mirror of
https://github.com/scp-fs2open/fs2open.github.com.git
synced 2026-11-09 17:52:08 -10:00
Not sure why we didn't catch this earlier but this should hopefully fix the crash. The cause was that we constructed an SCP_string from a null pointer instead of using the empty string as the default.
1016 lines
22 KiB
C++
1016 lines
22 KiB
C++
#include "io/joy.h"
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#include "io/joy_ff.h"
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#include "io/timer.h"
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#include "mod_table/mod_table.h"
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#include "options/Option.h"
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#include "osapi/osapi.h"
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#include <algorithm>
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#include <bitset>
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#include <memory>
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#include <utility>
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#include "libs/jansson.h"
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using namespace io::joystick;
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using namespace os::events;
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namespace {
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typedef std::unique_ptr<Joystick> JoystickPtr;
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SCP_vector<JoystickPtr> joysticks;
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Joystick *currentJoystick = nullptr;
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bool initialized = false;
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/**
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* @brief Compatibility conversion from Button index to HatPosition
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*/
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inline
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HatPosition hatBtnToEnum(int in) {
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Assertion(in >= JOY_NUM_BUTTONS, "Invalid button value passed to hatBtnToEnum: %i", in);
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in -= JOY_NUM_BUTTONS;
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switch (in) {
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case 0:
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return HAT_DOWN;
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case 1:
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return HAT_UP;
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case 2:
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return HAT_LEFT;
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case 3:
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return HAT_RIGHT;
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case 4:
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return HAT_LEFTDOWN;
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case 5:
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return HAT_LEFTUP;
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case 6:
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return HAT_RIGHTDOWN;
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case 7:
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return HAT_RIGHTUP;
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default:
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// Invalid index
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return HAT_CENTERED;
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}
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};
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SCP_string getJoystickGUID(SDL_Joystick* stick)
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{
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auto guid = SDL_JoystickGetGUID(stick);
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const size_t GUID_STR_SIZE = 33;
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SCP_string joystickGUID;
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joystickGUID.resize(GUID_STR_SIZE);
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SDL_JoystickGetGUIDString(guid, &joystickGUID[0], static_cast<int>(joystickGUID.size()));
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// Remove trailing \0
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joystickGUID.resize(GUID_STR_SIZE - 1);
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// Make sure the GUID is upper case
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std::transform(begin(joystickGUID), end(joystickGUID), begin(joystickGUID),
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[](char c) { return (char)::toupper(c); });
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return joystickGUID;
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}
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bool joystickMatchesGuid(Joystick* testStick, const SCP_string& guid, int id)
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{
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if (guid.empty()) {
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// Only use the id
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return id == testStick->getDeviceId();
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}
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SCP_string guidStr(guid);
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std::transform(begin(guidStr), end(guidStr), begin(guidStr), [](char c) { return (char)::toupper(c); });
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if (testStick->getGUID() != guidStr) {
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return false; // GUID doesn't match
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}
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// Build a list of all joysticks with the right guid
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size_t num_sticks = 0;
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for (auto& stick : joysticks) {
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if (stick->getGUID() == guidStr) {
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++num_sticks;
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}
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}
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if (num_sticks == 0) {
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// Not the right GUID
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return false;
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}
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if (num_sticks == 1) {
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// Only one option -> this is the right stick
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return true;
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}
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// Multiple sticks -> check if the device id is the same
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return testStick->getDeviceId() == id;
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}
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bool isCurrentJoystick(Joystick* testStick)
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{
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const auto currentGUID = os_config_read_string(nullptr, "CurrentJoystickGUID", "");
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const auto currentId = static_cast<int>(os_config_read_uint(nullptr, "CurrentJoystick", 0));
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return joystickMatchesGuid(testStick, currentGUID, currentId);
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}
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Joystick* joystick_deserialize(const json_t* value)
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{
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const char* guid;
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int id;
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json_error_t err;
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if (json_unpack_ex((json_t*)value, &err, 0, "{s:s, s:i}", "guid", &guid, "id", &id) != 0) {
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throw json_exception(err);
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}
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for (auto& test_stick : joysticks) {
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if (joystickMatchesGuid(test_stick.get(), guid, id)) {
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return test_stick.get();
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}
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}
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return nullptr;
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}
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json_t* joystick_serializer(Joystick* joystick)
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{
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if (joystick == nullptr) {
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return json_null();
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}
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return json_pack("{sssi}", "guid", joystick->getGUID().c_str(), "id", joystick->getID());
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}
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SCP_string joystick_display(Joystick* stick)
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{
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if (stick == nullptr) {
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return "None";
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}
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return stick->getName();
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}
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SCP_vector<Joystick*> joystick_enumerator()
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{
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SCP_vector<Joystick*> out;
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out.push_back(nullptr);
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for (auto& stick : joysticks) {
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out.push_back(stick.get());
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}
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return out;
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}
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auto JoystickOption = options::OptionBuilder<Joystick*>("Input.Joystick", "Joystick", "The current joystick.")
