Files
fs2open.github.com/code/lighting/lighting_profiles.cpp
T
Mike Nelson e1d67cebbc Allow defining a default profile to use in non-mission rendering (#7238)
* allow defining a default profile to use in non-mission rendering

* Correct comment typo in lighting_profiles.h
2026-03-01 23:11:02 -05:00

481 lines
14 KiB
C++

// clang-format on
#include "lighting/lighting_profiles.h"
#include "globalincs/adjustment.h"
#include "globalincs/pstypes.h"
#include "globalincs/safe_strings.h"
#include "globalincs/vmallocator.h"
#include "cmdline/cmdline.h"
#include "def_files/def_files.h"
#include "io/timer.h"
#include "lighting/lighting.h"
#include "osapi/dialogs.h"
#include "parse/parsehi.h"
#include "parse/parselo.h"
namespace lighting_profiles {
typedef int profile_index;
//*************************************************
// profile management
//*************************************************
//TIMESTAMP switch_start;
//TIMESTAMP switch_end;
profile _current;
SCP_unordered_map<SCP_string, profile> Profiles;
SCP_string default_profile_name;
SCP_string non_mission_profile_name;
const SCP_string &default_name()
{
return default_profile_name;
}
const SCP_string& non_mission_name()
{
return non_mission_profile_name;
}
const profile* current()
{
return &_current;
}
SCP_vector<SCP_string> list_profiles()
{
SCP_vector<SCP_string> r;
for (auto& p : Profiles) {
r.push_back(p.second.name);
}
return r;
}
void switch_to(const SCP_string& name)
{
if (Profiles.find(name) == Profiles.end()) {
Warning(LOCATION, "Attempted to switch to unknown lighting profile '%s';", name.c_str());
return;
}
_current = Profiles[name];
}
void switch_to_non_mission()
{
switch_to(non_mission_profile_name);
}
void update_current_profile()
{
// processes any change-overs and transitions
}
//*************************************************
// General interface
//*************************************************
TonemapperAlgorithm current_tonemapper()
{
return _current.tonemapper;
}
const piecewise_power_curve_values& current_piecewise_values()
{
return _current.ppc_values;
}
float current_exposure()
{
return _current.exposure;
}
piecewise_power_curve_intermediates current_piecewise_intermediates()
{
return calc_intermediates(_current.ppc_values);
}
piecewise_power_curve_intermediates calc_intermediates(piecewise_power_curve_values input)
{
piecewise_power_curve_intermediates ppci;
// Some safety clamping based on John Hable's implementation: https://github.com/johnhable/fw-public
CLAMP(input.toe_length, 0.0f, 1.0f);
CLAMP(input.toe_strength, 0.0f, 1.0f);
CLAMP(input.shoulder_angle, 0.0f, 1.0f);
CLAMP(input.shoulder_length, 0.0f, 1.0f);
input.shoulder_strength = fmax(0.0f, input.shoulder_strength);
ppci.x0 = input.toe_length * 0.5f; // L,F,P
ppci.y0 = (1.0f - input.toe_strength) * ppci.x0; // L
float remainingY = 1.0f - ppci.y0;
float initialW = ppci.x0 + remainingY;
float y1_offset = (1.0f - input.shoulder_length) * remainingY;
ppci.x1 = ppci.x0 + y1_offset; // F,P
float y1 = ppci.y0 + y1_offset;
float extraW = exp2f(input.shoulder_length) - 1.0f;
float W = initialW + extraW;
float overshootX = (W * 2.0f) * input.shoulder_strength + (ppci.x0 - ppci.y0);
float overshootY = 0.5f * input.shoulder_angle;
ppci.toe_B = ppci.x0 / ppci.y0; // T
ppci.toe_lnA = log(ppci.y0) - ppci.toe_B * log(ppci.x0); // T
float sh_x0 = (1.0f + overshootX) - ppci.x1;
float sh_y0 = (1.0f + overshootY) - y1;
ppci.sh_B = sh_x0 / sh_y0; // S
ppci.sh_lnA = log(sh_y0) - ppci.sh_B * log(sh_x0); // S
ppci.sh_offsetX = 1.0f + overshootX; // F,P,S
ppci.sh_offsetY = 1.0f + overshootY; // F,P,S
return ppci;
}
TonemapperAlgorithm name_to_tonemapper(SCP_string name)
{
SCP_tolower(name);
TonemapperAlgorithm r = TonemapperAlgorithm::Invalid;
