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http://www.hard-light.net/forums/index.php?topic=86317.0 git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10242 387891d4-d844-0410-90c0-e4c51a9137d3
28 lines
875 B
C
28 lines
875 B
C
/*
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* Created by Hassan "Karajorma" Kazmi for the FreeSpace2 Source Code Project.
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* You may not sell or otherwise commercially exploit the source or things you
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* create based on the source.
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*/
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#include "globalincs/pstypes.h"
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#include "globalincs/globals.h"
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#include "globalincs/systemvars.h"
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extern int Directive_wait_time;
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extern bool True_loop_argument_sexps;
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extern bool Fixed_turret_collisions;
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extern bool Damage_impacted_subsystem_first;
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extern bool Cutscene_camera_displays_hud;
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extern bool Alternate_chaining_behavior;
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extern int Default_ship_select_effect;
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extern int Default_weapon_select_effect;
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extern bool Enable_external_shaders;
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extern int Default_detail_level;
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extern bool Full_color_head_anis;
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extern bool Weapons_inherit_parent_collision_group;
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extern bool Flight_controls_follow_eyepoint_orientation;
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extern int FS2NetD_port;
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void mod_table_init();
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