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.category("Input")
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.deserializer(joystick_deserialize)
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.serializer(joystick_serializer)
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.display(joystick_display)
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.enumerator(joystick_enumerator)
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.level(options::ExpertLevel::Beginner)
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.default_val(nullptr)
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.finish();
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HatPosition convertSDLHat(int val)
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{
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switch (val)
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{
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case SDL_HAT_CENTERED:
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return HAT_CENTERED;
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case SDL_HAT_UP:
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return HAT_UP;
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case SDL_HAT_RIGHT:
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return HAT_RIGHT;
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case SDL_HAT_DOWN:
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return HAT_DOWN;
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case SDL_HAT_LEFT:
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return HAT_LEFT;
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case SDL_HAT_RIGHTUP:
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return HAT_RIGHTUP;
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case SDL_HAT_RIGHTDOWN:
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return HAT_RIGHTDOWN;
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case SDL_HAT_LEFTUP:
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return HAT_LEFTUP;
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case SDL_HAT_LEFTDOWN:
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return HAT_LEFTDOWN;
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default:
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return HAT_CENTERED;
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}
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}
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void enumerateJoysticks(SCP_vector<JoystickPtr>& outVec)
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{
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auto num = SDL_NumJoysticks();
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outVec.clear();
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outVec.reserve(static_cast<size_t>(num));
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mprintf(("Printing joystick info:\n"));
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for (auto i = 0; i < num; ++i) {
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auto ptr = JoystickPtr(new Joystick(i));
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ptr->printInfo();
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outVec.push_back(std::move(ptr));
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}
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}
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void setCurrentJoystick(Joystick *stick)
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{
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currentJoystick = stick;
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if (currentJoystick != nullptr)
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{
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mprintf((" Using '%s' as the primary joystick\n", currentJoystick->getName().c_str()));
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mprintf(("\n"));
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mprintf((" Number of axes: %d\n", currentJoystick->numAxes()));
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mprintf((" Number of buttons: %d\n", currentJoystick->numButtons()));
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mprintf((" Number of hats: %d\n", currentJoystick->numHats()));
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mprintf((" Number of trackballs: %d\n", currentJoystick->numBalls()));
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}
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else
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{
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mprintf((" Using no joystick.\n"));
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}
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}
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Joystick *getJoystickForID(SDL_JoystickID id)
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{
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for (auto iter = joysticks.begin(); iter != joysticks.end(); ++iter)
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{
