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Add coverity[GLOBAL_INIT_ORDER] annotations to ~50 global variables across 27 files. These were all analyzed and confirmed safe: - ~48 OptionBuilder::finish() globals use a Meyers singleton (OptionsManager::instance()), which guarantees safe init order. Destruction is also safe due to shared_ptr ref-counting. - 6 default-constructed container globals (vectors, maps) have no cross-TU dependencies at construction or destruction time. Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
1319 lines
31 KiB
C++
1319 lines
31 KiB
C++
#include "controlconfig/controlsconfig.h"
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#include "io/joy.h"
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#include "io/joy_ff.h"
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#include "io/timer.h"
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#include "mod_table/mod_table.h"
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#include "options/Option.h"
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#include "osapi/osapi.h"
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#include <algorithm>
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#include <array>
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#include <bitset>
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#include <memory>
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#include <utility>
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#include "libs/jansson.h"
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using namespace io::joystick;
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using namespace os::events;
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namespace {
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typedef std::unique_ptr<Joystick> JoystickPtr;
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SCP_vector<JoystickPtr> joysticks; //!< All joysticks detected by SDL
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std::array<Joystick*, CID_JOY_MAX> pJoystick = {nullptr}; //!< The 4 joysticks FSO are using. pJoystick[0] replaces CurrentJoystick
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bool initialized = false;
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/**
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* @brief Compatibility conversion from Button index to HatPosition
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*/
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inline
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HatPosition hatBtnToEnum(int in) {
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Assertion(in >= JOY_NUM_BUTTONS, "Invalid button value passed to hatBtnToEnum: %i", in);
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in -= JOY_NUM_BUTTONS;
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switch (in) {
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case 0:
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return HAT_DOWN;
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case 1:
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return HAT_UP;
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case 2:
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return HAT_LEFT;
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case 3:
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return HAT_RIGHT;
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case 4:
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return HAT_LEFTDOWN;
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case 5:
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return HAT_LEFTUP;
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case 6:
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return HAT_RIGHTDOWN;
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case 7:
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return HAT_RIGHTUP;
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default:
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// Invalid index
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return HAT_CENTERED;
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}
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};
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SCP_string getJoystickGUID(SDL_Joystick* stick)
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{
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auto guid = SDL_JoystickGetGUID(stick);
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const size_t GUID_STR_SIZE = 33;
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SCP_string joystickGUID;
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joystickGUID.resize(GUID_STR_SIZE);
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SDL_JoystickGetGUIDString(guid, &joystickGUID[0], static_cast<int>(joystickGUID.size()));
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// Remove trailing \0
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joystickGUID.resize(GUID_STR_SIZE - 1);
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// Make sure the GUID is upper case
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SCP_toupper(joystickGUID);
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return joystickGUID;
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}
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bool joystickMatchesGuid(Joystick* testStick, const SCP_string& guid, int id)
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{
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if (guid.empty()) {
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// Only use the id
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return id == testStick->getDeviceId();
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}
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SCP_string guidStr(guid);
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SCP_toupper(guidStr);
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if (testStick->getGUID() != guidStr) {
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return false; // GUID doesn't match
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}
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// Build a list of all joysticks with the right guid
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size_t num_sticks = 0;
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for (auto& stick : joysticks) {
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if (stick->getGUID() == guidStr) {
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++num_sticks;
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}
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}
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if (num_sticks == 0) {
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// Not the right GUID
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return false;
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}
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if (num_sticks == 1) {
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// Only one option -> this is the right stick
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return true;
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}
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// Multiple sticks -> check if the device id is the same
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return testStick->getDeviceId() == id;
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}
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/**
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* Returns True if the given stick should be assigned the given cid
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*
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* @param[in] testStick The joystick ptr to test
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* @param[in] cid The cid to test this against
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*
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* @details
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* Should cid be CID_JOY0, it also checks for legacy .ini keys.
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* Should Joy0ID key be null, legacy keys will be tried
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*/
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bool isPlayerJoystick(Joystick* testStick, short cid) {
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SCP_string GUID;
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int Id;
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SCP_string key_guid;
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SCP_string key_id;
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// Select key strings according to cid
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switch (cid) {
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case CID_JOY0:
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key_guid = "Joy0GUID";
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key_id = "Joy0ID";
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break;
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case CID_JOY1:
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key_guid = "Joy1GUID";
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key_id = "Joy1ID";
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break;
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case CID_JOY2:
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key_guid = "Joy2GUID";
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key_id = "Joy2ID";
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break;
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case CID_JOY3:
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key_guid = "Joy3GUID";
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key_id = "Joy3ID";
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break;
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case CID_NONE:
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case CID_KEYBOARD:
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case CID_MOUSE:
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return false;
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default:
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mprintf(("Unknown CID %i\n", cid));
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return false;
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}
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GUID = os_config_read_string(nullptr, key_guid.c_str(), "");
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Id = static_cast<int>(os_config_read_uint(nullptr, key_id.c_str(), 0));
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if ((cid == CID_JOY0) && GUID.empty()) {
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// Check legacy keys
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GUID = os_config_read_string(nullptr, "CurrentJoystickGUID", "");
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Id = static_cast<int>(os_config_read_uint(nullptr, "CurrentJoystick", 0));
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}
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return joystickMatchesGuid(testStick, GUID, Id);
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}
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/**
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* Reads/deserializes the given json line and retrieves the joystick that it references
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*/
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Joystick* joystick_deserialize(const json_t* value)
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{
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const char* guid;
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int id;
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json_error_t err;
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if (json_unpack_ex((json_t*)value, &err, 0, "{s:s, s:i}", "guid", &guid, "id", &id) != 0) {
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// throw json_exception(err);
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// Changed by wookieejedi.
