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fs2open.github.com/code/ui/listbox.cpp
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681 lines
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/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
/*
* $Logfile: /Freespace2/code/UI/LISTBOX.cpp $
* $Revision: 2.7.2.1 $
* $Date: 2006-09-08 06:14:44 $
* $Author: taylor $
*
* Code to implement a listbox gadget.
*
* $Log: not supported by cvs2svn $
* Revision 2.7 2005/07/18 03:45:10 taylor
* more non-standard res fixing
* - I think everything should default to resize now (much easier than having to figure that crap out)
* - new mouse_get_pos_unscaled() function to return 1024x768/640x480 relative values so we don't have to do it later
* - lots of little cleanups which fix several strange offset/size problems
* - fix gr_resize/unsize_screen_pos() so that it won't wrap on int (took too long to track this down)
*
* Revision 2.6 2005/07/02 19:45:02 taylor
* ton of non-standard resolution fixes
*
* Revision 2.5 2005/05/12 17:49:17 taylor
* use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
* fixes various problems and is past time to make the switch
*
* Revision 2.4 2004/07/26 20:47:55 Kazan
* remove MCD complete
*
* Revision 2.3 2004/07/12 16:33:08 Kazan
* MCD - define _MCD_CHECK to use memory tracking
*
* Revision 2.2 2004/03/10 18:45:09 Kazan
* partially complete IRC - so i can work on it on my laptop
*
* Revision 2.1 2002/08/01 01:41:10 penguin
* The big include file move
*
* Revision 2.0 2002/06/03 04:02:29 penguin
* Warpcore CVS sync
*
* Revision 1.1 2002/05/02 18:03:13 mharris
* Initial checkin - converted filenames and includes to lower case
*
*
* 4 12/02/98 5:47p Dave
* Put in interface xstr code. Converted barracks screen to new format.
*
* 3 10/13/98 9:29a Dave
* Started neatening up freespace.h. Many variables renamed and
* reorganized. Added AlphaColors.[h,cpp]
*
* 2 10/07/98 10:54a Dave
* Initial checkin.
*
* 1 10/07/98 10:51a Dave
*
* 20 3/23/98 5:48p Hoffoss
* Improved listbox handling. Most notibly the scrollbar arrows work now.
*
* 19 2/03/98 4:21p Hoffoss
* Made UI controls draw white text when disabled.
*
* 18 1/20/98 10:36a Hoffoss
* Fixed optimized warnings.
*
* 17 1/14/98 6:43p Hoffoss
* Massive changes to UI code. A lot cleaner and better now. Did all
* this to get the new UI_DOT_SLIDER to work properly, which the old code
* wasn't flexible enough to handle.
*
* 16 9/18/97 10:31p Lawrance
* allow listbox to change text
*
* 15 9/09/97 4:32p Dave
* Added sel_changed() function to UI_LISTBOX to check is the selection
* has changed.
*
* 14 9/09/97 3:39p Sandeep
* warning level 4 bugs
*
* 13 8/19/97 1:27p Dave
* Made it possible to create an empty list box and summarily add items.
*
* 12 8/14/97 5:23p Dave
* Added clear_all_items() to the UI_LISTBOX
*
* 11 6/26/97 5:53p Lawrance
* change code slightly, so current_item is not forced to 0 when was -1
*
* 10 6/12/97 12:39p John
* made ui use freespace colors
*
* 9 6/11/97 1:13p John
* Started fixing all the text colors in the game.
*
* 8 5/26/97 10:26a Lawrance
* get slider control working 100%
*
* 7 4/22/97 10:11a John
* Added checkbox lists to listboxes
*
* 6 4/15/97 3:47p Allender
* moved type selection of list box items into actual UI code. Made it
* behave more like windows listboxes do
*
* 5 12/23/96 2:42p Lawrance
* allowing keys to select list box items in the mission load screen
*
* 4 12/02/96 2:17p John
* Made right button drag UI gadgets around and
* Ctrl+Shift+Alt+F12 dumps out where they are.