if (name == "uncharted" || name == "uncharted 2") {
r = TonemapperAlgorithm::Uncharted;
}
if (name == "linear") {
r = TonemapperAlgorithm::Linear;
}
if (name == "aces") {
r = TonemapperAlgorithm::Aces;
}
if (name == "aces approximate") {
r = TonemapperAlgorithm::Aces_Approx;
}
if (name == "cineon") {
r = TonemapperAlgorithm::Cineon;
}
if (name == "reinhard jodie") {
r = TonemapperAlgorithm::Reinhard_Jodie;
}
if (name == "reinhard extended") {
r = TonemapperAlgorithm::Reinhard_Extended;
}
if (name == "ppc" || name == "piecewise power curve") {
r = TonemapperAlgorithm::PPC;
}
if (name == "ppc rgb" || name == "piecewise power curve (rgb)") {
r = TonemapperAlgorithm::PPC_RGB;
}
return r;
}
SCP_string tonemapper_to_name(TonemapperAlgorithm tnm)
{
switch (tnm) {
case TonemapperAlgorithm::Aces:
return "ACES";
case TonemapperAlgorithm::Aces_Approx:
return "ACES Approximate";
case TonemapperAlgorithm::Cineon:
return "Cineon";
case TonemapperAlgorithm::Invalid:
return "invalid";
case TonemapperAlgorithm::Linear:
return "Linear";
case TonemapperAlgorithm::PPC:
return "Piecewise Power Curve";
case TonemapperAlgorithm::PPC_RGB:
return "Piecewise Power Curve (RGB)";
case TonemapperAlgorithm::Reinhard_Extended:
return "Reinhard Extended";
case TonemapperAlgorithm::Reinhard_Jodie:
return "Reinhard Jodie";
case TonemapperAlgorithm::Uncharted:
return "Uncharted 2";
default:
return "<unknown algorithm>";
}
}
//*************************************************
// Lab access
//*************************************************
void lab_set_exposure(float exIn)
{
_current.exposure = exIn;
}
void lab_set_tonemapper(TonemapperAlgorithm tnin)
{
_current.tonemapper = tnin;
}
void lab_set_ppc(const piecewise_power_curve_values &ppcin)
{
_current.ppc_values = ppcin;
}
const piecewise_power_curve_values &lab_get_ppc()
{
return _current.ppc_values;
}
float lab_get_light()
{
float r;
_current.overall_brightness.read_multiplier(&r);
return r;
}
float lab_get_ambient()
{
float r;
_current.ambient_light_brightness.read_multiplier(&r);
return r;
}
float lab_get_emissive()
{
float r;
_current.ambient_light_brightness.read_adjust(&r);
return r;
}
void lab_set_light(float in)
{
_current.overall_brightness.set_multiplier(in);
}
void lab_set_ambient(float in)
{
_current.ambient_light_brightness.set_multiplier(in);
}
void lab_set_emissive(float in)
{
_current.ambient_light_brightness.set_adjust(MAX(0.0f, in));
}
//*************************************************
// Parsing
//*************************************************
void parse_profile_section(const char* filename);
void parse_file(const char* filename);
void parse_default_section(const char* filename);
void parse_all();
void load_profiles()
{
default_profile_name = "Default Profile";
non_mission_profile_name = default_profile_name;
parse_all();
if (Profiles.find(non_mission_profile_name) == Profiles.end()) {
mprintf(("Unknown non-mission lighting profile '%s'; using '%s' instead.\n",
non_mission_profile_name.c_str(),
default_profile_name.c_str()));
non_mission_profile_name = default_profile_name;
}
switch_to(default_profile_name);
}
// The logic for grabbing all the parseable files
void parse_all()
{
Profiles[default_profile_name] = profile();
Profiles[default_profile_name].reset();
//.reset() resets name to "" which makes sense in all cases but this one
Profiles[default_profile_name].name = default_profile_name;
_current.reset();
if (cf_exists_full("lighting_profiles.tbl", CF_TYPE_TABLES)) {
mprintf(("TABLES: Starting parse of lighting profiles.tbl\n"));
parse_file("lighting_profiles.tbl");
}
mprintf(("TBM => Starting parse of lighting profiles ...\n"));
parse_modular_table("*-ltp.tbm", parse_file);
}
// Handle an individual file.
