protected]>
* Refactor Vulkan descriptor set binding to reduce dynamic offset churn
- Consolidated dynamic descriptor offset logic into `DescriptorWriter::bindSets`, replacing repetitive `vkCmdBindDescriptorSets` patterns across Vulkan modules.
- Eliminated redundant descriptor binding operations for Material and PerDraw sets by centralizing logic in `bindSets`.
- Simplified descriptors by directly splitting offset changes from descriptor contents, avoiding unnecessary updates.
- Updated comments and documentation to align with the new approach while maintaining reference consistency.
- Applied optimizations across Vulkan modules (`VulkanPostProcessing`, `VulkanDescriptorManager`, etc.) to reduce per-draw overhead and improve readability.
* Enable primitive restart for supported topologies in Vulkan pipeline
- Added `topologySupportsPrimitiveRestart` to determine restart eligibility for each topology.
- Updated `primitiveRestartEnable` to be conditionally set based on topology, addressing compatibility issues with Metal/MoltenVK.
- Prevented crash scenarios on macOS by ensuring pipelines are valid for strip/fan topologies requiring primitive restart.
* Enable VK_KHR_portability_subset for compatibility
* Replace exception with sentinel for non-dynamic Vulkan descriptor bindings
- Introduced `DYNAMIC_SLOT_INVALID` sentinel to replace the throw in `dynamic_offset_slot` for MSVC compatibility.
- Added `static_assert` checks to validate binding constants, ensuring compile-time validation for dynamic offsets.
- Updated comments to clarify design rationale and avoid potential misuse.
* Add memory statistics and tracking to profiler overlay
* fix ci issues
* Add OpenGL memory statistics to the profiler overlay
The memory panel showed no texture bytes and no geometry bytes under
OpenGL. Only the depth renderbuffers went into the render target group.
All three groups now give a value.
Textures: GL_texture_bytes_used holds the bytes of every live texture
cache slot. opengl_texture_release_bytes() removes the bytes of a slot at
each site that drops its texture data. The bitmap render targets record
the bytes of their color texture.
Geometry: the unused GL_vertex_data_in global becomes
GL_geometry_bytes_used, which counts only vertex and index buffers. This
matches the geometry group of the Vulkan backend.
gr_opengl_delete_buffer() sets the size of the buffer to 0, because
opengl_destroy_all_buffers() calls it a second time for a buffer that the
game already deleted.
Render targets: three new functions add the scene textures, the
post-processing textures, and the shadow map to the group. They sum the
bytes at the moment of the call from the textures that exist, thus they
need no bookkeeping at the create and delete sites.
Co-Authored-By: Claude Opus 5 <[email protected]>
* Fix profiler overlay crash on a category that is not a static
The category registry kept a Category pointer for each id. The comment said that all categories
are global statics, but that is not correct. The Lua API tracing_category constructs a Category
and copies it into a script-owned object. The registry then kept a pointer to the dead temporary.
build_overlay_snapshot called getName() on that pointer, made an SCP_string from the garbage
char*, and the process stopped with SIGABRT.
The registry now keeps the name by value and never keeps a Category pointer. getById() becomes
getNameById(), which is all that build_overlay_snapshot needs. A copy of a Category keeps the id
of the original, which stays correct because the id only selects a name.
Add two tests: one shows that the name stays available after the Category object is dead, and one
drives the full path that failed, from processEvent to the overlay snapshot.
Co-Authored-By: Claude Opus 5 <[email protected]>
* Replace category pointers with IDs to prevent use-after-free
- Updated `trace_event` to store `category_id` instead of a pointer to prevent dangling references to category objects that may already be destroyed.
- Modified all references to category names to use `Category::getNameById()` instead of dereferencing pointers.
- Expanded memory statistics in the profiler overlay with new sound, Lua, and OS-level memory usage tracking.
- Added new tests to verify proper use of category IDs in frame profiling and event tracing.
- Improved memory safety and stability across tracing, profiling, and overlay systems.
* Refactor profiler overlay to use snapshot-based frame timing
* Address review feedback on the profiler overlay
Skip complete::end for a scope that did not start. This fixes a crash
when Lua turns the overlay on while a scope is open. Track the GPU begin
event so that turning the overlay off mid-scope still closes it.
Use XSTR 1936 and 1937 for the overlay option. Master now uses 1932
and 1933.
Remove the default value of dynamicOffsets in bindDescriptorSet. Use the
PerDraw binding constants in the PerDraw key.
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
* Use wall-clock frame time and read the history without a copy
The Avg and FPS line used traced self-time, which reads too high.
Measure the time between overlay frames instead. Draw the graph with
PlotLineG so the history deque needs no per-frame copy.
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
* Address second round of review feedback on the profiler overlay
- Make the category registry thread-safe and give categories with the
same name one id, so the registry does not grow without limit.
- Add tests that toggle the profiler inside an open trace scope.
- Correct the next free XSTR id note to 1938.
- Use the existing Windows include block for psapi.h in osapi.cpp.
- Use list_range in ship_get_num_ships() and shorten some comments.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
* Return size_t from Category::getCount() and tidy the registry code
- Use structured bindings and std::scoped_lock in the category registry.
- Return size_t from getCount() and update its callers and tests.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
* Address third round of review feedback on the profiler overlay
- Move the overlay option strings to XSTR 1940 and 1941. The touch
overlay on master uses 1936 to 1939.
- Give FrameProfiler the main thread ID when it is made. Before, it
used the thread of the first event, which was a race.
- Let mouse motion go to the game while the pointer is over the
overlay, so that mouse flight does not stop there.
- Find the dynamic bindings of the PerDraw key with
dynamic_offset_slot(), as the other call sites do.
- Make disable_inside_open_scope count the GPU timestamp queries, so
that it fails if end() does not close the GPU event.
- Make the copy test copy the category, not bind a reference.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
* apply review suggestions
---------
Co-authored-by: Claude Opus 5 <[email protected]>
1865 lines
52 KiB
C++
1865 lines
52 KiB
C++
/*
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* Copyright (C) Volition, Inc. 1999. All rights reserved.
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*
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* All source code herein is the property of Volition, Inc. You may not sell
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* or otherwise commercially exploit the source or things you created based on the
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* source.
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*
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*/
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#include <cctype>
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#include "cmdline/cmdline.h"
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#include "cfile/cfile.h"
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#include "localization/localize.h"
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#include "osapi/osregistry.h"
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#include "parse/encrypt.h"
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#include "parse/parselo.h"
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#include "playerman/player.h"
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#include "mod_table/mod_table.h"
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#include "options/Option.h"
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#include <optional>
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// ------------------------------------------------------------------------------------------------------------
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// LOCALIZE DEFINES/VARS
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//
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// general language/localization data ---------------------
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// current language
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int Lcl_current_lang = LCL_RETAIL_HYBRID;
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SCP_vector<lang_info> Lcl_languages;
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// These are the original languages supported by FS2. The code expects these languages to be supported even if the tables don't
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lang_info Lcl_builtin_languages[NUM_BUILTIN_LANGUAGES] = {
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{ "English", 1888, "", {127,0,176,0,0}, 589986744}, // English ("" is correct; the game data files do not use a language extension for English)
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{ "German", 1889, "gr", {164,0,176,0,0}, -1132430286 }, // German
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{ "French", 1890, "fr", {164,0,176,0,0}, 0 }, // French
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{ "Polish", 1891, "pl", {127,0,176,0,0}, -1131728960}, // Polish
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};
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int Lcl_special_chars;
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// use these to replace *_BUILD, values before
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// only 1 will be active at a time
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int Lcl_fr = 0;
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int Lcl_gr = 0;
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int Lcl_pl = 0;
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int Lcl_en = 1;
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bool *Lcl_unexpected_tstring_check = nullptr;
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// executable string localization data --------------------
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// XSTR_SIZE is the total count of unique XSTR index numbers. An index is used to
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// reference an entry in strings.tbl. This is used for translation of strings from
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// the english version (in the code) to a foreign version (in the table). Thus, if you
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// add a new string to the code, you must assign it a new index. Use the number below for
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// that index and increase the number below by one.
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// NOTE: with map storage of XSTR strings, the indexes no longer need to be contiguous,
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// but internal strings should still increment XSTR_SIZE to avoid collisions.
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// retail XSTR_SIZE = 1570
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// #define XSTR_SIZE 1942 // This is the next available ID
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// struct to allow for strings.tbl-determined x offset
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// offset is 0 for english, by default
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typedef struct {
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const char *str;
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int offset_x; // string offset in 640
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int offset_x_hi; // string offset in 1024
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} lcl_xstr;
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SCP_unordered_map<int, lcl_xstr> Xstr_table_map;
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bool Xstr_inited = false;
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// table/mission externalization stuff --------------------
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#define PARSE_TEXT_BUF_SIZE PARSE_BUF_SIZE
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#define PARSE_ID_BUF_SIZE 8 // 7 digits and a \0
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SCP_unordered_map<int, char*> Lcl_ext_str;
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// Lcl_ext_str will only keep translations for the active language, so if we're not running in English,
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// keep the English strings so that we can compare untranslated to English-translated. But to save space,
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// we only need to keep the NAME_LENGTH strings, since we only need to test mission names.