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// If errors detected then return nullptr (ie, no joystick),
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// because if we throw errors instead of returning nullptr
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// then the listening functions short circuits and does not run.
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return nullptr;
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}
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for (auto& test_stick : joysticks) {
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if (joystickMatchesGuid(test_stick.get(), guid, id)) {
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return test_stick.get();
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}
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}
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return nullptr;
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}
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/**
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* Converts/serializes joystick reference data into a json line
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*/
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json_t* joystick_serializer(Joystick* joystick)
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{
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if (joystick == nullptr) {
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return json_null();
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}
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return json_pack("{sssi}", "guid", joystick->getGUID().c_str(), "id", joystick->getDeviceId());
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}
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/**
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* Assigns the given cid to the given stick
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*
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* @param[in] stick The stick that is being assigned
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* @param[in] cid The cid being assigned, must be a valid short between CID_JOY0 and CID_JOY_MAX
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*/
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void setPlayerJoystick(Joystick* stick, short cid)
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{
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Assert((cid >= CID_JOY0) && (cid < CID_JOY_MAX));
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pJoystick[cid] = stick;
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if (cid == CID_JOY0) {
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joy_ff_shutdown();
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}
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if (pJoystick[cid] != nullptr) {
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mprintf((" Using '%s' as Joy-%i\n", pJoystick[cid]->getName().c_str(), cid));
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mprintf(("\n"));
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mprintf((" Number of axes: %d\n", pJoystick[cid]->numAxes()));
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mprintf((" Number of buttons: %d\n", pJoystick[cid]->numButtons()));
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mprintf((" Number of hats: %d\n", pJoystick[cid]->numHats()));
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mprintf((" Number of trackballs: %d\n", pJoystick[cid]->numBalls()));
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mprintf(("\n"));
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if (cid == CID_JOY0) {
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joy_ff_init();
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}
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} else {
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mprintf((" Joystick %i removed\n", cid));
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}
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}
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/**
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* Scripting callback for displaying the given joystick's name
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*/
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SCP_string joystick_display(Joystick* stick)
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{
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if (stick == nullptr) {
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return XSTR("None", 1673);
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}
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return stick->getName();
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}
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/**
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* Scripting callback for enumerating a SCP_vector with all available joysticks
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*/
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SCP_vector<Joystick*> joystick_enumerator()
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{
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SCP_vector<Joystick*> out;
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out.push_back(nullptr);
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for (auto& stick : joysticks) {
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out.push_back(stick.get());
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}
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return out;
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}
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/**
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* Joystick options for the new menu system
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* These should be displayed as a dropdown box type widget
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*/
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// coverity[GLOBAL_INIT_ORDER] -- safe; OptionBuilder::finish() uses Meyers singleton