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if ((*iter)->getID() == id)
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{
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return (*iter).get();
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}
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}
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return nullptr;
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}
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bool axis_event_handler(const SDL_Event &evt)
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{
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auto stick = getJoystickForID(evt.jaxis.which);
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if (stick != nullptr)
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{
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stick->handleJoyEvent(evt);
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}
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return true;
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}
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bool ball_event_handler(const SDL_Event &evt)
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{
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auto stick = getJoystickForID(evt.jball.which);
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if (stick != nullptr)
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{
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stick->handleJoyEvent(evt);
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}
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return true;
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}
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bool button_event_handler(const SDL_Event &evt)
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{
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auto stick = getJoystickForID(evt.jbutton.which);
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if (stick != nullptr)
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{
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stick->handleJoyEvent(evt);
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}
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return true;
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}
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bool hat_event_handler(const SDL_Event &evt)
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{
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auto stick = getJoystickForID(evt.jhat.which);
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if (stick != nullptr)
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{
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stick->handleJoyEvent(evt);
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}
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return true;
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}
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bool device_event_handler(const SDL_Event &evt)
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{
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auto &joyDeviceEvent = evt.jdevice;
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auto evtType = evt.type;
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if (evtType == SDL_JOYDEVICEADDED)
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{
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// A new joystick has been added, add it to our list and check if it's the configured joystick
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Joystick *addedStick;
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{
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auto device = SDL_JoystickOpen(joyDeviceEvent.which);
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if (device == nullptr)
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{
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mprintf(("Failed to open connecting joystick: %s\n", SDL_GetError()));
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return true;
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}
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// Add the new device to our list
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auto added = JoystickPtr(new Joystick(joyDeviceEvent.which));
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for (auto iter = joysticks.begin(); iter != joysticks.end(); ++iter)
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{
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if ((*iter)->getID() == added->getID())
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{
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// Already have this stick
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*(*iter) = std::move(*added);
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return true;
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}
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}
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addedStick = added.get();