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SCP_unordered_map<int, char*> Lcl_ext_str_explicit_default;
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// ------------------------------------------------------------------------------------------------------------
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// LOCALIZE FORWARD DECLARATIONS
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//
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// parses the string.tbl and reports back only on the languages it found
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void parse_stringstbl_quick(const char *filename);
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int language_deserializer(const json_t* value)
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{
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const char* lang;
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const char* ext;
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json_error_t err;
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if (json_unpack_ex((json_t*)value, &err, 0, "{s:s, s:s}", "name", &lang, "ext", &ext) != 0) {
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throw json_exception(err);
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}
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int id = lcl_find_lang_index_by_name(lang);
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//does the extension also match? If not then we probably have a new language, so use default instead
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if (SCP_vector_inbounds(Lcl_languages, id) && !stricmp(Lcl_languages[id].lang_ext, ext)) {
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return id;
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}
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return -1;
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}
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/**
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* Converts/serializes language reference data into a json line
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*/
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json_t* language_serializer(int lang)
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{
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return json_pack("{ssss}", "name", Lcl_languages[lang].lang_name, "ext", Lcl_languages[lang].lang_ext);
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}
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static SCP_vector<int> language_enumerator()
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{
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SCP_vector<int> vals;
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for (int i = 0; i < static_cast<int>(Lcl_languages.size()); i++) {
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vals.push_back(i);
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}
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return vals;
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}
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static SCP_string language_display(int value)
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{
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return XSTR(Lcl_languages[value].lang_name, Lcl_languages[value].xstr);
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}
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auto LanguageOption = options::OptionBuilder<int>("Game.Language",
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std::pair<const char*, int>{"Select Language", 1143},
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std::pair<const char*, int>{"The language to display", 1807})
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.deserializer(language_deserializer)
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.serializer(language_serializer)
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.enumerator(language_enumerator)
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.display(language_display)
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.change_listener([](int, bool){
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return false; //This makes it so that changing the language requires a game restart
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})
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.flags({options::OptionFlags::ForceMultiValueSelection})
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.category(std::make_pair("Game", 1824))
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.default_val(0)
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.finish();
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// ------------------------------------------------------------------------------------------------------------
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// LOCALIZE FUNCTIONS
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//
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// find a language's index
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int lcl_find_lang_index_by_name(const SCP_string& lang)
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{
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for (int i = 0; i < static_cast<int>(Lcl_languages.size()); i++) {
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if (!stricmp(Lcl_languages[i].lang_name, lang.c_str())) {
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return i;
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}
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}
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return -1;
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}
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// get an index we can use to look into the array
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int lcl_get_current_lang_index()
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{
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Assertion(Lcl_current_lang >= 0, "Lcl_current_lang should never be negative!");
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if (Lcl_current_lang < static_cast<int>(Lcl_languages.size()))
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return Lcl_current_lang;
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return LCL_DEFAULT;
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}
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// initialize localization, if no language is passed - use the language specified in the registry
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void lcl_init(int lang_init)
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{
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// initialize encryption
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encrypt_init();
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// set up the first language (which should be English)
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Lcl_languages.push_back(Lcl_builtin_languages[0]);
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// check string.tbl to see which languages we support
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try
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{
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parse_stringstbl_quick("strings.tbl");
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}
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catch (const parse::ParseException& e)
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{
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mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", "strings.tbl", e.what()));
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}
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parse_modular_table(NOX("*-lcl.tbm"), parse_stringstbl_quick);
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// if we only have one language at this point, we need to setup the builtin languages as we might be dealing with an old style strings.tbl
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// which doesn't support anything beyond the builtin languages. Note, we start at i = 1 because we added the first language above.
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if (!No_built_in_languages && (static_cast<int>(Lcl_languages.size()) == 1)) {
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for (int i=1; i<NUM_BUILTIN_LANGUAGES; i++) {
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Lcl_languages.push_back(Lcl_builtin_languages[i]);
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}
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}
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// read the language from the commandline and then registry
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int lang = -1;
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if (lang_init < 0) {
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// Resolve the -lang command line flag once, and register it as an override *before* the in-game
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// option below reads its value, so that the modern (Using_in_game_options) path gets the
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// cmdline-selected language straight out of the option lookup.
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int cmdline_lang = -1;
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if (!Cmdline_lang.empty()) {
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cmdline_lang = lcl_find_lang_index_by_name(Cmdline_lang);
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if (Lcl_languages.in_bounds(cmdline_lang)) {
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options::OptionsManager::instance()->setOverride("Game.Language",
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std::unique_ptr<json_t>(language_serializer(cmdline_lang)), "-lang");
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} else {
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cmdline_lang = -1;
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Warning(LOCATION, "Unrecognized -lang value \"%s\"; ignoring.", Cmdline_lang.c_str());
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}
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}
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// first we start with any persisted in-game option choice (or the -lang override registered above)
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if (Using_in_game_options) {
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lang = LanguageOption->getValue();
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// make sure the language index is valid for the current mod
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if (!Lcl_languages.in_bounds(lang)) {
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lang = -1;
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}
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}
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// now try the commandline. This is still reachable on the modern path too: the option's
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// deserializer returns -1 when the persisted language no longer exists in the current mod.
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if (lang < 0) {
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lang = cmdline_lang;
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}
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// still nothing, so go to the ini file
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if (lang < 0) {
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char lang_string[128];
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memset(lang_string, 0, 128);
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// default to DEFAULT_LANGUAGE (which should be English so we don't have to put German text
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// in tstrings in the #default section)
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const char* ret = os_config_read_string(nullptr, "Language", Lcl_languages[LCL_DEFAULT].lang_name);
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strcpy_s(lang_string, ret);
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// look it up
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lang = lcl_find_lang_index_by_name(lang_string);
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if (lang < 0) {
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lang = LCL_DEFAULT;
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}
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}
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} else {
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Assert(lang_init == LCL_UNTRANSLATED || lang_init == LCL_RETAIL_HYBRID || (lang_init >= 0 && lang_init < (int)Lcl_languages.size()));
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lang = lang_init;
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}
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// and after all that... the default language reverts to hybrid unless we are specifically translating it
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if (lang == LCL_DEFAULT && !Use_tabled_strings_for_default_language) {
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lang = LCL_RETAIL_HYBRID;
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}
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// set the language (this function takes care of setting up file pointers)
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lcl_set_language(lang);
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}
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void lcl_close() {
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lcl_xstr_close();
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}
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// parses the string.tbl to see which languages are supported. Doesn't read in any strings.
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void parse_stringstbl_quick(const char *filename)
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{
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lang_info language;
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int lang_idx;
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int i;
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try {
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read_file_text(filename, CF_TYPE_TABLES);
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reset_parse();
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if (optional_string("#Supported Languages")) {
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while (required_string_either("#End","$Language:")) {
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required_string("$Language:");
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stuff_string(language.lang_name, F_RAW, LCL_LANG_NAME_LEN + 1);
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if (optional_string("+XSTR:")) {
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stuff_int(&language.xstr);
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} else {
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language.xstr = -1;
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}
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required_string("+Extension:");
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stuff_string(language.lang_ext, F_RAW, LCL_LANG_NAME_LEN + 1);
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if (!Unicode_text_mode) {
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|
required_string("+Special Character Index:");
|
|
ubyte special_char;
|
|
stuff_ubyte(&special_char);
|
|
|
|
if (language.special_char_indexes.empty()){
|
|
language.special_char_indexes.push_back(special_char);
|
|
}
|
|
else {
|
|
language.special_char_indexes[0] = special_char;
|
|
}
|
|
|
|
for (i = 1; i < LCL_MIN_FONTS; ++i) {
|
|
// default to "none"/0 except for font03 which defaults to 176
|
|
// NOTE: fonts.tbl may override these values
|
|
if (i == font::FONT3) {
|
|
special_char = 176;
|
|
} else {
|
|
special_char = 0;
|
|
}
|
|
|
|
// if more than one language is defined, the vector may not be increased to this size already.
|
|
if (i < (int)language.special_char_indexes.size()) {
|
|
language.special_char_indexes[i] = special_char;
|
|
} else {
|
|
language.special_char_indexes.push_back(special_char);
|
|
}
|
|
|
|
}
|
|
} else {
|
|
if (optional_string("+Special Character Index:")) {
|
|
ubyte temp_index;
|
|
stuff_ubyte(&temp_index);
|
|
}
|
|
|
|
// Set all indices to valid values
|
|
for (i = 0; i < LCL_MIN_FONTS; ++i) {
|
|
if (i >= (int)language.special_char_indexes.size()) {
|
|
language.special_char_indexes.push_back(0);
|
|
} else {
|
|
language.special_char_indexes[i] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
lang_idx = -1;
|
|
|
|
// see if we already have this language
|
|
for (i = 0; i < (int)Lcl_languages.size(); i++) {
|
|
if (!strcmp(Lcl_languages[i].lang_name, language.lang_name)) {
|
|
strcpy_s(Lcl_languages[i].lang_ext, language.lang_ext);
|
|
Lcl_languages[i].special_char_indexes[0] = language.special_char_indexes[0];
|
|
lang_idx = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// if we have a new language, add it.
|
|
if (lang_idx == -1) {
|
|
Lcl_languages.push_back(language);
|
|
|
|
if (Lcl_languages.size() > LCL_UNTRANSLATED) {
|
|
Warning(LOCATION, "Too many custom languages; this will conflict with certain special-case language definitions and cause unexpected behavior");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
catch (const parse::ParseException& e)
|
|
{
|
|
mprintf(("WMCGUI: Unable to parse '%s'! Error message = %s.\n", filename, e.what()));
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Unified function for loading strings.tbl and tstrings.tbl (and their modular versions).