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auto JoystickOption = options::OptionBuilder<Joystick*>("Input.Joystick",
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std::pair<const char*, int>{"Joystick 0", 1705},
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std::pair<const char*, int>{"The current joystick 0", 1706})
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.category(std::make_pair("Input", 1827)) // Category this option shows up in the scripting heirachy
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.deserializer(joystick_deserialize) // callback for json to C++
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.serializer(joystick_serializer) // callback for C++ to json
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.display(joystick_display) // callback for constructing the display label
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.enumerator(joystick_enumerator) // callback for enumerating/constructing the values this option may take
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.level(options::ExpertLevel::Beginner)
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.default_val(nullptr) // initial/default value for this option
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.flags({options::OptionFlags::ForceMultiValueSelection})
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.importance(100)
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.change_listener([](Joystick* joy, bool) {
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setPlayerJoystick(joy, CID_JOY0);
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return true;
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})
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.finish();
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// coverity[GLOBAL_INIT_ORDER] -- safe; OptionBuilder::finish() uses Meyers singleton
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auto JoystickOption1 = options::OptionBuilder<Joystick*>("Input.Joystick1",
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std::pair<const char*, int>{"Joystick 1", 1707},
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std::pair<const char*, int>{"The current joystick 1", 1708})
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.category(std::make_pair("Input", 1827))
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.deserializer(joystick_deserialize)
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.serializer(joystick_serializer)
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.display(joystick_display)
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.enumerator(joystick_enumerator)
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.level(options::ExpertLevel::Beginner)
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.default_val(nullptr)
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.flags({ options::OptionFlags::ForceMultiValueSelection })
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.importance(90)
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.change_listener([](Joystick* joy, bool) {
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setPlayerJoystick(joy, CID_JOY1);
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return true;
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})
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.finish();
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// coverity[GLOBAL_INIT_ORDER] -- safe; OptionBuilder::finish() uses Meyers singleton
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auto JoystickOption2 = options::OptionBuilder<Joystick*>("Input.Joystick2",
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std::pair<const char*, int>{"Joystick 2", 1709},
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std::pair<const char*, int>{"The current joystick 2", 1710})
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.category(std::make_pair("Input", 1827))
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.deserializer(joystick_deserialize)
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.serializer(joystick_serializer)
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.display(joystick_display)
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.enumerator(joystick_enumerator)
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.level(options::ExpertLevel::Beginner)
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.default_val(nullptr)
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.flags({ options::OptionFlags::ForceMultiValueSelection })
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.importance(80)
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.change_listener([](Joystick* joy, bool) {
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setPlayerJoystick(joy, CID_JOY2);
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return true;
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})
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.finish();
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// coverity[GLOBAL_INIT_ORDER] -- safe; OptionBuilder::finish() uses Meyers singleton
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auto JoystickOption3 = options::OptionBuilder<Joystick*>("Input.Joystick3",
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std::pair<const char*, int>{"Joystick 3", 1711},
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std::pair<const char*, int>{"The current joystick 3", 1712})
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.category(std::make_pair("Input", 1827))
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.deserializer(joystick_deserialize)
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.serializer(joystick_serializer)
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.display(joystick_display)
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.enumerator(joystick_enumerator)
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.level(options::ExpertLevel::Beginner)
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.default_val(nullptr)
