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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-13 06:21:29 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
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f06ef36ca6ac1321d34a9d174cdff29f379683f9
fs2open.github.com/code/model
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Goober5000 7a44b33152 better handling of missing models
2010-05-15 22:53:41 +00:00
..
model.h
thanks to Zacam for noticing the edge case; max flags should actually be 31
2010-01-26 01:47:29 +00:00
modelanim.cpp
Fix for issues caused by memset and _HAS_ITERATOR_DEBUGGING.
2009-11-13 18:06:27 +00:00
modelanim.h
nuke's scripting and submodel animation changes
2009-08-22 06:32:11 +00:00
modelcollide.cpp
Added "$nocollide_this_only" and "$collide_invisible" submodel flags. The first one is like $no_collisions, but not recursive on submodels. The second one allows weapon impacts on the special "invisible" texture (normally only ship collisions are allowed). These two flags can be combined to implement invisible collision meshes, which can save a lot of FPS for complex models.
2009-06-29 18:55:20 +00:00
modelinterp.cpp
fix damage lightning (from Xt tree)
2010-02-06 01:02:24 +00:00
modeloctant.cpp
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
2009-06-20 08:08:20 +00:00
modelread.cpp
better handling of missing models
2010-05-15 22:53:41 +00:00
modelsinc.h
better way of doing the SLDC endianity swapping according to taylor
2008-02-12 00:49:22 +00:00
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