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- Changed "target closest attacker" command to cycle through the other baddies gunning for you by pressing the "target closest attacker" command repeatedly. - The new functionality behaves similarly to the "target closest hostile" key. - Moved the esct (or, the "Evaluate Ship as Closest Target" struct) to hudtarget.h, where a type declaration belongs. - Moved the documenting comments for hud_target_closest() to be just above the function definition. -- Also, converted these comments to doxygen format.