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.flags({ options::OptionFlags::ForceMultiValueSelection })
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.importance(70)
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.change_listener([](Joystick* joy, bool) {
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setPlayerJoystick(joy, CID_JOY3);
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return true;
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})
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.finish();
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HatPosition convertSDLHat(int val)
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{
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switch (val)
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{
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case SDL_HAT_CENTERED:
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return HAT_CENTERED;
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case SDL_HAT_UP:
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return HAT_UP;
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case SDL_HAT_RIGHT:
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return HAT_RIGHT;
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case SDL_HAT_DOWN:
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return HAT_DOWN;
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case SDL_HAT_LEFT:
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return HAT_LEFT;
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case SDL_HAT_RIGHTUP:
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return HAT_RIGHTUP;
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case SDL_HAT_RIGHTDOWN:
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return HAT_RIGHTDOWN;
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case SDL_HAT_LEFTUP:
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return HAT_LEFTUP;
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case SDL_HAT_LEFTDOWN:
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return HAT_LEFTDOWN;
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default:
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return HAT_CENTERED;
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}
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}
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void enumerateJoysticks(SCP_vector<JoystickPtr>& outVec)
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{
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auto num = SDL_NumJoysticks();
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outVec.clear();
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outVec.reserve(static_cast<size_t>(num));
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mprintf(("Printing joystick info:\n"));
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for (auto i = 0; i < num; ++i) {
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try
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{
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auto ptr = JoystickPtr(new Joystick(i));
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ptr->printInfo();
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outVec.push_back(std::move(ptr));
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}
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catch (const std::exception &e)
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{
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mprintf((" An error occured while attempting to enumerate joystick %i.\n", i));
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mprintf((" %s\n", e.what()));
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mprintf((" %s\n", SDL_GetError()));
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SDL_ClearError();
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}
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}
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}
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Joystick *getJoystickForID(SDL_JoystickID id)
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{
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for (auto iter = joysticks.begin(); iter != joysticks.end(); ++iter)
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{
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if ((*iter)->getID() == id)
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{
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return (*iter).get();
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}
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}
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return nullptr;
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}
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bool axis_event_handler(const SDL_Event &evt)
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{
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auto stick = getJoystickForID(evt.jaxis.which);
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if (stick != nullptr)
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{
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stick->handleJoyEvent(evt);
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}
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return true;
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}
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bool ball_event_handler(const SDL_Event &evt)
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{
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auto stick = getJoystickForID(evt.jball.which);
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if (stick != nullptr)
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{
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stick->handleJoyEvent(evt);
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}
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return true;
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}