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// This is a new stick so we can output it's information
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mprintf(("A new joystick has been connected:\n"));
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addedStick->printInfo();
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joysticks.push_back(std::move(added));
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}
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if (currentJoystick != nullptr)
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{
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// We already have a valid joystick device, ignore any further events
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return true;
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}
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if (Using_in_game_options) {
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auto value = JoystickOption->getValue();
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// Since the new stick has been added to the joystick list, the option will return the same pointer here
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if (value == addedStick) {
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setCurrentJoystick(addedStick);
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}
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} else {
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if (isCurrentJoystick(addedStick)) {
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// found our wanted stick!
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setCurrentJoystick(addedStick);
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}
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}
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}
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else if (evtType == SDL_JOYDEVICEREMOVED)
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{
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if (currentJoystick != nullptr && joyDeviceEvent.which == currentJoystick->getID())
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{
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// We just lost our joystick, reset the data
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setCurrentJoystick(nullptr);
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}
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}
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return true;
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}
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}
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namespace io
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{
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namespace joystick
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{
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Joystick::Joystick(int device_id) :
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_device_id(device_id)
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{
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_joystick = SDL_JoystickOpen(device_id);
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Assertion(_joystick != nullptr, "Failed to open a joystick, get a coder!");
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fillValues();
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}
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Joystick::Joystick(Joystick &&other) SCP_NOEXCEPT :
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_joystick(nullptr)
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{
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*this = std::move(other);
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}
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Joystick::~Joystick()
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{
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if (_joystick != nullptr)
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{
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SDL_JoystickClose(_joystick);
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_joystick = nullptr;
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}
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}
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Joystick &Joystick::operator=(Joystick &&other) SCP_NOEXCEPT
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{
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std::swap(_device_id, other._device_id);
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std::swap(_joystick, other._joystick);
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fillValues();
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return *this;
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}
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bool Joystick::isAttached() const
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{
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return SDL_JoystickGetAttached(_joystick) == SDL_TRUE;
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}