void parse_file(const char* filename)
{
try {
if (filename == nullptr) {
// All defaults currently handled by profile.reset()
return;
}
read_file_text(filename, CF_TYPE_TABLES);
reset_parse();
int index = optional_string_one_of(4, "#DEFAULT PROFILE", "#PROFILES", "#END DEFAULT PROFILE", "#END PROFILES");
while (index >= 0) {
switch (index) {
case 0: //#DEFAULT PROFILE
parse_default_section(filename);
break;
case 1: //#PROFILES
parse_profile_section(filename);
break;
}
index = optional_string_one_of(4, "#DEFAULT PROFILE", "#PROFILES", "#END DEFAULT PROFILE", "#END PROFILES");
}
} catch (const parse::ParseException& e) {
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n",
(filename) ? filename : "<default lighting_profiles.tbl>",
e.what()));
return;
}
}
void parse_default_section(const char* filename)
{
SCP_string profile_name = default_profile_name;
SCP_string endtag = "#END DEFAULT PROFILE";
if (Profiles.find(profile_name) == Profiles.end()) {
Profiles[profile_name] = profile();
}
profile* p = &Profiles.at(profile_name);
p->parse(filename, profile_name, endtag);
}
void parse_profile_section(const char* filename)
{
SCP_string buffer;
while (optional_string("$Profile:")) {
stuff_string(buffer, F_NAME);
if (Profiles.find(buffer) == Profiles.end()) {
Profiles[buffer] = profile();
Profiles[buffer].reset();
}
profile* p = &Profiles.at(buffer);
SCP_string endtag = "#END PROFILES";
p->parse(filename, buffer, endtag);
}
}
void profile::parse(const char* filename, const SCP_string& profile_name, const SCP_string& end_tag)
{
name = profile_name;
bool parsed;
SCP_string buffer;
while (0 > optional_string_either(end_tag.c_str(), "$Profile:", false)) {
parsed = false;
if (optional_string("$Tonemapper:")) {
stuff_string(buffer, F_NAME);
TonemapperAlgorithm tn = name_to_tonemapper(buffer);
tonemapper = tn;
parsed = true;
}
if (optional_string("$Non-mission lighting profile:")) {
stuff_string(non_mission_profile_name, F_NAME);
parsed = true;
}
parsed |= parse_optional_float_into("$PPC Toe Strength:", &ppc_values.toe_strength);
parsed |= parse_optional_float_into("$PPC Toe Length:", &ppc_values.toe_length);
parsed |= parse_optional_float_into("$PPC Shoulder Length:", &ppc_values.shoulder_length);
parsed |= parse_optional_float_into("$PPC Shoulder Strength:", &ppc_values.shoulder_strength);
parsed |= parse_optional_float_into("$PPC Shoulder Angle:", &ppc_values.shoulder_angle);
parsed |= parse_optional_float_into("$Exposure:", &exposure);
parsed |= adjustment::parse(filename, "$Missile light brightness:", profile_name, &missile_light_brightness);
parsed |= adjustment::parse(filename, "$Missile light radius:", profile_name, &missile_light_radius);
parsed |= adjustment::parse(filename, "$Laser light brightness:", profile_name, &laser_light_brightness);
parsed |= adjustment::parse(filename, "$Laser light radius:", profile_name, &laser_light_radius);
parsed |= adjustment::parse(filename, "$Beam light brightness:", profile_name, &beam_light_brightness);
parsed |= adjustment::parse(filename, "$Beam light radius:", profile_name, &beam_light_radius);
parsed |= adjustment::parse(filename, "$Tube light brightness:", profile_name, &tube_light_brightness);
