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117 lines
1.6 KiB
C++
117 lines
1.6 KiB
C++
#pragma once
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#include "scripting/ade_api.h"
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#include "model/model.h"
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namespace scripting {
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namespace api {
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//**********HANDLE: model
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class model_h
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{
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protected:
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int mid;
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polymodel *model;
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public:
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explicit model_h(int n_modelnum);
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explicit model_h(polymodel *n_model);
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model_h();
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polymodel *Get();
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int GetID();
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bool IsValid();
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};
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DECLARE_ADE_OBJ(l_Model, model_h);
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class modeltextures_h : public model_h
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{
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public:
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modeltextures_h(polymodel *pm);
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modeltextures_h();
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};
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DECLARE_ADE_OBJ(l_ModelTextures, modeltextures_h);
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class eyepoints_h : public model_h
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{
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public:
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eyepoints_h(polymodel *pm);
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eyepoints_h();
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};
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DECLARE_ADE_OBJ(l_Eyepoints, eyepoints_h);
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// Thrusters:
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class thrusters_h : public model_h
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{
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public:
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thrusters_h(polymodel *pm);
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thrusters_h();
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};
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DECLARE_ADE_OBJ(l_Thrusters, thrusters_h);
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// Thrusterbank:
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struct thrusterbank_h
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{
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thruster_bank *bank;
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thrusterbank_h();
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thrusterbank_h(thruster_bank* ba);
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thruster_bank *Get();
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bool isValid();
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};
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DECLARE_ADE_OBJ(l_Thrusterbank, thrusterbank_h);
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// Glowpoint:
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struct glowpoint_h
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{
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glow_point *point;
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glowpoint_h();
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glowpoint_h(glow_point* np);
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glow_point* Get();
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bool isValid();
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};
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DECLARE_ADE_OBJ(l_Glowpoint, glowpoint_h);
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// Glowbanks:
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class dockingbays_h : public model_h
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{
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public:
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dockingbays_h(polymodel *pm);
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dockingbays_h();
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};
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DECLARE_ADE_OBJ(l_Dockingbays, dockingbays_h);
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class dockingbay_h : public model_h
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{
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private:
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int dock_id;
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public:
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dockingbay_h(polymodel *pm, int dock_idx);
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dockingbay_h();
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bool IsValid();
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dock_bay* getDockingBay();
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};
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DECLARE_ADE_OBJ(l_Dockingbay, dockingbay_h);
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}
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}
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