|
|
// The "external" parameter controls which format to load: true for tstrings.tbl, false for strings.tbl
|
|
void parse_stringstbl_common(const char *filename, const bool external)
|
|
{
|
|
char chr, buf[4096];
|
|
char language_tag[512];
|
|
int z, index;
|
|
char *p_offset = nullptr;
|
|
int offset_lo = 0, offset_hi = 0;
|
|
int lcl_index = lcl_get_current_lang_index();
|
|
|
|
try {
|
|
read_file_text(filename, CF_TYPE_TABLES);
|
|
reset_parse();
|
|
|
|
// move down to the proper section
|
|
memset(language_tag, 0, sizeof(language_tag));
|
|
strcpy_s(language_tag, "#");
|
|
if (external && (lcl_index == LCL_DEFAULT)) {
|
|
strcat_s(language_tag, "default");
|
|
} else {
|
|
strcat_s(language_tag, Lcl_languages[lcl_index].lang_name);
|
|
}
|
|
|
|
if ( skip_to_string(language_tag) != 1 ) {
|
|
mprintf(("Language tag %s not found in %s\n", language_tag, filename));
|
|
return;
|
|
}
|
|
|
|
// parse all the strings in this section of the table
|
|
while ( !check_for_string("#") ) {
|
|
int num_offsets_on_this_line = 0;
|
|
|
|
stuff_int(&index);
|
|
if (external) {
|
|
ignore_white_space();
|
|
get_string(buf, sizeof(buf));
|
|
} else {
|
|
stuff_string(buf, F_RAW, sizeof(buf));
|
|
}
|
|
|
|
if (external && index < 0) {
|
|
error_display(0, "Invalid tstrings table index specified (%i). The index must be positive.", index);
|
|
return;
|
|
} else if (!external && index < 0) {
|
|
Error(LOCATION, "Invalid strings table index specified (%i)", index);
|
|
}
|
|
|
|
if (!external) {
|
|
|
|
size_t i = strlen(buf);
|
|
|
|
while (i--) {
|
|
if ( !isspace(buf[i]) )
|
|
break;
|
|
}
|
|
|
|
// trim unnecessary end of string
|
|
// Assert(buf[i] == '"');
|
|
if (buf[i] != '"') {
|
|
// probably an offset on this entry
|
|
|
|
// drop down a null terminator (prolly unnecessary)
|
|
buf[i+1] = 0;
|
|
|
|
// back up over the potential offset
|
|
while ( !is_white_space(buf[i]) )
|
|
i--;
|
|
|
|
// now back up over intervening spaces
|
|
while ( is_white_space(buf[i]) )
|
|
i--;
|
|
|
|
num_offsets_on_this_line = 1;
|
|
|
|
if (buf[i] != '"') {
|
|
// could have a 2nd offset value (one for 640, one for 1024)
|
|
// so back up again
|
|
while ( !is_white_space(buf[i]) )
|
|
i--;
|
|
|
|
// now back up over intervening spaces
|
|
while ( is_white_space(buf[i]) )
|
|
i--;
|
|
|
|
num_offsets_on_this_line = 2;
|
|
}
|
|
|
|
p_offset = &buf[i+1]; // get ptr to string section with offset in it
|
|
|
|
if (buf[i] != '"')
|
|
error_display(1, "%s is corrupt", filename); // now its an error
|
|
}
|
|
|
|
buf[i] = 0;
|
|
|
|
// copy string into buf
|
|
z = 0;
|
|
for (i = 1; buf[i]; i++) {
|
|
chr = buf[i];
|
|
|
|
if (chr == '\\') {
|
|
chr = buf[++i];
|
|
|
|
if (chr == 'n')
|
|
chr = '\n';
|
|
else if (chr == 'r')
|
|
chr = '\r';
|
|
}
|
|
|
|
buf[z++] = chr;
|
|
}
|
|
|
|
// null terminator on buf
|
|
buf[z] = 0;
|
|
}
|
|
|
|
// write into Xstr_table (for strings.tbl) or Lcl_ext_str (for tstrings.tbl)
|
|
if (Parsing_modular_table) {
|
|
if (external) {
|
|
auto entry = Lcl_ext_str.find(index);
|
|
if (entry != Lcl_ext_str.end()) {
|
|
vm_free((void*)entry->second);
|
|
Lcl_ext_str.erase(entry);
|
|
}
|
|
} else {
|
|
auto entry = Xstr_table_map.find(index);
|
|
if (entry != Xstr_table_map.end()) {
|
|
vm_free((void*)entry->second.str);
|
|
Xstr_table_map.erase(entry);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (external && (Lcl_ext_str.find(index) != Lcl_ext_str.end())) {
|
|
Warning(LOCATION, "Tstrings table index %d used more than once", index);
|
|
} else if (!external && (Xstr_table_map.find(index) != Xstr_table_map.end())) {
|
|
Warning(LOCATION, "Strings table index %d used more than once", index);
|
|
}
|
|
|
|
if (external) {
|
|
Lcl_ext_str.insert(std::make_pair(index, vm_strdup(buf)));
|
|
} else {
|
|
Xstr_table_map.insert(std::make_pair(index, lcl_xstr{ vm_strdup(buf), 0, 0 }));
|
|
}
|
|
|
|
// the rest of this loop applies only to strings.tbl,
|
|
// so we can move on to the next line if we're reading from tstrings.tbl
|
|
if (external) {
|
|
continue;
|
|
}
|
|
|
|
// read offset information, assume 0 if nonexistant
|
|
if (p_offset != nullptr) {
|
|
if (sscanf(p_offset, "%d%d", &offset_lo, &offset_hi) < num_offsets_on_this_line) {
|
|
// whatever is in the file ain't a proper offset
|
|
Error(LOCATION, "%s is corrupt", filename);
|
|
}
|
|
}
|
|
|
|
Xstr_table_map[index].offset_x = offset_lo;
|
|
|
|
if (num_offsets_on_this_line == 2) {
|
|
Xstr_table_map[index].offset_x_hi = offset_hi;
|
|
} else {
|
|
Xstr_table_map[index].offset_x_hi = offset_lo;
|
|
}
|
|
|
|
// clear out our vars
|
|
p_offset = nullptr;
|
|
offset_lo = 0;
|
|
offset_hi = 0;
|
|
}
|
|
}
|
|
catch (const parse::ParseException& e)
|
|
{
|
|
mprintf(("TABLES: Unable to parse 'controlconfigdefaults.tbl'! Error message = %s.\n", e.what()));
|
|
return;
|
|
}
|
|
}
|
|
|
|
void parse_stringstbl(const char *filename)
|
|
{
|
|
parse_stringstbl_common(filename, false);
|
|
}
|
|
|
|
void parse_tstringstbl(const char *filename)
|
|
{
|
|
parse_stringstbl_common(filename, true);
|
|
}
|
|
|
|
struct xstr_delayed_order {
|
|
SCP_string& toFill;
|
|
const char* name;
|
|
int xstr;
|
|
};
|
|
|
|
static void lcl_delayed_xstr_internal(std::optional<xstr_delayed_order> to_init) {
|
|
static SCP_vector<xstr_delayed_order> delayed_init;
|
|
|
|
if (to_init) {
|
|
if (Xstr_inited)
|
|
to_init->toFill = XSTR(to_init->name, to_init->xstr);
|
|
else
|
|
delayed_init.emplace_back(std::move(*to_init));
|
|
}
|
|
else {
|
|
Assertion(Xstr_inited, "Tried to resolve delayed XSTR before XSTR init!");
|
|
|
|
for (const auto& delayed : delayed_init)
|
|
delayed.toFill = XSTR(delayed.name, delayed.xstr);
|
|
|
|
delayed_init.clear();
|
|
}
|
|
}
|
|
|
|
void lcl_delayed_xstr(SCP_string& str, const char* name, int xstr) {
|
|
lcl_delayed_xstr_internal(xstr_delayed_order{ str, name, xstr });
|
|
}
|
|
|
|
// initialize the xstr table
|
|
void lcl_xstr_init()
|
|
{
|
|
Xstr_table_map.clear();
|
|
|
|
Assertion(Lcl_ext_str.empty() && Lcl_ext_str_explicit_default.empty(), "Localize system was not shut down properly!");
|
|
Lcl_ext_str.clear();
|
|
Lcl_ext_str_explicit_default.clear();
|
|
|
|
|
|
try
|
|
{
|
|
parse_stringstbl("strings.tbl");
|
|
}
|
|
catch (const parse::ParseException& e)
|
|
{
|
|
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", "strings.tbl", e.what()));
|
|
}
|
|
parse_modular_table(NOX("*-lcl.tbm"), parse_stringstbl);
|
|
|
|
|
|
// If this is a non-English language, parse English and keep a copy of the table that's just the NAME_LENGTH strings
|
|
if (lcl_get_current_lang_index() != LCL_DEFAULT)
|
|
{
|
|
auto saved_language = Lcl_current_lang;
|
|
Lcl_current_lang = LCL_DEFAULT;
|
|
|
|
// same parsing as below
|
|
try
|
|
{
|
|
parse_tstringstbl("tstrings.tbl");
|
|
}
|
|
catch (const parse::ParseException& e)
|
|
{
|
|
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", "tstrings.tbl", e.what()));
|
|
}
|
|
parse_modular_table(NOX("*-tlc.tbm"), parse_tstringstbl);
|
|
|
|
// copy entries containing short strings and free the rest
|
|
for (const auto& entry : Lcl_ext_str)
|
|
{
|
|
if (entry.second != nullptr)
|
|
{
|
|
if (strlen(entry.second) < NAME_LENGTH)
|
|
Lcl_ext_str_explicit_default.insert(entry);
|
|
else
|
|
vm_free(entry.second);
|
|
}
|
|
}
|
|
|
|
// reset things so that we can parse the language properly
|
|
Lcl_ext_str.clear();
|
|
Lcl_current_lang = saved_language;
|
|
}
|
|
|
|
|
|
try
|
|
{
|
|
parse_tstringstbl("tstrings.tbl");
|
|
}
|
|
catch (const parse::ParseException& e)
|
|
{
|
|
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", "tstrings.tbl", e.what()));
|
|
}
|
|
parse_modular_table(NOX("*-tlc.tbm"), parse_tstringstbl);
|
|
|
|
|
|
Xstr_inited = true;
|
|
|
|