*
* 3 12/01/96 3:48a Lawrance
* added function set_current to UI_LISTBOX
*
* 2 11/15/96 11:43a John
*
* 1 11/14/96 6:55p John
*
* $NoKeywords: $
*/
#include "ui/uidefs.h"
#include "ui/ui.h"
#include "io/timer.h"
#include "io/key.h"
#include "globalincs/alphacolors.h"
#define KEY_BUFFER_TIMEOUT 1000 // time to clear buffer in milliseconds
// bumped up by kazan
//#define DEFAULT_LISTBOX_ITEM_LENGTH 40
#define DEFAULT_LISTBOX_ITEM_LENGTH 128
// --------------------------------------------------------------------
// UI_LISTBOX::link_hotspot
//
//
void UI_LISTBOX::link_hotspot(int up_button_num, int down_button_num)
{
scrollbar.link_hotspot(up_button_num,down_button_num);
}
// --------------------------------------------------------------------
// UI_LISTBOX::set_bmaps
//
// Call the UI_SCROLLBAR::set_bmaps() function for the scroll bar gadget.
//
// returns: -1 ==> error
// 0 ==> success
//
int UI_LISTBOX::set_bmaps(char *lbox_fname, char *b_up_fname, char *b_down_fname, char *sb_fname)
{
if (has_scrollbar) {
scrollbar.set_bmaps(b_up_fname, b_down_fname, sb_fname);
}
// set the bitmaps for the list box rectangle
UI_GADGET::set_bmaps(lbox_fname);
uses_bmaps = 1;
return 0;
}
void UI_LISTBOX::create(UI_WINDOW *wnd, int _x, int _y, int _w, int _h, int _numitems, char **_list, char *_check_list, int _max_items)
{
int tw, th, nrows;
int real_h;
gr_set_font(wnd->f_id);
gr_get_string_size(&tw, &th, "*");
nrows = _h / th;
real_h = nrows * th;
base_create( wnd, UI_KIND_LISTBOX, _x, _y, _w, real_h );
max_items = _max_items;
list = _list;
num_items = _numitems;
check_list = _check_list;
num_items_displayed = nrows;
first_item = 0;
current_item = -1;
toggled_item = -1;
last_scrolled = 0;
textheight = th;
dragging = 0;
selected_item = -1;
key_buffer_count = 0;
last_typed = timer_get_milliseconds();
if (_numitems > nrows) {
scrollbar.create( wnd, _x+_w+3, _y, real_h, 0, _numitems-nrows, 0, nrows );
scrollbar.set_parent(this);
has_scrollbar = 1;
} else {
has_scrollbar = 0;
}
// kazan
draw_frame = 1;
}
void UI_LISTBOX::set_drawframe(int mode)
{
draw_frame = mode;
}
void UI_LISTBOX::draw()
{
int i, x1, y1, stop;
int w1, h1;
UI_GADGET::draw();
gr_set_font(my_wnd->f_id);
if (uses_bmaps) {
if (disabled_flag) {
if ( bmap_ids[LBOX_DISABLED] >= 0 ) {
gr_set_bitmap(bmap_ids[LBOX_DISABLED]);
gr_bitmap(x, y);
}
} else {
if ( bmap_ids[LBOX_NORMAL] >= 0 ) {
gr_set_bitmap(bmap_ids[LBOX_NORMAL]);
gr_bitmap(x, y);
}
}
} else {
gr_set_color_fast(&CBLACK);
gr_set_clip( x, y, w, h );
ui_rect( 0, 0, w-1, h-1 );
gr_reset_clip();
if (draw_frame)
{
if (has_scrollbar) {
ui_draw_sunken_border( x-2, y-2, x+w+scrollbar.w+4, y+h+1 );
} else {
ui_draw_sunken_border( x-2, y-2, x+w+4, y+h+1 );
}
}
}
stop = first_item+num_items_displayed;
if (stop>num_items) stop = num_items;
x1 = y1 = 0;
gr_set_clip( x, y, w, h );
for ( i=first_item; i<stop; i++ ) {
gr_get_string_size( &w1, &h1,list[i] );
if (check_list)
w1 += 18;
if (i !=current_item) {
/*
if ((current_item == -1) && (my_wnd->selected_gadget == this ) && (i == first_item) ) {
if ( !uses_bmaps ) {
gr_set_color_fast( &CBLACK );
gr_rect( x1, y1, w1+2, h1 );
}
current_item = first_item;
gr_set_color_fast( &CBRIGHT_GREEN );
} else {
if ( !uses_bmaps ) {
gr_set_color_fast( &CBLACK );
gr_rect( x1, y1, w1+2, h1 );
}
gr_set_color_fast( &CWHITE );
}
*/
if (!uses_bmaps) {
gr_set_color_fast( &CBLACK );
