Files
fs2open.github.com/code/object/objectshield.h
T
niffiwan bf21913708 Updates to max shield recharge fix
Use a helper function in appropriate places, add comments where not
Avoid a potential div/0 & add Assertion to shield_get_max_strength
2016-10-16 16:31:11 +10:00

36 lines
1.1 KiB
C

/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
#ifndef _OBJECTSHIELD_H
#define _OBJECTSHIELD_H
#include "globalincs/globals.h"
#include "globalincs/pstypes.h"
#define FRONT_QUAD 1
#define REAR_QUAD 2
#define LEFT_QUAD 3
#define RIGHT_QUAD 0
float shield_get_strength(object *objp);
void shield_set_strength(object *objp, float strength);
void shield_add_strength(object *objp, float delta);
float shield_get_quad(object *objp, int quadrant_num);
void shield_set_quad(object *objp, int quadrant_num, float strength);
void shield_add_quad(object *objp, int quadrant_num, float strength);
float shield_get_max_strength(object *objp, bool no_msr = false);
void shield_set_max_strength(object *objp, float newmax);
float shield_get_max_quad(object *objp);
float shield_apply_damage(object *objp, int quadrant, float damage);
int shield_is_up(object *objp, int quadrant_num);
#endif //_OBJECTSHIELD_H