lcl_delayed_xstr_internal(std::nullopt);
|
|
}
|
|
|
|
|
|
// free Xstr table
|
|
void lcl_xstr_close()
|
|
{
|
|
for (const auto& entry : Xstr_table_map) {
|
|
if (entry.second.str != nullptr) {
|
|
vm_free((void*)entry.second.str);
|
|
}
|
|
}
|
|
Xstr_table_map.clear();
|
|
|
|
for (const auto& entry : Lcl_ext_str) {
|
|
if (entry.second != nullptr) {
|
|
vm_free(entry.second);
|
|
}
|
|
}
|
|
Lcl_ext_str.clear();
|
|
|
|
for (const auto& entry : Lcl_ext_str_explicit_default) {
|
|
if (entry.second != nullptr) {
|
|
vm_free(entry.second);
|
|
}
|
|
}
|
|
Lcl_ext_str_explicit_default.clear();
|
|
}
|
|
|
|
|
|
// set our current language
|
|
void lcl_set_language(int lang)
|
|
{
|
|
Lcl_current_lang = lang;
|
|
|
|
if (lang == LCL_UNTRANSLATED) {
|
|
nprintf(("General", "Setting language to UNTRANSLATED\n"));
|
|
// but for the purposes of array access, we use the default
|
|
lang = LCL_DEFAULT;
|
|
} else if (lang == LCL_RETAIL_HYBRID) {
|
|
nprintf(("General", "Setting language to RETAIL HYBRID\n"));
|
|
// but for the purposes of array access, we use the default
|
|
lang = LCL_DEFAULT;
|
|
} else {
|
|
nprintf(("General", "Setting language to %s\n", Lcl_languages[lang].lang_name));
|
|
}
|
|
|
|
Assertion((lang >= 0) && (lang < (int)Lcl_languages.size()), "Attempt to set language to an invalid language");
|
|
|
|
// flag the proper language as being active
|
|
Lcl_special_chars = Lcl_languages[lang].special_char_indexes[0];
|
|
Lcl_fr = 0;
|
|
Lcl_gr = 0;
|
|
Lcl_pl = 0;
|
|
Lcl_en = 0;
|
|
if (!strcmp(Lcl_languages[lang].lang_name, Lcl_builtin_languages[LCL_ENGLISH].lang_name)) {
|
|
Lcl_en = 1;
|
|
} else if (!strcmp(Lcl_languages[lang].lang_name, Lcl_builtin_languages[LCL_FRENCH].lang_name)) {
|
|
Lcl_fr = 1;
|
|
} else if (!strcmp(Lcl_languages[lang].lang_name, Lcl_builtin_languages[LCL_GERMAN].lang_name)) {
|
|
Lcl_gr = 1;
|
|
} else if (!strcmp(Lcl_languages[lang].lang_name, Lcl_builtin_languages[LCL_POLISH].lang_name)) {
|
|
Lcl_pl = 1;
|
|
}
|
|
}
|
|
|
|
ubyte lcl_get_font_index(int font_num)
|
|
{
|
|
int lang = lcl_get_current_lang_index();
|
|
|
|
if (Unicode_text_mode) {
|
|
// In Unicode mode there are no special characters. Some of the code still uses this function in that mode so
|
|
// we just return 0 to signify that there are no special characters in this font
|
|
return 0;
|
|
} else {
|
|
Assertion((lang >= 0) && (lang < (int)Lcl_languages.size()), "Current language %d is not valid, can't get font indexes. This is a coder error, please report.", lang);
|
|
Assertion((font_num >= 0) && (font_num < (int)Lcl_languages[lang].special_char_indexes.size()), "Passed an invalid font index, %d. This is a coder error, please report.", font_num);
|
|
|
|
return Lcl_languages[lang].special_char_indexes[font_num];
|
|
}
|
|
}
|
|
|
|
// maybe add localized directory to full path with file name when opening a localized file
|
|
int lcl_add_dir_to_path_with_filename(char *current_path, size_t path_max)
|
|
{
|
|
int lang = lcl_get_current_lang_index();
|
|
|
|
// if the disk extension is 0 length, don't add anything
|
|
if (strlen(Lcl_languages[lang].lang_ext) <= 0) {
|
|
return 1;
|
|
}
|
|
|
|
size_t str_size = path_max + 1;
|
|
|
|
char *temp = new char[str_size];
|
|
memset(temp, 0, str_size * sizeof(char));
|
|
|
|
// find position of last slash and copy rest of filename (not counting slash) to temp
|
|
// mark end of current path with '\0', so strcat will work
|
|
char *last_slash = strrchr(current_path, DIR_SEPARATOR_CHAR);
|
|
if (last_slash == NULL) {
|
|
strncpy(temp, current_path, path_max);
|
|
current_path[0] = '\0';
|
|
} else {
|
|
strncpy(temp, last_slash+1, path_max);
|
|
last_slash[1] = '\0';
|
|
}
|
|
|
|
// add extension
|
|
strcat_s(current_path, path_max, Lcl_languages[lang].lang_ext);
|
|
strcat_s(current_path, path_max, DIR_SEPARATOR_STR );
|
|
|
|
// copy rest of filename from temp
|
|
strcat_s(current_path, path_max, temp);
|
|
|
|
delete [] temp;
|
|
return 1;
|
|
}
|
|
|
|
int lcl_add_dir_to_path_with_filename(SCP_string ¤t_path)
|
|
{
|
|
int lang = lcl_get_current_lang_index();
|
|
|
|
// if the disk extension is 0 length, don't add anything
|
|
if (strlen(Lcl_languages[lang].lang_ext) <= 0) {
|
|
return 1;
|
|
}
|
|
|
|
SCP_string filename;
|
|
|
|
auto sep = current_path.find_last_of(DIR_SEPARATOR_CHAR);
|
|
|
|
if (sep == SCP_string::npos) {
|
|
filename = current_path;
|
|
current_path.clear();
|
|
} else {
|
|
filename = current_path.substr(sep+1);
|
|
current_path.erase(sep+1);
|
|
}
|
|
|
|
// add extension
|
|
current_path += Lcl_languages[lang].lang_ext;
|
|
current_path += DIR_SEPARATOR_STR;
|
|
|
|
// copy rest of filename
|
|
current_path += filename;
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
// externalization of table/mission files -----------------------
|
|
|
|
void lcl_replace_stuff(char *text, size_t max_len, bool force)
|
|
{
|
|
if (Fred_running && !force)
|
|
return;
|
|
|
|
Assert(text); // Goober5000
|
|
|
|
// delegate to SCP_string for the replacements
|
|
SCP_string temp_text = text;
|
|
lcl_replace_stuff(temp_text);
|
|
|
|
// fill up the original string
|
|
size_t len = temp_text.copy(text, max_len);
|
|
text[len] = 0;
|
|
}
|
|
|
|
// Goober5000 - replace stuff in the string, e.g. $callsign with player's callsign
|
|
// now will also replace $rank with rank, e.g. "Lieutenant"
|
|
// now will also replace $quote with double quotation marks
|
|
// now will also replace $semicolon with semicolon mark
|
|
// now will also replace $slash and $backslash
|
|
void lcl_replace_stuff(SCP_string &text, bool force)
|
|
{
|
|
if (Fred_running && !force)
|
|
return;
|
|
|
|
if (!Fred_running && Player != nullptr)
|
|
{
|
|
replace_all(text, "$callsign", Player->callsign);
|
|
replace_all(text, "$rank", get_rank_display_name(&Ranks[verify_rank(Player->stats.rank)]).c_str());
|
|
replace_all(text, "$rtitle", Ranks[verify_rank(Player->stats.rank)].title.c_str());
|
|
}
|
|
|
|
replace_all(text, "$quote", "\"");
|
|
replace_all(text, "$semicolon", ";");
|
|
replace_all(text, "$slash", "/");
|
|
replace_all(text, "$backslash", "\\");
|
|
}
|
|
|
|
void lcl_fred_replace_stuff(char *text, size_t max_len)
|
|
{
|
|
if (!Fred_running)
|
|
return;
|
|
|
|
Assert(text); // Goober5000
|
|
|
|
// delegate to SCP_string for the replacements
|
|
SCP_string temp_text = text;
|
|
lcl_fred_replace_stuff(temp_text);
|
|
|
|
// fill up the original string
|
|
size_t len = temp_text.copy(text, max_len);
|
|
text[len] = 0;
|
|
}
|
|
|
|
void lcl_fred_replace_stuff(SCP_string &text)
|
|
{
|
|
if (!Fred_running)
|
|
return;
|
|
|
|
// this should be kept in sync with the FRED functions in management.cpp and Editor.cpp
|
|
replace_all(text, "\"", "$quote");
|
|
replace_all(text, ";", "$semicolon");
|
|
replace_all(text, "/", "$slash");
|
|
replace_all(text, "\\", "$backslash");
|
|
}
|
|
|
|
// get the localized version of the string. if none exists, return the original string
|
|
// valid input to this function includes :
|
|
// "this is some text"
|
|
// XSTR("wheeee", -1)
|
|
// XSTR("whee", 2000)
|
|
// and these should cover all the externalized string cases
|
|
// NOTE: max_len is the maximum string length, not buffer length
|
|
// fills in id if non-NULL. a value of -2 indicates it is not an external string
|
|
// returns true if we were able to extract the XSTR elements (text_str and maybe id are populated)
|
|
bool lcl_ext_localize_sub(const char *in, char *text_str, char *out, size_t max_len, int *id, bool use_default_translation = false)
|
|
{
|
|
Assert(in);
|
|
Assert(out);
|
|
|
|
// NOTE: "Token too long" warnings are disabled when Lcl_unexpected_tstring_check is active,
|
|
// because in such cases we actually anticipate that the length might be exceeded.
