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Code Issues Packages Projects Releases 1 Wiki Activity
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f041b8dace97b048b2abc42edf3f147db35ebc49
fs2open.github.com/code/ship
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Tyler Blount eeba1085c9 Merge pull request #6243 from MjnMixael/per_weapon_convergence
Per weapon auto convergence
2024-07-20 11:57:55 -07:00
..
afterburner.cpp
Rework Script Conditions (#4960)
2022-12-14 03:51:27 +09:00
afterburner.h
remove unused functions in ship/shield and afterburner
2018-12-29 16:41:23 +01:00
awacs.cpp
Several coverity fixes (#6232)
2024-07-06 12:51:31 +02:00
awacs.h
constify some turret code
2023-12-30 00:00:31 -05:00
shield.cpp
Adjust alpha of neb-affected effects
2023-02-28 14:17:49 +01:00
ship_flags.h
Merge pull request #6243 from MjnMixael/per_weapon_convergence
2024-07-20 11:57:55 -07:00
ship.cpp
Merge pull request #6243 from MjnMixael/per_weapon_convergence
2024-07-20 11:57:55 -07:00
ship.h
per weapon auto convergence
2024-07-08 14:06:56 -05:00
shipcontrails.cpp
Implement direction-blind contrails option.
2023-11-18 10:51:40 -08:00
shipcontrails.h
change the ship struct to a class, and remove use of memcpy and memset for setting/copying the entire ship class
2013-10-07 20:02:31 +10:00
shipfx.cpp
change render flags to uint64_t
2024-07-04 18:08:27 -04:00
shipfx.h
fix a few lighting bugs
2024-02-27 20:21:42 -05:00
shiphit.cpp
add "override submodel impact" subsystem flag
2024-03-25 15:49:52 -04:00
shiphit.h
patch up scripted kills
2021-09-29 01:41:36 -04:00
subsysdamage.h
hud init and better variable name
2022-11-15 20:20:20 -06:00
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