gr_rect( x1, y1, w1+2, h1 );
}
gr_set_color_fast(&CWHITE);
} else {
if (my_wnd->selected_gadget == this) {
gr_set_color_fast( &CGRAY );
gr_rect( x1, y1, w1+2, h1 );
gr_set_color_fast( &CBRIGHT_GREEN );
} else {
gr_set_color_fast( &CGRAY );
gr_rect( x1, y1, w1+2, h1 );
gr_set_color_fast( &CBLACK );
}
}
if ( check_list ) {
if ( check_list[i] ) {
gr_string( x1+2, y1, "X" );
}
gr_string( x1+16, y1, list[i] );
} else
gr_string( x1+2, y1, list[i] );
if (i==current_item)
gr_set_color_fast( &CGRAY );
else
gr_set_color_fast( &CBLACK );
if ( !uses_bmaps ) {
ui_rect( x1+w1+2, y1, w-1, y1+h1-1 );
ui_rect( x1, y1, x1+1, y1+h1-1 );
}
y1 += h1;
}
if (stop < num_items_displayed-1 && !uses_bmaps) {
gr_set_color_fast(&CBLACK);
ui_rect( x1, y1, w-1, h-1 );
}
}
void UI_LISTBOX::process(int focus)
{
int OnMe, mitem, oldbarpos, kf = 0;
int i, j;
selected_item = -1;
toggled_item = -1;
if (disabled_flag)
return;
if (my_wnd->selected_gadget == this)
focus = 1;
if (has_scrollbar) {
scrollbar.process(0);
if (my_wnd->selected_gadget == &scrollbar) {
set_focus();
focus = 1;
}
}
if (num_items < 1) {
current_item = -1;
first_item = 0;
old_current_item = current_item;
old_first_item = first_item;
// if (my_wnd->selected_gadget == this) {
// my_wnd->selected_gadget == get_next();
// }
return;
}
old_current_item = current_item;
old_first_item = first_item;
OnMe = is_mouse_on();
if (has_scrollbar) {
if (scrollbar.moved) {
first_item = scrollbar.position;
Assert(first_item >= 0);
if (current_item<first_item)
current_item = first_item;
if (current_item > first_item + num_items_displayed - 1)
current_item = first_item + num_items_displayed - 1;
}
}
if (!B1_PRESSED)
dragging = 0;
if (B1_PRESSED && OnMe) {
set_focus();
dragging = 1;
}
if ( key_buffer_count && (timer_get_milliseconds() > last_typed + KEY_BUFFER_TIMEOUT) )
key_buffer_count = 0;
if (focus) {
if (my_wnd->keypress) {
kf = 0;
switch (my_wnd->keypress) {
case KEY_ENTER:
selected_item = current_item;
break;
case KEY_SPACEBAR:
toggled_item = current_item;
break;
case KEY_UP:
current_item--;
kf = 1;
break;
case KEY_DOWN:
current_item++;
kf = 1;
break;
case KEY_HOME:
current_item = 0;
kf = 1;
break;
case KEY_END:
current_item=num_items - 1;
kf = 1;
break;
case KEY_PAGEUP:
current_item -= num_items_displayed;
kf = 1;
break;
case KEY_PAGEDOWN:
current_item += num_items_displayed;
kf = 1;
break;
default: // enter the key in the key buffer
if (my_wnd->keypress == KEY_BACKSP) {
key_buffer_count = 0;
} else if (key_buffer_count < MAX_KEY_BUFFER) {
key_buffer[key_buffer_count++] = (char) my_wnd->keypress;
last_typed = timer_get_milliseconds();
}
if (!key_buffer_count)
break;
for (i=0; i<num_items; i++) {
char *current_text;
current_text = get_string(i);
for (j=0; j<key_buffer_count; j++)
if ( (current_text[j] != ascii_table[key_buffer[j]]) && (current_text[j] != shifted_ascii_table[key_buffer[j]]) )
break;
if (j == key_buffer_count) {
set_first_item(i - num_items_displayed / 2);
set_current(i);
break;
}
}
}
}
if (kf == 1) {
if (current_item < 0)
current_item = 0;
if (current_item >= num_items)
current_item = num_items - 1;
if (current_item < first_item)
first_item = current_item;
if (current_item >= first_item + num_items_displayed)
first_item = current_item - num_items_displayed + 1;
if (num_items <= num_items_displayed ) {
first_item = 0;
} else {
if (has_scrollbar) {
oldbarpos = scrollbar.position;