|
|
|
|
// set up return values
|
|
auto xstr_str = in;
|
|
int xstr_id = -2; // default (non-external string) value
|
|
bool xstr_valid = false;
|
|
|
|
auto ch = in;
|
|
bool attempted_xstr = false;
|
|
|
|
// this is a pseudo-goto block, not a loop
|
|
do {
|
|
// check to see if this is an XSTR() tag
|
|
if (strnicmp(ch, "XSTR", 4) != 0)
|
|
break;
|
|
ch += 4;
|
|
|
|
// the next non-whitespace char should be a (
|
|
ignore_white_space(&ch);
|
|
if (*ch != '(')
|
|
break;
|
|
ch++;
|
|
|
|
// by not setting the flag until after the parenthesis, XSTR by itself can be plain text, but XSTR( starts a tag
|
|
attempted_xstr = true;
|
|
|
|
// the next should be a quote
|
|
ignore_white_space(&ch);
|
|
if (*ch != '\"')
|
|
break;
|
|
ch++;
|
|
|
|
// now we have the start of the string
|
|
auto str_start = ch;
|
|
|
|
// find the end of the string
|
|
ch = strchr(ch, '"');
|
|
if (ch == nullptr)
|
|
break;
|
|
|
|
// now we have the end of the string (past the last character in it)
|
|
auto str_end = ch;
|
|
ch++; // skip the quote
|
|
|
|
// the next non-whitespace char should be a ,
|
|
ignore_white_space(&ch);
|
|
if (*ch != ',')
|
|
break;
|
|
ch++;
|
|
|
|
// check for number, being mindful of negative
|
|
ignore_white_space(&ch);
|
|
bool is_negative = false;
|
|
if (*ch == '-')
|
|
{
|
|
is_negative = true;
|
|
ch++;
|
|
}
|
|
if (!isdigit(*ch))
|
|
break;
|
|
|
|
// now we have the start of the id
|
|
auto id_start = ch;
|
|
|
|
// find all the digits
|
|
while (isdigit(*ch))
|
|
ch++;
|
|
|
|
// now we have the end of the id (past the last character in it)
|
|
auto id_end = ch;
|
|
|
|
// the next non-whitespace char should be a )
|
|
ignore_white_space(&ch);
|
|
if (*ch != ')')
|
|
break;
|
|
|
|
// if we got this far, we know we have a parseable XSTR of some sort
|
|
xstr_id = -1;
|
|
|
|
//
|
|
// split off the strings and id sections
|
|
//
|
|
|
|
// check bounds
|
|
auto str_length = str_end - str_start;
|
|
if (str_length > PARSE_BUF_SIZE - 1)
|
|
{
|
|
error_display(0, "String cannot fit within XSTR buffer!\n\n%s\n", str_start);
|
|
break;
|
|
}
|
|
|
|
// now that we know the boundaries of the actual string in the XSTR() tag, copy it
|
|
strncpy(text_str, str_start, str_length);
|
|
text_str[str_length] = '\0';
|
|
|
|
// bounds for id too
|
|
auto id_length = id_end - id_start;
|
|
if (id_length > PARSE_ID_BUF_SIZE - 1)
|
|
{
|
|
error_display(0, "Number cannot fit within XSTR buffer!\n\n%s\n", id_start);
|
|
break;
|
|
}
|
|
|
|
// copy id
|
|
char xstr_id_buf[PARSE_ID_BUF_SIZE];
|
|
strncpy(xstr_id_buf, id_start, id_length);
|
|
xstr_id_buf[id_length] = '\0';
|
|
|
|
//
|
|
// now we have the information we want
|
|
//
|
|
|
|
xstr_str = text_str;
|
|
xstr_id = atoi(xstr_id_buf);
|
|
if (is_negative)
|
|
xstr_id *= -1;
|
|
xstr_valid = true;
|
|
|
|
// if the localization file is not open, or there's no entry, or we're not translating, return the original string
|
|
if (!Xstr_inited || (xstr_id < 0) || (!use_default_translation && ((Lcl_current_lang == LCL_UNTRANSLATED) || (Lcl_current_lang == LCL_RETAIL_HYBRID))))
|
|
break;
|
|
|
|
//
|
|
// we are translating
|
|
//
|
|
|
|
auto lookup_map = &Lcl_ext_str;
|
|
if (use_default_translation && lcl_get_current_lang_index() != LCL_DEFAULT)
|
|
{
|
|
// if we're not already using the default, then switch to our explicit default
|
|
lookup_map = &Lcl_ext_str_explicit_default;
|
|
}
|
|
|
|
// get the string if it exists
|
|
auto entry = lookup_map->find(xstr_id);
|
|
if (entry != lookup_map->end())
|
|
{
|
|
xstr_str = entry->second;
|
|
}
|
|
// otherwise use what we have, but complain about it
|
|
else
|
|
{
|
|
mprintf(("Could not find entry %d in the external string table!\n", xstr_id));
|
|
}
|
|
} while (false);
|
|
|
|
|
|
// set whatever id we have
|
|
if (id != nullptr)
|
|
*id = xstr_id;
|
|
|
|
// if we made an attempt but failed, let the modder know (using a ReleaseWarning)
|
|
if (xstr_id == -2 && attempted_xstr)
|
|
error_display(2, "Malformed XSTR detected:\n\n%s\n", in);
|
|
|
|
// copy the entire string (or as much as we can)
|
|
auto str_len = strlen(xstr_str);
|
|
strncpy(out, xstr_str, max_len);
|
|
if (str_len > max_len)
|
|
out[max_len] = '\0';
|
|
else
|
|
out[str_len] = '\0';
|
|
|
|
// maybe warn about length
|
|
if (str_len > max_len && !Lcl_unexpected_tstring_check)
|
|
error_display(0, "Token too long: [%s]. Length = " SIZE_T_ARG ". Max is " SIZE_T_ARG ".\n", xstr_str, str_len, max_len);
|
|
|
|
return xstr_valid;
|
|
}
|
|
|
|
// ditto for SCP_string
|
|
bool lcl_ext_localize_sub(const SCP_string &in, SCP_string &text_str, SCP_string &out, int *id, bool use_default_translation = false)
|
|
{
|
|
// set up return values
|
|
auto xstr_str = in.c_str();
|
|
int xstr_id = -2; // default (non-external string) value
|
|
bool xstr_valid = false;
|
|
|
|
auto ch = in.c_str();
|
|
bool attempted_xstr = false;
|
|
|
|
// this is a pseudo-goto block, not a loop
|
|
do {
|
|
// check to see if this is an XSTR() tag
|
|
if (strnicmp(ch, "XSTR", 4) != 0)
|
|
break;
|
|
ch += 4;
|
|
|
|
// the next non-whitespace char should be a (
|
|
ignore_white_space(&ch);
|
|
if (*ch != '(')
|
|
break;
|
|
ch++;
|
|
|
|
// by not setting the flag until after the parenthesis, XSTR by itself can be plain text, but XSTR( starts a tag
|
|
attempted_xstr = true;
|
|
|
|
// the next should be a quote
|
|
ignore_white_space(&ch);
|
|
if (*ch != '\"')
|
|
break;
|
|
ch++;
|
|
|
|
// now we have the start of the string
|
|
auto str_start = ch;
|
|
|
|
// find the end of the string
|
|
ch = strchr(ch, '"');
|
|
if (ch == nullptr)
|
|
break;
|
|
|
|
// now we have the end of the string (past the last character in it)
|
|
auto str_end = ch;
|
|
ch++; // skip the quote
|
|
|
|
// the next non-whitespace char should be a ,
|
|
ignore_white_space(&ch);
|
|
if (*ch != ',')
|
|
break;
|
|
ch++;
|
|
|
|
// check for number, being mindful of negative
|
|
ignore_white_space(&ch);
|
|
bool is_negative = false;
|
|
if (*ch == '-')
|
|
{
|
|
is_negative = true;
|
|
ch++;
|
|
}
|
|
if (!isdigit(*ch))
|
|
break;
|
|
|
|
// now we have the start of the id
|
|
auto id_start = ch;
|
|
|
|
// find all the digits
|
|
while (isdigit(*ch))
|
|
ch++;
|
|
|
|
// now we have the end of the id (past the last character in it)
|
|
auto id_end = ch;
|
|
|
|
// the next non-whitespace char should be a )
|
|
ignore_white_space(&ch);
|
|
if (*ch != ')')
|
|
break;
|
|
|
|
// if we got this far, we know we have a parseable XSTR of some sort
|
|
xstr_id = -1;
|
|
|
|
//
|
|
// split off the strings and id sections
|
|
//
|
|
|
|
// now that we know the boundaries of the actual string in the XSTR() tag, copy it
|
|
text_str.assign(str_start, str_end);
|
|
|
|
// bounds for id too
|
|
auto id_length = id_end - id_start;
|
|
if (id_length > PARSE_ID_BUF_SIZE - 1)
|
|
{
|
|
error_display(0, "Number cannot fit within XSTR buffer!\n\n%s\n", id_start);
|
|
break;
|
|
}
|
|
|
|
// copy id
|
|
char xstr_id_buf[PARSE_ID_BUF_SIZE];
|
|
strncpy(xstr_id_buf, id_start, id_length);
|
|
xstr_id_buf[id_length] = '\0';
|
|
|
|
//
|
|
// now we have the information we want
|
|
//
|
|
|
|
xstr_str = text_str.c_str();
|
|
xstr_id = atoi(xstr_id_buf);
|
|
if (is_negative)
|
|
xstr_id *= -1;
|
