Files
fs2open.github.com/code/scripting/api/objs/font.cpp
T
Goober5000 b3470af307 fix memory management in FontManager
This refactors FontManager to improve it in several ways:
1. Change all the dynamic memory management to use `new`, rather than mixing `new` and `vm_malloc`
2. Change the current font to use an index rather than a pointer
3. Take advantage of more C++11 features to avoid redundant lookups
4. Use case-insensitive name comparison
5. Avoid overflowing the `fnt->filename` field
6. Use `Warning` rather than `Error` in a non-critical error situation
2024-11-22 20:12:17 -05:00

164 lines
4.1 KiB
C++

#include "font.h"
#include "graphics/software/FontManager.h"
namespace scripting {
namespace api {
//**********HANDLE: Font
font_h::font_h(int fontIndex):
_fontIndex(fontIndex)
{}
font_h::font_h()
: _fontIndex(-1)
{}
font::FSFont* font_h::Get() const
{
if (!isValid())
return nullptr;
return font::FontManager::getFont(_fontIndex);
}
int font_h::GetIndex() const
{
if (!isValid())
return -1;
return _fontIndex;
}
bool font_h::isValid() const {
return font::FontManager::isFontNumberValid(_fontIndex);
}
ADE_OBJ(l_Font, font_h, "font", "font handle");
ADE_FUNC(__tostring, l_Font, NULL, "Name of font", "string", "Font filename, or an empty string if the handle is invalid")
{
font_h *fh = NULL;
if (!ade_get_args(L, "o", l_Font.GetPtr(&fh)))
return ade_set_error(L, "s", "");
if (fh != nullptr && !fh->isValid())
return ade_set_error(L, "s", "");
return ade_set_args(L, "s", fh->Get()->getName().c_str());
}
ADE_FUNC(__eq, l_Font, "font, font", "Checks if the two fonts are equal", "boolean", "true if equal, false otherwise")
{
font_h *fh1, *fh2;
if (!ade_get_args(L, "oo", l_Font.GetPtr(&fh1), l_Font.GetPtr(&fh2)))
return ade_set_error(L, "b", false);
if (!fh1->isValid() || !fh2->isValid())
return ade_set_error(L, "b", false);
return ade_set_args(L, "b", fh1->Get()->getName() == fh2->Get()->getName());
}
ADE_VIRTVAR(Filename, l_Font, "string", "Name of font (including extension)<br><b>Important:</b>This variable is deprecated. Use <i>Name</i> instead.", "string", NULL)
{
font_h *fh = NULL;
const char* newname = nullptr;
if (!ade_get_args(L, "o|s", l_Font.GetPtr(&fh), &newname))
return ade_set_error(L, "s", "");
if (fh != nullptr && !fh->isValid())
return ade_set_error(L, "s", "");
if (ADE_SETTING_VAR)
{
fh->Get()->setName(newname);
}
return ade_set_args(L, "s", fh->Get()->getName().c_str());
}
ADE_VIRTVAR(Name, l_Font, "string", "Name of font (including extension)", "string", NULL)
{
font_h *fh = NULL;
const char* newname = nullptr;
if (!ade_get_args(L, "o|s", l_Font.GetPtr(&fh), &newname))
return ade_set_error(L, "s", "");
if (fh != nullptr && !fh->isValid())
return ade_set_error(L, "s", "");
if (ADE_SETTING_VAR)
{
fh->Get()->setName(newname);
}
return ade_set_args(L, "s", fh->Get()->getName().c_str());
}
ADE_VIRTVAR(Height, l_Font, "number", "Height of font (in pixels)", "number", "Font height, or 0 if the handle is invalid")
{
font_h *fh = NULL;
int newheight = -1;
if (!ade_get_args(L, "o|i", l_Font.GetPtr(&fh), &newheight))
return ade_set_error(L, "i", 0);
if (fh != nullptr && !fh->isValid())
return ade_set_error(L, "i", 0);
if (ADE_SETTING_VAR && newheight > 0)
{
LuaError(L, "Height setting isn't available anymore!");
}
return ade_set_args(L, "f", fh->Get()->getHeight());
}
ADE_VIRTVAR(TopOffset, l_Font, "number", "The offset this font has from the baseline of textdrawing downwards. (in pixels)", "number", "Font top offset, or 0 if the handle is invalid")
{
font_h *fh = NULL;
float newOffset = -1;
if (!ade_get_args(L, "o|f", l_Font.GetPtr(&fh), &newOffset))
return ade_set_error(L, "f", 0.0f);
if (fh != nullptr && !fh->isValid())
return ade_set_error(L, "f", 0.0f);
if (ADE_SETTING_VAR && newOffset > 0)
{
fh->Get()->setTopOffset(newOffset);
}
return ade_set_args(L, "f", fh->Get()->getTopOffset());
}
ADE_VIRTVAR(BottomOffset, l_Font, "number", "The space (in pixels) this font skips downwards after drawing a line of text", "number", "Font bottom offset, or 0 if the handle is invalid")
{
font_h *fh = NULL;
float newOffset = -1;
if (!ade_get_args(L, "o|f", l_Font.GetPtr(&fh), &newOffset))
return ade_set_error(L, "f", 0.0f);
if (fh != nullptr && !fh->isValid())
return ade_set_error(L, "f", 0.0f);
if (ADE_SETTING_VAR && newOffset > 0)
{
fh->Get()->setBottomOffset(newOffset);
}
return ade_set_args(L, "f", fh->Get()->getBottomOffset());
}
ADE_FUNC(isValid, l_Font, NULL, "True if valid, false or nil if not", "boolean", "Detects whether handle is valid")
{
font_h *fh = nullptr;
if (!ade_get_args(L, "o", l_Font.GetPtr(&fh)))
return ADE_RETURN_NIL;
return ade_set_args(L, "b", fh != nullptr && fh->isValid());
}
}
} // namespace scripting