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Sint16 Joystick::getAxis(int index) const
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{
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Assertion(index >= 0 && index < numAxes(), "Invalid index %d!", index);
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return _axisValues[index];
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}
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bool Joystick::isButtonDown(int index) const
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{
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Assertion(index >= 0 && index < numButtons(), "Invalid index %d!", index);
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return _button[index].DownTimestamp >= 0;
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}
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float Joystick::getButtonDownTime(int index) const
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{
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Assertion(index >= 0 && index < numButtons(), "Invalid index %d!", index);
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if (_button[index].DownTimestamp >= 0)
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{
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auto diff = timer_get_milliseconds() - _button[index].DownTimestamp;
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return static_cast<float>(diff) / 1000.f;
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}
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return 0.0f;
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}
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int Joystick::getButtonDownCount(int index, bool reset)
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{
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Assertion(index >= 0 && index < numButtons(), "Invalid index %d!", index);
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auto val = _button[index].DownCount;
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if (reset)
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{
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_button[index].DownCount = 0;
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}
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return val;
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}
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coord2d Joystick::getBall(int index) const
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{
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Assertion(index >= 0 && index < numBalls(), "Invalid index %d!", index);
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return _ballValues[index];
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}
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HatPosition Joystick::getHatPosition(int index) const
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{
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Assertion(index >= 0 && index < numHats(), "Invalid index %d!", index);
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return _hat[index].Value;
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}
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int Joystick::getHatDownCount(int index, HatPosition pos, bool ext, bool reset) {
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Assertion(index >= 0 && index < numHats(), "Invalid index %d!", index);
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int val;
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if (pos == HAT_CENTERED) {
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return 0;
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}
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if (ext) {
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// Use 8-position
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val = _hat[index].DownCount8[pos];
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if (reset) {
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_hat[index].DownCount8[pos] = 0;
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}
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} else {
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// Use 4-position
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val = _hat[index].DownCount4[pos];
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if (reset) {
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_hat[index].DownCount4[pos] = 0;
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}
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}
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return val;
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}
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float Joystick::getHatDownTime(int index, HatPosition pos, bool ext) const
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{
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Assertion(index >= 0 && index < numHats(), "Invalid index %d!", index);
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if (pos == HAT_CENTERED) {