|
xstr_valid = true;
|
|
|
|
// if the localization file is not open, or there's no entry, or we're not translating, return the original string
|
|
if (!Xstr_inited || (xstr_id < 0) || (!use_default_translation && ((Lcl_current_lang == LCL_UNTRANSLATED) || (Lcl_current_lang == LCL_RETAIL_HYBRID))))
|
|
break;
|
|
|
|
//
|
|
// we are translating
|
|
//
|
|
|
|
auto lookup_map = &Lcl_ext_str;
|
|
if (use_default_translation && lcl_get_current_lang_index() != LCL_DEFAULT)
|
|
{
|
|
// if we're not already using the default, then switch to our explicit default
|
|
lookup_map = &Lcl_ext_str_explicit_default;
|
|
}
|
|
|
|
// get the string if it exists
|
|
auto entry = lookup_map->find(xstr_id);
|
|
if (entry != lookup_map->end())
|
|
{
|
|
xstr_str = entry->second;
|
|
}
|
|
// otherwise use what we have, but complain about it
|
|
else
|
|
{
|
|
mprintf(("Could not find entry %d in the external string table!\n", xstr_id));
|
|
}
|
|
} while (false);
|
|
|
|
|
|
// set whatever id we have
|
|
if (id != nullptr)
|
|
*id = xstr_id;
|
|
|
|
// if we made an attempt but failed, let the modder know (using a ReleaseWarning)
|
|
if (xstr_id == -2 && attempted_xstr)
|
|
error_display(2, "Malformed XSTR detected:\n\n%s\n", in.c_str());
|
|
|
|
// copy the entire string
|
|
out = xstr_str;
|
|
|
|
return xstr_valid;
|
|
}
|
|
|
|
// Goober5000 - wrapper for lcl_ext_localize_sub; used because lcl_replace_stuff has to
|
|
// be called *after* the translation is done, and the original function returned in so
|
|
// many places that it would be messy to call lcl_replace_stuff everywhere
|
|
// Addendum: Now, of course, it provides a handy way to encapsulate the unexpected tstring check.
|
|
void lcl_ext_localize(const char *in, char *out, size_t max_len, int *id)
|
|
{
|
|
// buffer for the untranslated string inside the XSTR tag
|
|
char text_str[PARSE_BUF_SIZE] = "";
|
|
|
|
// if we're doing this extra check, then we have to compare the untranslated string with the default language string and see if they're different
|
|
if (Lcl_unexpected_tstring_check)
|
|
{
|
|
// explicitly use the default table for the translation lookup
|
|
bool extracted = lcl_ext_localize_sub(in, text_str, out, max_len, id, true);
|
|
|
|
// only check short strings, since those are the only ones we keep in the explicit default table
|
|
if (strlen(text_str) < NAME_LENGTH)
|
|
{
|
|
// the untranslated and default-translated strings should always be identical, so if they're different, it might mean we have some data from a different mod
|
|
if (extracted && strcmp(text_str, out) != 0)
|
|
*Lcl_unexpected_tstring_check = true;
|
|
}
|
|
|
|
// at this point, we can go back to our usual language and do the translation for real
|
|
if (lcl_get_current_lang_index() != LCL_DEFAULT)
|
|
lcl_ext_localize_sub(in, text_str, out, max_len, id);
|
|
}
|
|
// most of the time we're not going to do the check, so localize as normal
|
|
else
|
|
{
|
|
// do XSTR translation
|
|
lcl_ext_localize_sub(in, text_str, out, max_len, id);
|
|
}
|
|
|
|
// do translation of $callsign, $rank, etc.
|
|
lcl_replace_stuff(out, max_len);
|
|
}
|
|
|
|
// ditto for SCP_string
|
|
void lcl_ext_localize(const SCP_string &in, SCP_string &out, int *id)
|
|
{
|
|
// buffer for the untranslated string inside the XSTR tag
|
|
SCP_string text_str = "";
|
|
|
|
// if we're doing this extra check, then we have to compare the untranslated string with the default language string and see if they're different
|
|
if (Lcl_unexpected_tstring_check)
|
|
{
|
|
// explicitly use the default table for the translation lookup
|
|
bool extracted = lcl_ext_localize_sub(in, text_str, out, id, true);
|
|
|
|
// only check short strings, since those are the only ones we keep in the explicit default table
|
|
if (text_str.length() < NAME_LENGTH)
|
|
{
|
|
// the untranslated and default-translated strings should always be identical, so if they're different, it might mean we have some data from a different mod
|
|
if (extracted && text_str != out)
|
|
*Lcl_unexpected_tstring_check = true;
|
|
}
|
|
|
|
// at this point, we can go back to our usual language and do the translation for real
|
|
if (lcl_get_current_lang_index() != LCL_DEFAULT)
|
|
lcl_ext_localize_sub(in, text_str, out, id);
|
|
}
|
|
// most of the time we're not going to do the check, so localize as normal
|
|
else
|
|
{
|
|
// do XSTR translation
|
|
lcl_ext_localize_sub(in, text_str, out, id);
|
|
}
|
|
|
|
// do translation of $callsign, $rank, etc.
|
|
lcl_replace_stuff(out);
|
|
}
|
|
|
|
// translate the specified string based upon the current language
|
|
const char *XSTR(const char *str, int index, bool force_lookup)
|
|
{
|
|
if(!Xstr_inited)
|
|
{
|
|
//If you're here then you should use lcl_delayed_xstr instead!
|
|
Int3();
|
|
return str;
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
nprintf(("XSTR", "Localizing String: %i, \"%s\"\n", index, str));
|
|
#endif
|
|
|
|
// for some internal strings, such as the ones we loaded using $Has XStr:,
|
|
// we want to force a lookup even if we're normally untranslated
|
|
if (Lcl_current_lang != LCL_UNTRANSLATED || force_lookup)
|
|
{
|
|
// perform a lookup
|
|
if (index >= 0)
|
|
{
|
|
// return translation of string
|
|
auto entry = Xstr_table_map.find(index);
|
|
if (entry != Xstr_table_map.end())
|
|
return entry->second.str;
|
|
#ifndef NDEBUG
|
|
else
|
|
{
|
|
// make sure missing strings are only logged once
|
|
static SCP_unordered_set<int> Warned_xstr_indexes;
|
|
if (Warned_xstr_indexes.count(index) == 0)
|
|
{
|
|
Warned_xstr_indexes.insert(index);
|
|
mprintf(("No XSTR entry in strings.tbl for index %d\n", index));
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
// can't translate; return original English string
|
|
return str;
|
|
}
|
|
|
|
// retrieve the offset for a localized string
|
|
int lcl_get_xstr_offset(int index, int res)
|
|
{
|
|
auto entry = Xstr_table_map.find(index);
|
|
if (entry == Xstr_table_map.end())
|
|
return 0;
|
|
|
|
if (res == GR_640) {
|
|
return entry->second.offset_x;
|
|
} else {
|
|
return entry->second.offset_x_hi;
|
|
}
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------------------
|
|
// LOCALIZE FORWARD DEFINITIONS
|
|
//
|
|
|
|
void lcl_get_language_name(char *lang_name)
|
|
{
|
|
int lang = lcl_get_current_lang_index();
|
|
|
|
Assert(lang >= 0 && lang < (int)Lcl_languages.size());
|
|
strcpy(lang_name, Lcl_languages[lang].lang_name);
|
|
}
|
|
|
|
// ------------------------------------------------------------------
|
|
// lcl_translate_wep_name_gr()
|
|
//
|
|
// For displaying weapon names in german version
|
|
// since we can't actually just change them outright.
|
|
//
|
|
void lcl_translate_wep_name_gr(SCP_string &name)
|
|
{
|
|
if (name == "Morning Star") {
|
|
name = "Morgenstern";
|
|
} else if (name == "MorningStar") {
|
|
name = "Morgenstern D";
|
|
} else if (name == "UD-8 Kayser") {
|
|
name = "Kayserstrahl";
|
|
} else if (name == "UD-D Kayser") {
|
|
name = "Kayserstrahl";
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------
|
|
// lcl_translate_brief_icon_name_gr()
|
|
//
|
|
// For displaying ship names in german version
|
|
// since we can't actually just change them outright.
