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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-10 17:46:53 -10:00
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ec79947e07c94febc0531941b4e8d12eac63b82a
fs2open.github.com/code/render
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Goober5000 d9fb4b15b9 revert Bobboau's commits for the past two months; these will be added in later in a less messy/buggy manner
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4041 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:53 +10:00
..
3d.h
revert Bobboau's commits for the past two months; these will be added in later in a less messy/buggy manner
2015-04-29 18:42:53 +10:00
3dclipper.cpp
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
3ddraw.cpp
operator precedence FTW! :D
2015-04-29 18:42:46 +10:00
3dinternal.h
make the main vital TMAP_MAX_VERTS stuff dynamic, should handle the major non-HTL related crashes
2006-03-18 10:23:46 +00:00
3dlaser.cpp
fix things that strict compiling balked at (from compiling with -ansi and -pedantic)
2015-04-29 18:42:32 +10:00
3dmath.cpp
revert Bobboau's commits for the past two months; these will be added in later in a less messy/buggy manner
2015-04-29 18:42:53 +10:00
3dsetup.cpp
revert Bobboau's commits for the past two months; these will be added in later in a less messy/buggy manner
2015-04-29 18:42:53 +10:00
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