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return 0.0f;
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}
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int val;
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if (ext) {
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// Use 8-position
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val = _hat[index].DownTimestamp8[pos];
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} else {
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// Use 4-position
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val = _hat[index].DownTimestamp4[pos];
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}
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if (val < 0) {
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return 0.0f;
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}
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auto diff = timer_get_milliseconds() - val;
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return static_cast<float>(diff) / 1000.f;
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}
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int Joystick::numAxes() const
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{
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return static_cast<int>(_axisValues.size());
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}
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int Joystick::numBalls() const
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{
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return static_cast<int>(_ballValues.size());
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}
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int Joystick::numButtons() const
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{
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return static_cast<int>(_button.size());
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}
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int Joystick::numHats() const
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{
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return static_cast<int>(_hat.size());
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}
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SCP_string Joystick::getGUID() const
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{
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return _guidStr;
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}
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SCP_string Joystick::getName() const
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{
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return _name;
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}
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SDL_JoystickID Joystick::getID() const
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{
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return _id;
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}
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void Joystick::fillValues()
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{
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_name.assign(SDL_JoystickName(_joystick));
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_guidStr = getJoystickGUID(_joystick);
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_id = SDL_JoystickInstanceID(_joystick);
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// Initialize values of the axes
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auto numSticks = SDL_JoystickNumAxes(_joystick);
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_axisValues.resize(static_cast<size_t>(numSticks));
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for (auto i = 0; i < numSticks; ++i)
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{
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_axisValues[i] = SDL_JoystickGetAxis(_joystick, i);
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}
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// Initialize ball values
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auto ballNum = SDL_JoystickNumBalls(_joystick);
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_ballValues.resize(static_cast<size_t>(ballNum));
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for (auto i = 0; i < ballNum; ++i)
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{
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coord2d coord;
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if (SDL_JoystickGetBall(_joystick, i, &coord.x, &coord.y))
|
|
{
|
|
mprintf(("Failed to get ball %d value for joystick %s: %s", i, _name.c_str(), SDL_GetError()));
|
|
}
|
|
}
|
|
|
|
// Initialize buttons
|
|
auto buttonNum = SDL_JoystickNumButtons(_joystick);
|
|
_button.resize(static_cast<size_t>(buttonNum));
|
|
for (auto i = 0; i < buttonNum; ++i)
|
|
{
|
|
if (SDL_JoystickGetButton(_joystick, i) == 1)
|
|
{
|
|
_button[i].DownTimestamp = timer_get_milliseconds();
|
|
}
|
|
else
|
|
{
|
|
_button[i].DownTimestamp = -1;