|
|
//
|
|
void lcl_translate_brief_icon_name_gr(char *name)
|
|
{
|
|
char *pos;
|
|
char buf[128];
|
|
|
|
if (!stricmp(name, "Subspace Portal")) {
|
|
strcpy(name, "Subraum Portal");
|
|
|
|
} else if (!stricmp(name, "Alpha Wing")) {
|
|
strcpy(name, "Alpha");
|
|
|
|
} else if (!stricmp(name, "Beta Wing")) {
|
|
strcpy(name, "Beta");
|
|
|
|
} else if (!stricmp(name, "Zeta Wing")) {
|
|
strcpy(name, "Zeta");
|
|
|
|
} else if (!stricmp(name, "Capella Node")) {
|
|
strcpy(name, "Capella");
|
|
|
|
} else if (!stricmp(name, "Hostile")) {
|
|
strcpy(name, "Gegner");
|
|
|
|
} else if (!stricmp(name, "Hostile Craft")) {
|
|
strcpy(name, "Gegner");
|
|
|
|
} else if (!stricmp(name, "Rebel Wing")) {
|
|
strcpy(name, "Rebellen");
|
|
|
|
} else if (!stricmp(name, "Rebel Fleet")) {
|
|
strcpy(name, "Rebellenflotte");
|
|
|
|
} else if (!stricmp(name, "Sentry Gun")) {
|
|
strcpy(name, "Gesch\x81tz");
|
|
|
|
} else if (!stricmp(name, "Cargo")) {
|
|
strcpy(name, "Fracht");
|
|
|
|
} else if (!stricmp(name, "Knossos Device")) {
|
|
strcpy(name, "Knossosger\x84t");
|
|
|
|
} else if (!stricmp(name, "Support")) {
|
|
strcpy(name, "Versorger");
|
|
|
|
} else if (!stricmp(name, "Unknown")) {
|
|
strcpy(name, "Unbekannt");
|
|
|
|
} else if (!stricmp(name, "Instructor")) {
|
|
strcpy(name, "Ausbilder");
|
|
|
|
} else if (!stricmp(name, "Jump Node")) {
|
|
strcpy(name, "Sprungknoten");
|
|
|
|
} else if (!stricmp(name, "Escort")) {
|
|
strcpy(name, "Geleitschutz");
|
|
|
|
} else if (!stricmp(name, "Asteroid Field")) {
|
|
strcpy(name, "Asteroidenfeld");
|
|
|
|
} else if (!stricmp(name, "Enif Station")) {
|
|
strcpy(name, "Station Enif");
|
|
|
|
} else if (!stricmp(name, "Rally Point")) {
|
|
strcpy(name, "Sammelpunkt");
|
|
|
|
} else if ((pos = strstr(name, "Transport")) != NULL) {
|
|
pos += 9; // strlen of "transport"
|
|
strcpy_s(buf, "Transporter");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if ((pos = strstr(name, "Jump Node")) != NULL) {
|
|
pos += 9; // strlen of "jump node"
|
|
strcpy_s(buf, "Sprungknoten");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if (!stricmp(name, "Orion under repair")) {
|
|
strcpy(name, "Orion wird repariert");
|
|
|
|
// SOTY-specific ones below!
|
|
|
|
} else if (!stricmp(name, "Wayfarer Station")) {
|
|
strcpy(name, "Station Wayfarer");
|
|
} else if (!stricmp(name, "Enemy")) {
|
|
strcpy(name, "Gegner");
|
|
} else if (!stricmp(name, "Supply Depot")) {
|
|
strcpy(name, "Nachschubdepot");
|
|
} else if (!stricmp(name, "Fighter Escort")) {
|
|
strcpy(name, "Jagdschutz");
|
|
} else if (!stricmp(name, "Shivans")) {
|
|
strcpy(name, "Shivaner");
|
|
} else if (!stricmp(name, "NTF Base of Operations")) {
|
|
strcpy(name, "NTF-Operationsbasis");
|
|
} else if (!stricmp(name, "NTF Bombers")) {
|
|
strcpy(name, "NTF-Bomber");
|
|
} else if (!stricmp(name, "NTF Fighters")) {
|
|
strcpy(name, "NTF-J\x84ger");
|
|
} else if (!stricmp(name, "Sentry")) {
|
|
strcpy(name, "Sperrgesch\x81tz");
|
|
} else if (!stricmp(name, "Cargo Containers")) {
|
|
strcpy(name, "Frachtbeh\x84lter");
|
|
} else if (!stricmp(name, "NTF Reinforcements")) {
|
|
strcpy(name, "NTF-Verst\x84rkungen");
|
|
} else if (!stricmp(name, "NTF Base")) {
|
|
strcpy(name, "NTF-St\x81tzpunkt");
|
|
} else if (!stricmp(name, "Refugee Convoy")) {
|
|
strcpy(name, "Fl\x81""chtlingskonvoi");
|
|
} else if (!stricmp(name, "Food Convoy")) {
|
|
strcpy(name, "Nachschubkonvoi");
|
|
} else if (!stricmp(name, "Governor's Shuttle")) {
|
|
strcpy(name, "F\x84hre des Gouverneurs");
|
|
} else if (!stricmp(name, "GTVA Patrol")) {
|
|
strcpy(name, "GTVA-Patrouille");
|
|
} else if (!stricmp(name, "Escort fighters")) {
|
|
strcpy(name, "Geleitschutz");
|
|
} else if (!stricmp(name, "Nagada Outpost")) {
|
|
strcpy(name, "Nagada-Aussenposten");
|
|
} else if (!stricmp(name, "Fighters")) {
|
|
strcpy(name, "J\x84ger");
|
|
} else if (!stricmp(name, "Bombers")) {
|
|
strcpy(name, "Bomber");
|
|
} else if (!stricmp(name, "Enemy Destroyers")) {
|
|
strcpy(name, "Feindliche Zerst\x94rer");
|
|
} else if (!stricmp(name, "Ross 128 System")) {
|
|
strcpy(name, "System Ross 128");
|
|
} else if (!stricmp(name, "Knossos Station")) {
|
|
strcpy(name, "Knossos-Station");
|
|
} else if (!stricmp(name, "Transporters")) {
|
|
strcpy(name, "Transporter");
|
|
} else if (!stricmp(name, "Pirates?")) {
|
|
strcpy(name, "Piraten?");
|
|
} else if (!stricmp(name, "Escorts")) {
|
|
strcpy(name, "Geleitschutz");
|
|
} else if (!stricmp(name, "Shivan Fighters")) {
|
|
strcpy(name, "J\x84ger");
|
|
} else if (!stricmp(name, "Shivan Territory")) {
|
|
strcpy(name, "Shivaner");
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------
|
|
// lcl_translate_brief_icon_name_pl()
|
|
//
|
|
// For displaying ship names in polish version
|
|
// since we can't actually just change them outright.
|
|
//
|
|
void lcl_translate_brief_icon_name_pl(char *name)
|
|
{
|
|
char *pos;
|
|
char buf[128];
|
|
|
|
if (!stricmp(name, "Subspace Portal")) {
|
|
strcpy(name, "Portal podprz.");
|
|
|
|
} else if (!stricmp(name, "Alpha Wing")) {
|
|
strcpy(name, "Alfa");
|
|
|
|
} else if (!stricmp(name, "Beta Wing")) {
|
|
strcpy(name, "Beta");
|
|
|
|
} else if (!stricmp(name, "Zeta Wing")) {
|
|
strcpy(name, "Zeta");
|
|
|
|
} else if (!stricmp(name, "Capella Node")) {
|
|
strcpy(name, "Capella");
|
|
|
|
} else if (!stricmp(name, "Hostile")) {
|
|
strcpy(name, "Wr\xF3g");
|
|
|
|
} else if (!stricmp(name, "Hostile Craft")) {
|
|
strcpy(name, "Wr\xF3g");
|
|
|
|
} else if (!stricmp(name, "Rebel Wing")) {
|
|
strcpy(name, "Rebelianci");
|
|
|
|
} else if (!stricmp(name, "Rebel Fleet")) {
|
|
strcpy(name, "Flota Rebelii");
|
|
|
|
} else if (!stricmp(name, "Sentry Gun")) {
|
|
strcpy(name, "Dzia\xB3o str.");
|
|
|
|
} else if (!stricmp(name, "Cargo")) {
|
|
strcpy(name, "\xA3\x61\x64unek");
|
|
|
|
} else if (!stricmp(name, "Knossos Device")) {
|
|
strcpy(name, "Urz. Knossos");
|
|
|
|
} else if (!stricmp(name, "Support")) {
|
|
strcpy(name, "Wsparcie");
|
|
|
|
} else if (!stricmp(name, "Unknown")) {
|
|
strcpy(name, "Nieznany");
|
|
|
|
} else if (!stricmp(name, "Instructor")) {
|
|
strcpy(name, "Instruktor");
|
|
|
|
} else if (!stricmp(name, "Jump Node")) {
|
|
strcpy(name, "W\xEAze\xB3 skokowy");
|
|
|
|
} else if (!stricmp(name, "Escort")) {
|
|
strcpy(name, "Eskorta");
|
|
|
|
} else if (!stricmp(name, "Asteroid Field")) {
|
|
strcpy(name, "Pole asteroid");
|
|
|
|
} else if (!stricmp(name, "Enif Station")) {
|
|
strcpy(name, "Stacja Enif");
|
|
|
|
} else if (!stricmp(name, "Rally Point")) {
|
|
strcpy(name, "Pkt zborny");
|
|
|
|
} else if ((pos = strstr(name, "Transport")) != NULL) {
|
|
pos += 9; // strlen of "transport"
|
|
strcpy_s(buf, "Transportowiec");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if ((pos = strstr(name, "Jump Node")) != NULL) {
|
|
pos += 9; // strlen of "jump node"
|
|
strcpy_s(buf, "W\xEAze\xB3 skokowy");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if (!stricmp(name, "Orion under repair")) {
|
|
strcpy(name, "Naprawiany Orion");
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------
|
|
// lcl_translate_ship_name_gr()
|
|
//
|
|
// For displaying ship names in german version in the briefing
|
|
// since we can't actually just change them outright.