parsed |= adjustment::parse(filename, "$Tube light radius:", profile_name, &tube_light_radius);
parsed |= adjustment::parse(filename, "$Point light brightness:", profile_name, &point_light_brightness);
parsed |= adjustment::parse(filename, "$Point light radius:", profile_name, &point_light_radius);
parsed |=
adjustment::parse(filename, "$Directional light brightness:", profile_name, &directional_light_brightness);
parsed |= adjustment::parse(filename, "$Cone light radius:", profile_name, &cone_light_radius);
parsed |= adjustment::parse(filename, "$Cone light brightness:", profile_name, &cone_light_brightness);
if (adjustment::parse(filename, "$Ambient light brightness:", profile_name, &ambient_light_brightness)) {
parsed = true;
ambient_light_brightness.stack_multiplier(Cmdline_ambient_power);
ambient_light_brightness.stack_multiplier(Cmdline_light_power);
ambient_light_brightness.stack_minimum(Cmdline_emissive_power);
}
if (adjustment::parse(filename, "$Overall brightness:", profile_name, &overall_brightness)) {
parsed = true;
overall_brightness.stack_multiplier(Cmdline_light_power);
}
parsed |= parse_optional_float_into("$Exposure:", &exposure);
parsed |= adjustment::parse(filename,
"$Cockpit light radius modifier:",
profile_name,
&cockpit_light_radius_modifier);
parsed |= adjustment::parse(filename,
"$Cockpit light intensity modifier:",
profile_name,
&cockpit_light_intensity_modifier);
if (!parsed) {
stuff_string(buffer, F_RAW);
Warning(LOCATION, "Unhandled line in lighting profile\n\t%s", buffer.c_str());
}
}
}
void profile::reset()
{
name = "";
tonemapper = TonemapperAlgorithm::Uncharted;
ppc_values.toe_strength = 0.5f;
ppc_values.toe_length = 0.5f;
ppc_values.shoulder_strength = 0.0f;
ppc_values.shoulder_length = 0.5f;
ppc_values.shoulder_angle = 0.1f;
exposure = 4.0f;
missile_light_brightness.reset();
missile_light_radius.reset();
missile_light_radius.base = 20.0f;
laser_light_brightness.reset();
laser_light_radius.reset();
laser_light_radius.base = 100.0f;
beam_light_brightness.reset();
beam_light_radius.reset();
beam_light_radius.base = 37.5f;
tube_light_brightness.reset();
tube_light_radius.reset();
point_light_brightness.reset();
point_light_radius.reset();
point_light_radius.set_multiplier(1.25f);
cone_light_brightness.reset();
cone_light_radius.reset();
cone_light_radius.set_multiplier(1.25f);
directional_light_brightness.reset();
overall_brightness.reset();
// Default Multiplier to maintain legacy visual compatibility
overall_brightness.set_multiplier(3.5f);
overall_brightness.set_minimum(0.0f);
overall_brightness.stack_multiplier(Cmdline_light_power);
ambient_light_brightness.reset();
// Inverse of the overall brightness boost
ambient_light_brightness.set_multiplier(0.286f);
ambient_light_brightness.stack_multiplier(Cmdline_ambient_power);
ambient_light_brightness.set_adjust(MAX(0.0f, Cmdline_emissive_power));
cockpit_light_radius_modifier.reset();
cockpit_light_radius_modifier.set_multiplier(1.0f);
cockpit_light_intensity_modifier.reset();
cockpit_light_intensity_modifier.set_multiplier(1.0f);
}
profile& profile::operator=(const profile& rhs) = default;
} // namespace lighting_profiles