scrollbar.position = first_item;
scrollbar.bar_position = scrollbar.position - scrollbar.start;
scrollbar.bar_position *= scrollbar.h - scrollbar.bar_size;
scrollbar.bar_position /= scrollbar.stop - scrollbar.start;
if (scrollbar.bar_position < 0) {
scrollbar.bar_position = 0;
}
if (scrollbar.bar_position > scrollbar.h - scrollbar.bar_size) {
scrollbar.bar_position = scrollbar.h - scrollbar.bar_size;
}
}
}
}
}
if (focus) {
if (B1_PRESSED && dragging) {
if (ui_mouse.y < y )
mitem = -1;
else
mitem = (ui_mouse.y - y)/textheight;
if ( (mitem < 0) && (timer_get_milliseconds() > last_scrolled + 1000 / 18) ) {
current_item--;
last_scrolled = timer_get_milliseconds();
}
if ( (mitem >= num_items_displayed) && (timer_get_milliseconds() > last_scrolled + 1000 / 18) ) {
current_item++;
last_scrolled = timer_get_milliseconds();
}
if ((mitem >= 0) && (mitem<num_items_displayed)) {
current_item = mitem + first_item;
}
if (current_item < 0)
current_item = 0;
if (current_item >= num_items)
current_item = num_items - 1;
if (current_item < first_item)
first_item = current_item;
if (current_item >= first_item + num_items_displayed)
first_item = current_item - num_items_displayed + 1;
if (num_items <= num_items_displayed) {
first_item = 0;
} else if (has_scrollbar) {
oldbarpos = scrollbar.position;
scrollbar.position = first_item;
scrollbar.bar_position = scrollbar.position - scrollbar.start;
scrollbar.bar_position *= scrollbar.h - scrollbar.bar_size;
scrollbar.bar_position /= scrollbar.stop - scrollbar.start;
if (scrollbar.bar_position < 0) {
scrollbar.bar_position = 0;
}
if (scrollbar.bar_position > scrollbar.h - scrollbar.bar_size) {
scrollbar.bar_position = scrollbar.h - scrollbar.bar_size;
}
}
}
if (check_list) {
if (B1_JUST_RELEASED)
toggled_item = current_item;
}
if (B1_DOUBLE_CLICKED) {
selected_item = current_item;
}
}
}
int UI_LISTBOX::toggled()
{
if (check_list) {
return toggled_item;
} else {
return -1;
}
}
int UI_LISTBOX::selected()
{
if (check_list) {
return -1;
} else {
return selected_item;
}
}
int UI_LISTBOX::current()
{
return current_item;
}
void UI_LISTBOX::set_current(int _index)
{
current_item = _index;
}
void UI_LISTBOX::set_first_item(int _index)
{
if (_index < 0)
_index = 0;
else if (_index > num_items)
_index = num_items;
first_item = _index;
}
char *UI_LISTBOX::get_string(int _index)
{
return list[_index];
}
void UI_LISTBOX::clear_all_items()
{
int idx;
for ( idx=0; idx<num_items; idx++ )
list[idx][0] = 0;
num_items = 0;
first_item = 0;
}
void UI_LISTBOX::set_new_list(int _numitems, char **_list)
{
num_items = _numitems;
list = _list;
current_item = 0;
}
void UI_LISTBOX::ScrollEnd()
{
if (num_items > num_items_displayed)
first_item = num_items - num_items_displayed + 1;
}
void UI_LISTBOX::RemoveFirstItem()
{
for (int i = 0; i < num_items-1; i++)
list[i] = list[i+1];
num_items--;
}
int UI_LISTBOX::MaxSize()
{
return max_items;
}
int UI_LISTBOX::CurSize()
{
return num_items;
}
int UI_LISTBOX::add_string(char *str)
{
if (max_items < 0) // only if we created an "empty" listbox can we add items
return 0;
else {
if ( (num_items == max_items - 1) || (strlen(str) > DEFAULT_LISTBOX_ITEM_LENGTH) )
return 0; // we've reached our limit
else {
list[num_items] = vm_strdup(str);
num_items++;
return 1;
}
}
}
int UI_LISTBOX::sel_changed()
{
return old_current_item == current_item ? 0 : 1;
}