|
|
//
|
|
void lcl_translate_ship_name_gr(SCP_string &name)
|
|
{
|
|
if (name == "GTDR Amazon Advanced") {
|
|
name = "GTDR Amazon VII";
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------
|
|
// lcl_translate_targetbox_name_gr()
|
|
//
|
|
// For displaying ship names in german version in the targetbox
|
|
// since we can't actually just change them outright.
|
|
//
|
|
void lcl_translate_targetbox_name_gr(char *name)
|
|
{
|
|
char *pos;
|
|
char buf[128];
|
|
|
|
if ((pos = strstr(name, "Sentry")) != NULL) {
|
|
pos += 6; // strlen of "sentry"
|
|
strcpy_s(buf, "Sperrgesch\x81tz");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if ((pos = strstr(name, "Support")) != NULL) {
|
|
pos += 7; // strlen of "support"
|
|
strcpy_s(buf, "Versorger");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if ((pos = strstr(name, "Unknown")) != NULL) {
|
|
pos += 7; // strlen of "unknown"
|
|
strcpy_s(buf, "Unbekannt");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if ((pos = strstr(name, "Drone")) != NULL) {
|
|
pos += 5; // strlen of "drone"
|
|
strcpy_s(buf, "Drohne");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if ((pos = strstr(name, "Jump Node")) != NULL) {
|
|
pos += 9; // strlen of "jump node"
|
|
strcpy_s(buf, "Sprungknoten");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if (!stricmp(name, "Instructor")) {
|
|
strcpy(name, "Ausbilder");
|
|
|
|
} else if (!stricmp(name, "NTF Vessel")) {
|
|
strcpy(name, "NTF-Schiff");
|
|
|
|
} else if (!stricmp(name, "Enif Station")) {
|
|
strcpy(name, "Station Enif");
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------
|
|
// lcl_translate_targetbox_name_pl()
|
|
//
|
|
// For displaying ship names in polish version in the targetbox
|
|
// since we can't actually just change them outright.
|
|
//
|
|
void lcl_translate_targetbox_name_pl(char *name)
|
|
{
|
|
char *pos;
|
|
char buf[128];
|
|
|
|
if ((pos = strstr(name, "Sentry")) != NULL) {
|
|
pos += 6; // strlen of "sentry"
|
|
strcpy_s(buf, "Stra\xBFnik");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if ((pos = strstr(name, "Support")) != NULL) {
|
|
pos += 7; // strlen of "support"
|
|
strcpy_s(buf, "Wsparcie");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if ((pos = strstr(name, "Unknown")) != NULL) {
|
|
pos += 7; // strlen of "unknown"
|
|
strcpy_s(buf, "Nieznany");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if ((pos = strstr(name, "Drone")) != NULL) {
|
|
pos += 5; // strlen of "drone"
|
|
strcpy_s(buf, "Sonda");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if ((pos = strstr(name, "Jump Node")) != NULL) {
|
|
pos += 9; // strlen of "jump node"
|
|
strcpy_s(buf, "W\xEAze\xB3 skokowy");
|
|
strcat_s(buf, pos);
|
|
strcpy(name, buf);
|
|
|
|
} else if (!stricmp(name, "Instructor")) {
|
|
strcpy(name, "Instruktor");
|
|
|
|
} else if (!stricmp(name, "NTF Vessel")) {
|
|
strcpy(name, "Okr\xEAt NTF");
|
|
|
|
} else if (!stricmp(name, "Enif Station")) {
|
|
strcpy(name, "Stacja Enif");
|
|
}
|
|
}
|
|
|
|
// this is just a hack to display translated names without actually changing the names,
|
|
// which would break stuff
|
|
// (this used to be in medals.cpp)
|
|
void lcl_translate_medal_name_gr(char *name)
|
|
{
|
|
if (!strcmp(name, "Epsilon Pegasi Liberation")) {
|
|
strcpy(name, "Epsilon Pegasi Befreiungsmedaille");
|
|
|
|
} else if (!strcmp(name, "Imperial Order of Vasuda")) {
|
|
strcpy(name, "Imperialer Orden von Vasuda ");
|
|
|
|
} else if (!strcmp(name, "Distinguished Flying Cross")) {
|
|
strcpy(name, "Fliegerkreuz Erster Klasse");
|
|
|
|
} else if (!strcmp(name, "SOC Service Medallion")) {
|
|
strcpy(name, "SEK-Dienstmedaille ");
|
|
|
|
} else if (!strcmp(name, "Intelligence Cross")) {
|
|
strcpy(name, "Geheimdienstkreuz am Bande");
|
|
|
|
} else if (!strcmp(name, "Order of Galatea")) {
|
|
strcpy(name, "Orden von Galatea ");
|
|
|
|
} else if (!strcmp(name, "Meritorious Unit Commendation")) {
|
|
strcpy(name, "Ehrenspange der Allianz");
|
|
|
|
} else if (!strcmp(name, "Medal of Valor")) {
|
|
strcpy(name, "Tapferkeitsmedaille ");
|
|
|
|
} else if (!strcmp(name, "GTVA Legion of Honor")) {
|
|
strcpy(name, "Orden der GTVA-Ehrenlegion");
|
|
|
|
} else if (!strcmp(name, "Allied Defense Citation")) {
|
|
strcpy(name, "Alliierte Abwehrspange ");
|
|
|
|
} else if (!strcmp(name, "Nebula Campaign Victory Star")) {
|
|
strcpy(name, "Nebel-Siegesstern");
|
|
|
|
} else if (!strcmp(name, "NTF Campaign Victory Star")) {
|
|
strcpy(name, "NTF-Siegesstern ");
|
|
|
|
} else if (!strcmp(name, "Rank")) {
|
|
strcpy(name, "Dienstgrad");
|
|
|
|
} else if (!strcmp(name, "Wings")) {
|
|
strcpy(name, "Fliegerspange");
|
|
|
|
} else if (!strcmp(name, "Ace")) {
|
|
strcpy(name, "Flieger-As");
|
|
|
|
} else if (!strcmp(name, "Double Ace")) {
|
|
strcpy(name, "Doppel-As ");
|
|
|
|
} else if (!strcmp(name, "Triple Ace")) {
|
|
strcpy(name, "Dreifach-As ");
|
|
|
|
} else if (!strcmp(name, "SOC Unit Crest")) {
|
|
strcpy(name, "SEK-Abzeichen ");
|
|
}
|
|
}
|
|
|
|
// this is just a hack to display translated names without actually changing the names,
|
|
// which would break stuff
|
|
// (this used to be in medals.cpp)
|
|
void lcl_translate_medal_name_pl(char *name)
|
|
{
|
|
if (!strcmp(name, "Epsilon Pegasi Liberation")) {
|
|
strcpy(name, "Order Wyzwolenia Epsilon Pegasi");
|
|
|
|
} else if (!strcmp(name, "Imperial Order of Vasuda")) {
|
|
strcpy(name, "Imperialny Order Vasudy");
|
|
|
|
} else if (!strcmp(name, "Distinguished Flying Cross")) {
|
|
strcpy(name, "Krzy\xBF Wybitnego Pilota");
|
|
|
|
} else if (!strcmp(name, "SOC Service Medallion")) {
|
|
strcpy(name, "Krzy\xBF S\xB3u\xBF\x62 Specjalnych");
|
|
|
|
} else if (!strcmp(name, "Intelligence Cross")) {
|
|
strcpy(name, "Krzy\xBF Wywiadu");
|
|
|
|
} else if (!strcmp(name, "Order of Galatea")) {
|
|
strcpy(name, "Order Galatei");
|
|
|
|
} else if (!strcmp(name, "Meritorious Unit Commendation")) {
|
|
strcpy(name, "Medal Pochwalny");
|
|
|
|
} else if (!strcmp(name, "Medal of Valor")) {
|
|
strcpy(name, "Medal za Odwag\xEA");
|
|
|
|
} else if (!strcmp(name, "GTVA Legion of Honor")) {
|
|
strcpy(name, "Legia Honorowa GTVA");
|
|
|
|
} else if (!strcmp(name, "Allied Defense Citation")) {
|
|
strcpy(name, "Order za Obron\xEA Sojuszu");
|
|
|
|
} else if (!strcmp(name, "Nebula Campaign Victory Star")) {
|
|
strcpy(name, "Gwiazda Wiktorii Kampanii w Mg\xB3\x61wicy");
|
|
|
|
} else if (!strcmp(name, "NTF Campaign Victory Star")) {
|
|
strcpy(name, "Gwiazda Wiktorii Kampanii NTF");
|
|
|
|
} else if (!strcmp(name, "Rank")) {
|
|
strcpy(name, "Ranga");
|
|
|
|
} else if (!strcmp(name, "Wings")) {
|
|
strcpy(name, "Skrzyd\xB3\x61");
|
|
|
|
} else if (!strcmp(name, "Ace")) {
|
|
strcpy(name, "As");
|
|
|
|
} else if (!strcmp(name, "Double Ace")) {
|
|
strcpy(name, "Podw\xF3jny As");
|
|
|
|
} else if (!strcmp(name, "Triple Ace")) {
|
|
strcpy(name, "Potr\xF3jny As");
|
|
|
|
} else if (!strcmp(name, "SOC Unit Crest")) {
|
|
strcpy(name, "Tarcza S\xB3u\xBF\x62 Specjalnych");
|
|
}
|
|
}
|