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bool button_event_handler(const SDL_Event &evt)
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{
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auto stick = getJoystickForID(evt.jbutton.which);
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if (stick != nullptr)
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{
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stick->handleJoyEvent(evt);
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}
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return true;
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}
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bool hat_event_handler(const SDL_Event &evt)
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{
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auto stick = getJoystickForID(evt.jhat.which);
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if (stick != nullptr)
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{
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stick->handleJoyEvent(evt);
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}
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return true;
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}
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bool device_event_handler(const SDL_Event &evt)
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{
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auto &joyDeviceEvent = evt.jdevice;
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auto evtType = evt.type;
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if (evtType == SDL_JOYDEVICEADDED)
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{
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// A new joystick has been added, add it to our list and check if it's the configured joystick
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Joystick *addedStick;
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{
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auto device = SDL_JoystickOpen(joyDeviceEvent.which);
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if (device == nullptr)
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{
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mprintf(("Failed to open connecting joystick: %s\n", SDL_GetError()));
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return true;
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}
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// Add the new device to our list
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auto added = JoystickPtr(new Joystick(joyDeviceEvent.which));
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for (auto iter = joysticks.begin(); iter != joysticks.end(); ++iter)
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{
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if ((*iter)->getID() == added->getID())
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{
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// Already have this stick
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*(*iter) = std::move(*added);
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return true;
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}
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}
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addedStick = added.get();
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// This is a new stick so we can output it's information
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mprintf(("A new joystick has been connected:\n"));
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addedStick->printInfo();
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joysticks.push_back(std::move(added));
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}
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// Is true if all of the pJoysticks are bound
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bool all_bound = std::all_of(pJoystick.begin(), pJoystick.end(), [](Joystick* pJoy){ return pJoy != nullptr; });
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if (all_bound)
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{
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// We already have all valid joystick devices, bail early
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return true;
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} // Else, at least one player stick is unbound
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// Bind the added stick, if we want it
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if (Using_in_game_options)
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{
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// New menu system lets players select joysticks in-game
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Joystick* value[CID_JOY_MAX];
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value[0] = JoystickOption->getValue();
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value[1] = JoystickOption1->getValue();
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value[2] = JoystickOption2->getValue();
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value[3] = JoystickOption3->getValue();
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|
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for (short i = CID_JOY0; i < CID_JOY_MAX; ++i)
|
|
{
|
|
if (value[i] == addedStick)
|
|
{
|
|
mprintf(("Joystick %i connected\n", i));
|
|
setPlayerJoystick(addedStick, i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Legacy system requires setting joysticks in the launcher
|
|
for (short i = CID_JOY0; i < CID_JOY_MAX; ++i)
|
|
{
|
|
if (isPlayerJoystick(addedStick, i))
|
|
{
|
|
mprintf(("Joystick %i connected\n", i));
|
|
setPlayerJoystick(addedStick, i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (evtType == SDL_JOYDEVICEREMOVED)
|
|
{
|
|
bool any_bound = std::any_of(pJoystick.begin(), pJoystick.end(), [](Joystick* pJoy){ return pJoy != nullptr; });
|
|
|
|
if (!any_bound)
|
|
{
|
|
// Nothing bound, ignore