|
|
}
|
|
}
|
|
|
|
// Initialize hats
|
|
auto hatNum = SDL_JoystickNumHats(_joystick);
|
|
_hat.resize(static_cast<size_t>(hatNum));
|
|
for (auto i = 0; i < hatNum; ++i)
|
|
{
|
|
std::bitset<4> hatset = SDL_JoystickGetHat(_joystick, i);
|
|
auto hatval = convertSDLHat(SDL_JoystickGetHat(_joystick, i));
|
|
_hat[i].Value = hatval;
|
|
|
|
// Reset timestampts
|
|
for (auto j = 0; j < 4; ++j) {
|
|
_hat[i].DownTimestamp4[j] = -1;
|
|
}
|
|
for (auto j = 0; j < 8; ++j) {
|
|
_hat[i].DownTimestamp8[j] = -1;
|
|
}
|
|
|
|
if (_hat[i].Value != HAT_CENTERED)
|
|
{
|
|
// Set the 4-pos timestamp(s)
|
|
if ((hatset[HAT_DOWN])) {
|
|
_hat[i].DownTimestamp4[HAT_DOWN] = timer_get_milliseconds();
|
|
}
|
|
if ((hatset[HAT_UP])) {
|
|
_hat[i].DownTimestamp4[HAT_UP] = timer_get_milliseconds();
|
|
}
|
|
if ((hatset[HAT_LEFT])) {
|
|
_hat[i].DownTimestamp4[HAT_LEFT] = timer_get_milliseconds();
|
|
}
|
|
if ((hatset[HAT_RIGHT])) {
|
|
_hat[i].DownTimestamp4[HAT_RIGHT] = timer_get_milliseconds();
|
|
}
|
|
|
|
// Set the 8-pos timestamp
|
|
_hat[i].DownTimestamp8[hatval] = timer_get_milliseconds();
|
|
}
|
|
}
|
|
}
|
|
|
|
SDL_Joystick *Joystick::getDevice()
|
|
{
|
|
return _joystick;
|
|
}
|
|
|
|
void Joystick::handleJoyEvent(const SDL_Event &evt)
|
|
{
|
|
switch (evt.type)
|
|
{
|
|
case SDL_JOYAXISMOTION:
|
|
handleAxisEvent(evt.jaxis);
|
|
break;
|
|
case SDL_JOYBALLMOTION:
|
|
handleBallEvent(evt.jball);
|
|
break;
|
|
case SDL_JOYBUTTONDOWN:
|
|
case SDL_JOYBUTTONUP:
|
|
handleButtonEvent(evt.jbutton);
|
|
break;
|
|
case SDL_JOYHATMOTION:
|
|
handleHatEvent(evt.jhat);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Joystick::handleAxisEvent(const SDL_JoyAxisEvent &evt)
|
|
{
|
|
auto axis = evt.axis;
|
|
|
|
Assertion(axis < numAxes(), "SDL event contained invalid axis index!");
|
|
|
|
_axisValues[axis] = evt.value;
|
|
}
|
|
|
|
void Joystick::handleButtonEvent(const SDL_JoyButtonEvent &evt)
|
|
{
|
|
auto button = evt.button;
|
|
|
|
Assertion(button < numButtons(), "SDL event contained invalid button index!");
|
|
|
|
auto down = evt.state == SDL_PRESSED;
|
|
|
|
_button[button].DownTimestamp = down ? timer_get_milliseconds() : -1;
|
|
|
|
if (down)
|
|
{
|
|
++_button[button].DownCount;
|
|
}
|
|
}
|
|
|
|
void Joystick::handleHatEvent(const SDL_JoyHatEvent &evt)
|
|
{
|
|
auto hat = evt.hat;
|
|
|
|
Assertion(hat < numHats(), "SDL event contained invalid hat index!");
|
|
|
|
std::bitset<4> hatset = evt.value;
|
|
auto hatpos = convertSDLHat(evt.value);
|
|
|
|
// Set current values
|
|
_hat[hat].Value = hatpos;
|
|
|
|
// Reset inactive hat positions
|
|
for (auto i = 0; i < 4; ++i) {
|
|
if (!hatset[i]) {
|
|
_hat[hat].DownTimestamp4[i] = -1;
|
|
}
|
|
}
|
|
for (auto i = 0; i < 8; ++i) {
|
|
if (i != hatpos) {
|
|
_hat[hat].DownTimestamp8[i] = -1;
|
|
}
|
|
}
|
|
|
|
if (hatpos != HAT_CENTERED) {
|
|
// Set the 4-pos timestamps and down counts if the timestamp is not set
|
|
if ((hatset[HAT_DOWN]) && (_hat[hat].DownTimestamp4[HAT_DOWN] == -1)) {
|
|
_hat[hat].DownTimestamp4[HAT_DOWN] = timer_get_milliseconds();
|
|
++_hat[hat].DownCount4[HAT_DOWN];
|
|
}
|
|
if ((hatset[HAT_UP]) && (_hat[hat].DownTimestamp4[HAT_UP] == -1)) {
|
|
_hat[hat].DownTimestamp4[HAT_UP] = timer_get_milliseconds();
|
|
++_hat[hat].DownCount4[HAT_UP];
|
|
}
|
|
if ((hatset[HAT_LEFT]) && (_hat[hat].DownTimestamp4[HAT_LEFT] == -1)) {
|
|
_hat[hat].DownTimestamp4[HAT_LEFT] = timer_get_milliseconds();
|
|
++_hat[hat].DownCount4[HAT_LEFT];
|
|
}
|
|
if ((hatset[HAT_RIGHT]) && (_hat[hat].DownTimestamp4[HAT_RIGHT] == -1)) {
|
|
_hat[hat].DownTimestamp4[HAT_RIGHT] = timer_get_milliseconds();
|
|
++_hat[hat].DownCount4[HAT_RIGHT];
|
|
}
|
|
|
|
// Set the 8-pos timestamp and down count
|
|
_hat[hat].DownTimestamp8[hatpos] = timer_get_milliseconds();
|
|
++_hat[hat].DownCount8[hatpos];
|
|
}
|
|
}
|
|
|
|
void Joystick::handleBallEvent(const SDL_JoyBallEvent &evt)
|
|
{
|
|
auto ball = evt.ball;
|
|
|
|
Assertion(ball < numBalls(), "SDL event contained invalid ball index!");
|
|
|
|
coord2d newVal;
|
|
newVal.x = evt.xrel;
|
|
newVal.y = evt.yrel;
|
|
|
|
_ballValues[ball] = newVal;
|
|
}
|
|
|
|
void Joystick::printInfo() {
|
|
mprintf((" Joystick name: %s\n", getName().c_str()));
|
|
mprintf((" Joystick GUID: %s\n", getGUID().c_str()));
|
|
mprintf((" Joystick ID: %d\n", getID()));
|
|
mprintf((" Joystick device ID: %d\n", _device_id));
|
|
}
|
|
int Joystick::getDeviceId() const {
|
|
return _device_id;
|
|
}
|
|
|
|
bool init()
|
|
{
|
|
using namespace os::events;
|
|
|
|
if (initialized)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
mprintf(("Initializing Joystick...\n"));
|
|
|
|
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) < 0)
|
|
{
|
|
mprintf((" Could not initialize joystick: %s\n", SDL_GetError()));
|
|
return false;
|
|
}
|
|
|
|
// enable event processing of the joystick
|
|
if ((SDL_JoystickEventState(SDL_ENABLE)) != SDL_ENABLE)
|
|
{
|
|
mprintf((" ERROR: Unable to initialize joystick event processing!\n"));
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
|
return false;
|
|
}
|
|
|
|
if (SDL_NumJoysticks() < 1)
|
|
{
|
|
mprintf((" No joysticks found\n"));
|
|
}
|
|
|
|
