Logo
Explore Help
Sign In
scp-fs2open/fs2open.github.com
Watch 1
Star 0 Fork 0
mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-11 12:41:47 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
Files
fbfa6253af11a930fa7ebd7791c976fa334de249
fs2open.github.com/code/gamesnd
T
History
taylor 17a5e786a4 (NULL != (int)0); the size and type of NULL is platform and implementation dependant and should only be used for pointers!
fix naughty bug that would set the flyby sound filenames to NULL
2005-10-16 11:19:57 +00:00
..
eventmusic.cpp
tweaky optimization based on the current version of stristr and
2005-08-24 07:20:36 +00:00
eventmusic.h
remove PreProcDefine #includes in FS2
2005-07-13 02:50:53 +00:00
gamesnd.cpp
(NULL != (int)0); the size and type of NULL is platform and implementation dependant and should only be used for pointers!
2005-10-16 11:19:57 +00:00
gamesnd.h
Okay, everything should now work again. :p Still have to do a little more with the asteroids.
2005-09-25 08:25:16 +00:00
Powered by Gitea Version: 28.3.0 Page: 19ms Template: 0ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API