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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-11 04:31:35 -10:00
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ddec102ece2d95cae62decf673295eac83fd879a
fs2open.github.com/code/object
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History
phreak b4827254db changed around collision code to handle the possible variance in speeds when using local ssms
2003-06-11 03:00:50 +00:00
..
collidedebrisship.cpp
implemented the custom hitpoints mod
2003-04-29 01:03:24 +00:00
collidedebrisweapon.cpp
The big include file move
2002-08-01 01:41:11 +00:00
collideshipship.cpp
implemented the custom hitpoints mod
2003-04-29 01:03:24 +00:00
collideshipweapon.cpp
made beams default shield piercing again
2003-03-29 09:42:05 +00:00
collideweaponweapon.cpp
The big include file move
2002-08-01 01:41:11 +00:00
objcollide.cpp
changed around collision code to handle the possible variance in speeds when using local ssms
2003-06-11 03:00:50 +00:00
objcollide.h
The big include file move
2002-08-01 01:41:11 +00:00
object.cpp
implemented the custom hitpoints mod
2003-04-29 01:03:24 +00:00
object.h
implemented the custom hitpoints mod
2003-04-29 01:03:24 +00:00
objectsnd.cpp
fixed some misspellings
2003-03-18 01:44:31 +00:00
objectsnd.h
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
objectsort.cpp
The big include file move
2002-08-01 01:41:11 +00:00
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