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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-10 04:31:34 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
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eaf57bddf3d35f23a14e5fc40645e5cd94ef64e5
fs2open.github.com/code/scripting/api
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Goober5000 eaf57bddf3 add ship:isPlayer()
Add Lua functions to check whether a ship or parse object is a player ship.
2023-05-12 00:35:29 -04:00
..
libs
Merge pull request #5348 from MjnMixael/sync_color_handling
2023-04-21 21:49:08 -04:00
objs
add ship:isPlayer()
2023-05-12 00:35:29 -04:00
LuaCoroutineRunner.cpp
Capture Ade skip arguments locally
2020-08-10 09:39:08 +02:00
LuaCoroutineRunner.h
Add feature to execute Lua coroutines at specific points
2020-06-06 21:29:48 +02:00
LuaEventCallback.cpp
Add more generic scripting callback system
2018-07-02 22:56:45 +02:00
LuaEventCallback.h
Ensure Lua functions are executed in correct state
2020-06-06 14:00:23 +02:00
LuaExecutionContext.cpp
Add scripting API for custom execution context
2020-08-11 09:38:39 +02:00
LuaExecutionContext.h
Add scripting API for custom execution context
2020-08-11 09:38:39 +02:00
LuaPromise.cpp
add some logging to waitAsync
2022-06-28 12:02:13 -04:00
LuaPromise.h
Add feature to execute Lua coroutines at specific points
2020-06-06 21:29:48 +02:00
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