|
|
return true;
|
|
}
|
|
|
|
// Else, Find if any of our joysticks were lost
|
|
for (short i = CID_JOY0; i < CID_JOY_MAX; ++i)
|
|
{
|
|
if (pJoystick[i] != nullptr && joyDeviceEvent.which == pJoystick[i]->getID())
|
|
{
|
|
// We just lost our joystick, reset the data
|
|
mprintf(("Joystick %i disconnected\n", i));
|
|
setPlayerJoystick(nullptr, i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
} // namespace
|
|
|
|
namespace io
|
|
{
|
|
namespace joystick
|
|
{
|
|
Joystick::Joystick(int device_id) :
|
|
_device_id(device_id)
|
|
{
|
|
_joystick = SDL_JoystickOpen(device_id);
|
|
|
|
if (_joystick == nullptr) {
|
|
SCP_stringstream msg;
|
|
msg << "Failed to open joystick with id " << device_id << ", get a coder!";
|
|
throw std::runtime_error(msg.str());
|
|
}
|
|
|
|
fillValues();
|
|
}
|
|
|
|
Joystick::Joystick(Joystick &&other) noexcept :
|
|
_joystick(nullptr)
|
|
{
|
|
*this = std::move(other);
|
|
}
|
|
|
|
Joystick::~Joystick()
|
|
{
|
|
if (_joystick != nullptr)
|
|
{
|
|
SDL_JoystickClose(_joystick);
|
|
_joystick = nullptr;
|
|
}
|
|
}
|
|
|
|
Joystick &Joystick::operator=(Joystick &&other) noexcept
|
|
{
|
|
if (this == &other)
|
|
return *this;
|
|
|
|
std::swap(_device_id, other._device_id);
|
|
std::swap(_joystick, other._joystick);
|
|
|
|
fillValues();
|
|
|
|
return *this;
|
|
}
|
|
|
|
bool Joystick::isAttached() const
|
|
{
|
|
return SDL_JoystickGetAttached(_joystick) == SDL_TRUE;
|
|
}
|
|
|
|
bool Joystick::isHaptic() const
|
|
{
|
|
return _isHaptic;
|
|
}
|
|
|
|
bool Joystick::isGamepad() const
|
|
{
|
|
return _isGamepad;
|
|
}
|
|
|
|
Sint16 Joystick::getAxis(int index) const
|
|
{
|
|
Assertion(index >= 0 && index < numAxes(), "Invalid index %d!", index);
|
|
|
|
return _axisValues[index];
|
|
}
|
|
|
|
bool Joystick::isButtonDown(int index) const
|
|
{
|
|
Assertion(index >= 0 && index < numButtons(), "Invalid index %d!", index);
|
|
|
|
return _button[index].DownTimestamp.isValid();
|
|
}
|
|
|
|
float Joystick::getButtonDownTime(int index) const
|
|
{
|
|
Assertion(index >= 0 && index < numButtons(), "Invalid index %d!", index);
|
|
|
|
if (_button[index].DownTimestamp.isValid())
|
|
{
|
|
auto diff = ui_timestamp_since(_button[index].DownTimestamp);
|
|
|
|
return static_cast<float>(diff) / MILLISECONDS_PER_SECOND;
|
|
}
|
|
|
|
return 0.0f;
|
|
}
|
|
|
|
int Joystick::getButtonDownCount(int index, bool reset)
|
|
{
|
|
Assertion(index >= 0 && index < numButtons(), "Invalid index %d!", index);
|
|
|
|
auto val = _button[index].DownCount;
|
|
|
|
if (reset)
|
|
{
|
|
_button[index].DownCount = 0;
|
|
}
|
|
|
|
return val;
|
|
}
|
|
|
|
coord2d Joystick::getBall(int index) const
|
|
{
|
|
Assertion(index >= 0 && index < numBalls(), "Invalid index %d!", index);
|
|
|
|
return _ballValues[index];
|
|
}
|
|
|
|
HatPosition Joystick::getHatPosition(int index) const
|
|
{
|
|
Assertion(index >= 0 && index < numHats(), "Invalid index %d!", index);
|
|
|
|
return _hat[index].Value;
|
|
}
|
|
|
|
int Joystick::getHatDownCount(int index, HatPosition pos, bool ext, bool reset) {
|
|
Assertion(index >= 0 && index < numHats(), "Invalid index %d!", index);
|
|
|
|
int val;
|
|
|
|
if (pos == HAT_CENTERED) {
|
|
return 0;
|
|
}
|
|
|
|
if (ext) {
|
|
// Use 8-position
|
|
val = _hat[index].DownCount8[pos];
|
|
|
|
if (reset) {
|
|
_hat[index].DownCount8[pos] = 0;
|
|
}
|
|
} else {
|
|
// Use 4-position
|
|
val = _hat[index].DownCount4[pos];
|
|
|
|
if (reset) {
|
|
_hat[index].DownCount4[pos] = 0;
|
|
}
|
|
}
|
|
|
|
return val;
|
|
}
|
|
|
|
float Joystick::getHatDownTime(int index, HatPosition pos, bool ext) const
|
|
{
|
|
Assertion(index >= 0 && index < numHats(), "Invalid index %d!", index);
|
|
|
|
if (pos == HAT_CENTERED) {
|
|
return 0.0f;
|
|
}
|
|
|
|
UI_TIMESTAMP val;
|
|
|
|
if (ext) {
|
|
// Use 8-position
|
|
val = _hat[index].DownTimestamp8[pos];
|
|
|
|
} else {
|
|
// Use 4-position
|
|
val = _hat[index].DownTimestamp4[pos];
|
|
}
|
|
|
|
if (!val.isValid()) {
|
|
return 0.0f;
|
|
}
|
|
|
|
auto diff = ui_timestamp_since(val);
|
|
|
|
return static_cast<float>(diff) / MILLISECONDS_PER_SECOND;
|
|
}
|
|
|
|
int Joystick::numAxes() const
|
|
{
|
|
return static_cast<int>(_axisValues.size());
|
|
}
|
|
|
|
int Joystick::numBalls() const
|
|
{
|
|
return static_cast<int>(_ballValues.size());
|
|
}
|
|
|
|
int Joystick::numButtons() const
|
|
{
|
|
return static_cast<int>(_button.size());
|
|
}
|
|
|
|
int Joystick::numHats() const
|
|
{
|
|
return static_cast<int>(_hat.size());
|
|
}
|
|
|
|
SCP_string Joystick::getGUID() const
|
|
{
|
|
return _guidStr;
|
|
}
|
|
|
|
SCP_string Joystick::getName() const
|
|
{
|
|
return _name;
|
|
}
|
|
|
|
SDL_JoystickID Joystick::getID() const
|
|
{
|
|
return _id;
|
|
}
|
|
|
|
void Joystick::fillValues()
|
|
{
|
|
_name.assign(SDL_JoystickName(_joystick));
|
|
_guidStr = getJoystickGUID(_joystick);
|
|
_id = SDL_JoystickInstanceID(_joystick);
|
|
_isHaptic = SDL_JoystickIsHaptic(_joystick);
|
|
_isGamepad = SDL_IsGameController(_device_id) == SDL_TRUE;
|
|
|
|
// Initialize values of the axes
|
|
auto numSticks = SDL_JoystickNumAxes(_joystick);
|
|
if (numSticks >= 0) {
|
|
_axisValues.resize(static_cast<size_t>(numSticks));
|
|
for (auto i = 0; i < numSticks; ++i) {
|
|
_axisValues[i] = SDL_JoystickGetAxis(_joystick, i);
|
|
}
|
|
|
|
} else {
|
|
_axisValues.resize(0);
|
|
mprintf(("Failed to get number of axes for joystick %s: %s\n", _name.c_str(), SDL_GetError()));
|
|
}
|
|
|
|
// Initialize ball values
|
|
auto ballNum = SDL_JoystickNumBalls(_joystick);
|
|
if (ballNum >= 0) {
|
|
_ballValues.resize(static_cast<size_t>(ballNum));
|
|
|
|
for (auto i = 0; i < ballNum; ++i) {
|
|
coord2d coord;
|
|
if (SDL_JoystickGetBall(_joystick, i, &coord.x, &coord.y)) {
|
|
mprintf(("Failed to get ball %d value for joystick %s: %s\n", i, _name.c_str(), SDL_GetError()));
|
|
}
|
|
}
|
|
|
|
} else {
|
|
mprintf(("Failed to get number of ball axes for joystick %s: %s\n", _name.c_str(), SDL_GetError()));
|
|
_ballValues.resize(0);
|
|
}
|
|
|
|
// Initialize buttons
|
|
auto buttonNum = SDL_JoystickNumButtons(_joystick);
|
|
if (buttonNum >= 0) {
|
|
_button.resize(static_cast<size_t>(buttonNum));
