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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-12 19:06:09 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
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f883a4bc094fa9a0cb586bbc392b4e6906891f84
fs2open.github.com/code/model
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The_E d20df5b4c9 Adds a safety check to model_render_glow_points to stop it from blowing up when a glowpoint texture is for some reason not available
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10006 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-10 18:28:56 +10:00
..
model.h
change object from a struct to a class, since it contains the objsnd_num field :-/
2013-11-10 18:28:55 +10:00
modelanim.cpp
Coverity fixes from Flaming_Sword
2013-10-27 13:51:50 +10:00
modelanim.h
change the ship struct to a class, and remove use of memcpy and memset for setting/copying the entire ship class
2013-10-07 20:02:31 +10:00
modelcollide.cpp
Coverity fixes from Flaming_Sword
2013-10-27 13:51:50 +10:00
modelinterp.cpp
Adds a safety check to model_render_glow_points to stop it from blowing up when a glowpoint texture is for some reason not available
2013-11-10 18:28:56 +10:00
modeloctant.cpp
Coverity fixes from Flaming_Sword
2013-10-27 13:51:50 +10:00
modelread.cpp
Coverity fixes from Flaming_Sword
2013-10-27 13:51:50 +10:00
modelsinc.h
polymodel code now has basic class management in place and no longer uses memset
2013-09-28 11:47:23 +10:00
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