// Get the initial list of connected joysticks
|
|
enumerateJoysticks(joysticks);
|
|
|
|
// Register all the event handlers
|
|
addEventListener(SDL_JOYAXISMOTION, DEFAULT_LISTENER_WEIGHT, axis_event_handler);
|
|
addEventListener(SDL_JOYBALLMOTION, DEFAULT_LISTENER_WEIGHT, ball_event_handler);
|
|
|
|
addEventListener(SDL_JOYBUTTONDOWN, DEFAULT_LISTENER_WEIGHT, button_event_handler);
|
|
addEventListener(SDL_JOYBUTTONUP, DEFAULT_LISTENER_WEIGHT, button_event_handler);
|
|
|
|
addEventListener(SDL_JOYHATMOTION, DEFAULT_LISTENER_WEIGHT, hat_event_handler);
|
|
|
|
addEventListener(SDL_JOYDEVICEADDED, DEFAULT_LISTENER_WEIGHT, device_event_handler);
|
|
addEventListener(SDL_JOYDEVICEREMOVED, DEFAULT_LISTENER_WEIGHT, device_event_handler);
|
|
|
|
// Search for the correct stick
|
|
if (Using_in_game_options) {
|
|
// The new options system is in use
|
|
setCurrentJoystick(JoystickOption->getValue());
|
|
} else {
|
|
// Fall back to the legacy config values
|
|
for (auto& stick : joysticks) {
|
|
if (isCurrentJoystick(stick.get())) {
|
|
// Joystick found
|
|
setCurrentJoystick(stick.get());
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (currentJoystick == nullptr) {
|
|
mprintf((" No joystick is being used.\n"));
|
|
}
|
|
}
|
|
|
|
initialized = true;
|
|
|
|
joy_ff_init();
|
|
|
|
return true;
|
|
}
|
|
|
|
size_t getJoystickCount()
|
|
{
|
|
return joysticks.size();
|
|
}
|
|
|
|
Joystick *getJoystick(size_t index)
|
|
{
|
|
Assertion(index < getJoystickCount(), "Invalid joystick index " SIZE_T_ARG "!", index);
|
|
|
|
return joysticks[index].get();
|
|
}
|
|
|
|
Joystick *getCurrentJoystick()
|
|
{
|
|
return currentJoystick;
|
|
}
|
|
|
|
void shutdown()
|
|
{
|
|
joy_ff_shutdown();
|
|
|
|
initialized = false;
|
|
currentJoystick = nullptr;
|
|
// Automatically frees joystick resources
|
|
joysticks.clear();
|
|
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
|
}
|
|
|
|
SCP_vector<JoystickInformation> getJoystickInformations() {
|
|
SCP_vector<JoystickInformation> joystickInfo;
|
|
|
|
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) < 0) {
|
|
return SCP_vector<JoystickInformation>();
|
|
}
|
|
|
|
auto num_joysticks = SDL_NumJoysticks();
|
|
for (auto i = 0; i < num_joysticks; ++i) {
|
|
auto joystick = SDL_JoystickOpen(i);
|
|
|
|
JoystickInformation info{};
|
|
|
|
auto name = SDL_JoystickName(joystick);
|
|
if (name != nullptr) {
|
|
info.name = name;
|
|
}
|
|
info.guid = getJoystickGUID(joystick);
|
|
|
|
info.num_axes = static_cast<uint32_t>(SDL_JoystickNumAxes(joystick));
|
|
info.num_balls = static_cast<uint32_t>(SDL_JoystickNumBalls(joystick));
|
|
info.num_buttons = static_cast<uint32_t>(SDL_JoystickNumButtons(joystick));
|
|
info.num_hats = static_cast<uint32_t>(SDL_JoystickNumHats(joystick));
|
|
|
|
info.is_haptic = SDL_JoystickIsHaptic(joystick) == SDL_TRUE;
|
|
|
|
joystickInfo.push_back(info);
|
|
|
|
SDL_JoystickClose(joystick);
|
|
}
|
|
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
|
|
|
return joystickInfo;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Compatibility for the rest of the engine follows
|
|
|
|
int joystick_read_raw_axis(int num_axes, int *axis)
|
|
{
|
|
int i;
|
|
|
|
auto current = io::joystick::getCurrentJoystick();
|
|
if (!initialized || current == nullptr)
|
|
{
|
|
// fake a return value so that controlconfig doesn't get freaky with no joystick
|
|
for (i = 0; i < num_axes; i++)
|
|
{
|
|
axis[i] = 32768;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
Assert(num_axes <= JOY_NUM_AXES);
|
|
|
|
for (i = 0; i < num_axes; i++)
|
|
{
|
|
if (i < current->numAxes())
|
|
{
|
|
axis[i] = current->getAxis(i) + 32768;
|
|
} else
|
|
{
|
|
axis[i] = 32768;
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
float joy_down_time(int btn)
|
|
{
|
|
if (btn < 0) return 0.f;
|
|
|
|
auto current = io::joystick::getCurrentJoystick();
|
|
|
|
if (current == nullptr)
|
|
{
|
|
return 0.0f;
|
|
}
|
|
|
|
if (btn >= JOY_TOTAL_BUTTONS || (btn >= current->numButtons() && btn < JOY_NUM_BUTTONS))
|
|
{
|
|
// Not a valid button
|
|
return 0.f;
|
|
|
|
}
|
|
else if (btn >= JOY_NUM_BUTTONS)
|
|
{
|
|
// Is hat
|
|
if (current->numHats() > 0) {
|
|
return current->getHatDownTime(0, hatBtnToEnum(btn), false);
|
|
} else {
|
|
// Don't have any hats to query
|
|
return 0.0f;
|
|
}
|
|
|
|
} // Else, Is a button
|
|
|
|
return current->getButtonDownTime(btn);
|
|
}
|
|
|
|
int joy_down_count(int btn, int reset_count)
|
|
{
|
|
if (btn < 0) return 0;
|
|
|
|
auto current = io::joystick::getCurrentJoystick();
|
|
|
|
if (current == nullptr)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (btn >= JOY_TOTAL_BUTTONS || (btn >= current->numButtons() && btn < JOY_NUM_BUTTONS))
|
|
{
|
|
// Not a valid button
|
|
return 0;
|
|
|
|
}
|
|
else if (btn >= JOY_NUM_BUTTONS)
|
|
{
|
|
// Is hat
|
|
if (current->numHats() > 0) {
|
|
return current->getHatDownCount(0, hatBtnToEnum(btn), false, reset_count != 0);
|
|
} else {
|
|
// Don't have any hats to query
|
|
return 0;
|
|
}
|
|
|
|
} // Else, is a button
|
|
|
|
return current->getButtonDownCount(btn, reset_count != 0);
|
|
}
|
|
|
|
int joy_down(int btn)
|
|
{
|
|
return joy_down_time(btn) > 0.0f;
|
|
}
|