|
|
for (auto i = 0; i < buttonNum; ++i) {
|
|
if (SDL_JoystickGetButton(_joystick, i) == 1) {
|
|
_button[i].DownTimestamp = ui_timestamp();
|
|
|
|
} else {
|
|
_button[i].DownTimestamp = UI_TIMESTAMP::invalid();
|
|
}
|
|
}
|
|
|
|
} else {
|
|
_button.resize(0);
|
|
mprintf(("Failed to get number of buttons for joystick %s: %s\n", _name.c_str(), SDL_GetError()));
|
|
}
|
|
|
|
// Initialize hats
|
|
auto hatNum = SDL_JoystickNumHats(_joystick);
|
|
if (hatNum >= 0) {
|
|
_hat.resize(static_cast<size_t>(hatNum));
|
|
for (auto i = 0; i < hatNum; ++i) {
|
|
std::bitset<4> hatset = SDL_JoystickGetHat(_joystick, i);
|
|
auto hatval = convertSDLHat(SDL_JoystickGetHat(_joystick, i));
|
|
_hat[i].Value = hatval;
|
|
|
|
// Reset timestampts
|
|
for (auto j = 0; j < 4; ++j) {
|
|
_hat[i].DownTimestamp4[j] = UI_TIMESTAMP::invalid();
|
|
}
|
|
for (auto j = 0; j < 8; ++j) {
|
|
_hat[i].DownTimestamp8[j] = UI_TIMESTAMP::invalid();
|
|
}
|
|
|
|
if (_hat[i].Value != HAT_CENTERED) {
|
|
// Set the 4-pos timestamp(s)
|
|
if ((hatset[HAT_DOWN])) {
|
|
_hat[i].DownTimestamp4[HAT_DOWN] = ui_timestamp();
|
|
}
|
|
if ((hatset[HAT_UP])) {
|
|
_hat[i].DownTimestamp4[HAT_UP] = ui_timestamp();
|
|
}
|
|
if ((hatset[HAT_LEFT])) {
|
|
_hat[i].DownTimestamp4[HAT_LEFT] = ui_timestamp();
|
|
}
|
|
if ((hatset[HAT_RIGHT])) {
|
|
_hat[i].DownTimestamp4[HAT_RIGHT] = ui_timestamp();
|
|
}
|
|
|
|
// Set the 8-pos timestamp
|
|
_hat[i].DownTimestamp8[hatval] = ui_timestamp();
|
|
}
|
|
}
|
|
} else {
|
|
_hat.resize(0);
|
|
mprintf(("Failed to get number of hats for joystick %s: %s", _name.c_str(), SDL_GetError()));
|
|
}
|
|
}
|
|
|
|
SDL_Joystick *Joystick::getDevice()
|
|
{
|
|
return _joystick;
|
|
}
|
|
|
|
void Joystick::handleJoyEvent(const SDL_Event &evt)
|
|
{
|
|
switch (evt.type)
|
|
{
|
|
case SDL_JOYAXISMOTION:
|
|
handleAxisEvent(evt.jaxis);
|
|
break;
|
|
case SDL_JOYBALLMOTION:
|
|
handleBallEvent(evt.jball);
|
|
break;
|
|
case SDL_JOYBUTTONDOWN:
|
|
case SDL_JOYBUTTONUP:
|
|
handleButtonEvent(evt.jbutton);
|
|
break;
|
|
case SDL_JOYHATMOTION:
|
|
handleHatEvent(evt.jhat);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Joystick::handleAxisEvent(const SDL_JoyAxisEvent &evt)
|
|
{
|
|
auto axis = evt.axis;
|
|
|
|
Assertion(axis < numAxes(), "SDL event contained invalid axis index!");
|
|
|
|
_axisValues[axis] = evt.value;
|
|
}
|
|
|
|
void Joystick::handleButtonEvent(const SDL_JoyButtonEvent &evt)
|
|
{
|
|
auto button = evt.button;
|
|
|
|
Assertion(button < numButtons(), "SDL event contained invalid button index!");
|
|
|
|
auto down = evt.state == SDL_PRESSED;
|
|
|
|
_button[button].DownTimestamp = down ? ui_timestamp() : UI_TIMESTAMP::invalid();
|
|
|
|
if (down)
|
|
{
|
|
++_button[button].DownCount;
|
|
}
|
|
}
|
|
|
|
void Joystick::handleHatEvent(const SDL_JoyHatEvent &evt)
|
|
{
|
|
auto hat = evt.hat;
|
|
|
|
Assertion(hat < numHats(), "SDL event contained invalid hat index!");
|
|
|
|
std::bitset<4> hatset = evt.value;
|
|
auto hatpos = convertSDLHat(evt.value);
|
|
|
|
// Set current values
|
|
_hat[hat].Value = hatpos;
|
|
|
|
// Reset inactive hat positions
|
|
for (auto i = 0; i < 4; ++i) {
|
|
if (!hatset[i]) {
|
|
_hat[hat].DownTimestamp4[i] = UI_TIMESTAMP::invalid();
|
|
}
|
|
}
|
|
for (auto i = 0; i < 8; ++i) {
|
|
if (i != hatpos) {
|
|
_hat[hat].DownTimestamp8[i] = UI_TIMESTAMP::invalid();
|
|
}
|
|
}
|
|
|
|
if (hatpos != HAT_CENTERED) {
|
|
// Set the 4-pos timestamps and down counts if the timestamp is not set
|
|
if ((hatset[HAT_DOWN]) && (!_hat[hat].DownTimestamp4[HAT_DOWN].isValid())) {
|
|
_hat[hat].DownTimestamp4[HAT_DOWN] = ui_timestamp();
|
|
++_hat[hat].DownCount4[HAT_DOWN];
|
|
}
|
|
if ((hatset[HAT_UP]) && (!_hat[hat].DownTimestamp4[HAT_UP].isValid())) {
|
|
_hat[hat].DownTimestamp4[HAT_UP] = ui_timestamp();
|
|
++_hat[hat].DownCount4[HAT_UP];
|
|
}
|
|
if ((hatset[HAT_LEFT]) && (!_hat[hat].DownTimestamp4[HAT_LEFT].isValid())) {
|
|
_hat[hat].DownTimestamp4[HAT_LEFT] = ui_timestamp();
|
|
++_hat[hat].DownCount4[HAT_LEFT];
|
|
}
|
|
if ((hatset[HAT_RIGHT]) && (!_hat[hat].DownTimestamp4[HAT_RIGHT].isValid())) {
|
|
_hat[hat].DownTimestamp4[HAT_RIGHT] = ui_timestamp();
|
|
++_hat[hat].DownCount4[HAT_RIGHT];
|
|
}
|
|
|
|
// Set the 8-pos timestamp and down count
|
|
_hat[hat].DownTimestamp8[hatpos] = ui_timestamp();
|
|
++_hat[hat].DownCount8[hatpos];
|
|
}
|
|
}
|
|
|
|
void Joystick::handleBallEvent(const SDL_JoyBallEvent &evt)
|
|
{
|
|
auto ball = evt.ball;
|
|
|
|
Assertion(ball < numBalls(), "SDL event contained invalid ball index!");
|
|
|
|
coord2d newVal;
|
|
newVal.x = evt.xrel;
|
|
newVal.y = evt.yrel;
|
|
|
|
_ballValues[ball] = newVal;
|
|
}
|
|
|
|
void Joystick::printInfo() {
|
|
mprintf((" Joystick name: %s\n", getName().c_str()));
|
|
mprintf((" Joystick GUID: %s\n", getGUID().c_str()));
|
|
mprintf((" Joystick ID: %d\n", getID()));
|
|
mprintf((" Joystick device ID: %d\n", _device_id));
|
|
}
|
|
|
|
json_t* Joystick::getJSON() {
|
|
json_t* object;
|
|
|
|
object = json_pack("{s:s, s:s, s:i, s:i, s:i, s:i, s:i, s:i, s:b}",
|
|
"name", getName().c_str(), // s:s
|
|
"guid", getGUID().c_str(), // s:s
|
|
"id", static_cast<int>( getID() ), // s:i
|
|
"device", _device_id, // s:i
|
|
"num_axes", numAxes(), // s:i
|
|
"num_balls", numBalls(), // s:i
|
|
"num_buttons", numButtons(), // s:i
|
|
"num_hats", numHats(), // s:i
|
|
"is_haptic", _isHaptic // s:b
|
|
);
|
|
|
|
return object;
|
|
}
|
|
|
|
int Joystick::getDeviceId() const {
|
|
return _device_id;
|
|
}
|
|
|
|
bool init(bool no_register)
|
|
{
|
|
using namespace os::events;
|
|
|
|
if (initialized)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
mprintf(("Initializing Joystick...\n"));
|
|
|
|
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) < 0)
|
|
{
|
|
mprintf((" Could not initialize joystick: %s\n", SDL_GetError()));
|
|
return false;
|
|
}
|
|
|
|
// enable event processing of the joystick
|
|
if ((SDL_JoystickEventState(SDL_ENABLE)) != SDL_ENABLE)
|
|
{
|
|
mprintf((" ERROR: Unable to initialize joystick event processing!\n"));
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
|
return false;
|
|
}
|
|
|
|
if (SDL_NumJoysticks() < 1)
|
|
{
|
|
mprintf((" No joysticks found\n"));
|
|
}
|
|
|
|
// Get the initial list of connected joysticks
|
|
enumerateJoysticks(joysticks);
|
|
|
|
if (no_register) {
|
|
// bail before registering anything
|
|
return false;
|
|
}
|
|
|
|
// Register all the event handlers
|
|
addEventListener(SDL_JOYAXISMOTION, DEFAULT_LISTENER_WEIGHT, axis_event_handler);
|
|
addEventListener(SDL_JOYBALLMOTION, DEFAULT_LISTENER_WEIGHT, ball_event_handler);
|
|
|
|
addEventListener(SDL_JOYBUTTONDOWN, DEFAULT_LISTENER_WEIGHT, button_event_handler);
|
|
addEventListener(SDL_JOYBUTTONUP, DEFAULT_LISTENER_WEIGHT, button_event_handler);
|
|
|
|
addEventListener(SDL_JOYHATMOTION, DEFAULT_LISTENER_WEIGHT, hat_event_handler);
|
|
|
|
addEventListener(SDL_JOYDEVICEADDED, DEFAULT_LISTENER_WEIGHT, device_event_handler);
|
|
addEventListener(SDL_JOYDEVICEREMOVED, DEFAULT_LISTENER_WEIGHT, device_event_handler);
|
|
|
|
// Search for the correct stick
|
|
if (Using_in_game_options)
|
|
{
|
|
// The new options system is in use
|
|
setPlayerJoystick(JoystickOption->getValue(), CID_JOY0);
|
|
setPlayerJoystick(JoystickOption1->getValue(), CID_JOY1);
|
|
setPlayerJoystick(JoystickOption2->getValue(), CID_JOY2);
|
|
setPlayerJoystick(JoystickOption3->getValue(), CID_JOY3);
|
|
}
|
|
else
|
|
{
|
|
// Fall back to the legacy config values
|
|
for (auto& stick : joysticks)
|
|
{
|
|
for (short i = CID_JOY0; i < CID_JOY_MAX; ++i)
|
|
{
|
|
if (isPlayerJoystick(stick.get(), i))
|
|
{
|
|
// Joystick found
|
|
setPlayerJoystick(stick.get(), i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool used = false;
|
|
for (const auto pJoy : pJoystick) {
|
|
if (pJoy != nullptr) {
|
|
used = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!used) {
|
|
mprintf((" No joystick is being used.\n"));
|
|
}
|
|
|
|
initialized = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
size_t getJoystickCount()
|
|
{
|
|
return joysticks.size();
|
|
}
|
|
|
|
Joystick *getJoystick(size_t index)
|
|
{
|
|
Assertion(index < getJoystickCount(), "Invalid joystick index " SIZE_T_ARG "!", index);
|
|
|
|
return joysticks[index].get();
|
|
}
|
|
|
|
Joystick *getPlayerJoystick(short cid)
|
|
{
|
|
if ((cid >= CID_JOY0) && (cid < CID_JOY_MAX))
|
|
{
|
|
return pJoystick[cid];
|
|
}
|
|
else
|
|
{
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
int getPlayerJoystickCount() {
|
|
int count = 0;
|
|
|
|
for (auto pJoy : pJoystick) {
|
|
if (pJoy != nullptr) {
|
|
count++;
|
|
}
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
void shutdown()
|
|
{
|
|
joy_ff_shutdown();
|
|
|
|
initialized = false;
|
|
std::for_each(pJoystick.begin(), pJoystick.end(), [](Joystick*& pJoy){ pJoy = nullptr; });
|
|
|
|
// Automatically frees joystick resources
|
|
joysticks.clear();
|
|
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
|
}
|
|
|
|
json_t* getJsonArray() {
|
|
// Do a full init of the SDL_JOYSTICK systems
|
|
init();
|
|
|
|
json_t* array = json_array();
|
|
|
|
// Get the JSON info of each detected joystick and attach it to array
|
|
for (auto& joystick : joysticks) {
|
|
json_t* object = joystick->getJSON();
|
|
|
|
if (object != nullptr) {
|
|
json_array_append_new(array, object);
|
|
}
|
|
}
|
|
|
|
// Do a full de-init of the SDL_JOYSTICK systems
|
|
shutdown();
|
|
|
|
return array;
|
|
}
|
|
|
|
void printJoyJSON() {
|
|
// Create root
|
|
json_t* root = json_object();
|
|
|
|
// Get Joystick data as JSON array
|
|
json_t* array = getJsonArray();
|
|
|
|
// Attach array to root
|
|
json_object_set_new(root, "joysticks", array);
|
|
|
|
// Dump to STDOUT
|
|
json_dumpf(root, stdout, JSON_INDENT(4));
|
|
|
|
shutdown();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Compatibility for the rest of the engine follows
|
|
|
|
int joystick_read_raw_axis(short cid, int num_axes, int *axis)
|
|
{
|
|
int i;
|
|
|
|
auto current = io::joystick::getPlayerJoystick(cid);
|
|
if (!initialized || current == nullptr)
|
|
{
|
|
// fake a return value so that controlconfig doesn't get freaky with no joystick
|
|
for (i = 0; i < num_axes; i++)
|
|
{
|
|
axis[i] = 32768;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
Assert(num_axes <= JOY_NUM_AXES);
|
|
|
|
for (i = 0; i < num_axes; i++)
|
|
{
|
|
if (i < current->numAxes())
|
|
{
|
|
axis[i] = current->getAxis(i) + 32768;
|
|
} else
|
|
{
|
|
axis[i] = 32768;
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
float joy_down_time(const CC_bind &bind)
|
|
{
|
|
int btn = bind.get_btn();
|
|
if (btn < 0) return 0.f;
|
|
|
|
auto current = io::joystick::getPlayerJoystick(bind.get_cid());
|
|
|
|
if (current == nullptr)
|
|
{
|
|
return 0.0f;
|
|
}
|
|
|
|
if (btn >= JOY_TOTAL_BUTTONS || (btn >= current->numButtons() && btn < JOY_NUM_BUTTONS))
|
|
{
|
|
// Not a valid button
|
|
return 0.f;
|
|
|
|
}
|
|
else if (btn >= JOY_NUM_BUTTONS)
|
|
{
|
|
// Is hat
|
|
if (current->numHats() > 0) {
|
|
return current->getHatDownTime(0, hatBtnToEnum(btn), false);
|
|
} else {
|
|
// Don't have any hats to query
|
|
return 0.0f;
|
|
}
|
|
|
|
} // Else, Is a button
|
|
|
|
return current->getButtonDownTime(btn);
|
|
}
|
|
|
|
int joy_down_count(const CC_bind &bind, int reset_count)
|
|
{
|
|
int btn = bind.get_btn();
|
|
if (btn < 0) return 0;
|
|
|
|
auto current = io::joystick::getPlayerJoystick(bind.get_cid());
|
|
|
|
if (current == nullptr)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (btn >= JOY_TOTAL_BUTTONS || (btn >= current->numButtons() && btn < JOY_NUM_BUTTONS))
|
|
{
|
|
// Not a valid button
|
|
return 0;
|
|
|
|
}
|
|
else if (btn >= JOY_NUM_BUTTONS)
|
|
{
|
|
// Is hat
|
|
if (current->numHats() > 0) {
|
|
return current->getHatDownCount(0, hatBtnToEnum(btn), false, reset_count != 0);
|
|
} else {
|
|
// Don't have any hats to query
|
|
return 0;
|
|
}
|
|
|
|
} // Else, is a button
|
|
|
|
return current->getButtonDownCount(btn, reset_count != 0);
|
|
}
|
|
|
|
int joy_down(const CC_bind &bind)
|
|
{
|
|
return joy_down_time(bind) > 0.0f;
|
|
}
|
|
|
|
bool joy_present(short cid) {
|
|
if ((cid < CID_JOY0) || (cid >= CID_JOY_MAX)) {
|
|
return false;
|
|
}
|
|
|
|
return pJoystick[cid] != nullptr;
|
|
}
|