Files
archived-moduleGenerator/libraries/kernel.h
Stephen Miller f3cf28ca61 Minor Fixes (#4)
* Missing space

* Update .gitignore

* oops

* Missed constant

* Regenerate libs

* Remove excess space

* Regenerate

* Swap int for s32
2025-01-13 21:36:00 +02:00

1065 lines
43 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Kernel {
s32 PS4_SYSV_ABI sceKernelGetOpenPsId();
s32 PS4_SYSV_ABI sceCoredumpAttachMemoryRegion();
s32 PS4_SYSV_ABI sceCoredumpAttachMemoryRegionAsUserFile();
s32 PS4_SYSV_ABI sceCoredumpAttachUserFile();
s32 PS4_SYSV_ABI sceCoredumpAttachUserMemoryFile();
s32 PS4_SYSV_ABI sceCoredumpConfigDumpMode();
s32 PS4_SYSV_ABI sceCoredumpDebugTextOut();
s32 PS4_SYSV_ABI sceCoredumpGetStopInfoCpu();
s32 PS4_SYSV_ABI sceCoredumpGetStopInfoGpu();
s32 PS4_SYSV_ABI sceCoredumpGetThreadContextInfo();
s32 PS4_SYSV_ABI sceCoredumpInternalGetThreadContextInfo();
s32 PS4_SYSV_ABI sceCoredumpRegisterCoredumpHandler();
s32 PS4_SYSV_ABI sceCoredumpSetUserDataType();
s32 PS4_SYSV_ABI sceCoredumpUnregisterCoredumpHandler();
s32 PS4_SYSV_ABI sceCoredumpWriteUserData();
s32 PS4_SYSV_ABI Func_9889095293F9BCAA();
s32 PS4_SYSV_ABI __freeze();
s32 PS4_SYSV_ABI sysc_e00();
s32 PS4_SYSV_ABI sysc_s00();
s32 PS4_SYSV_ABI access();
s32 PS4_SYSV_ABI chdir();
s32 PS4_SYSV_ABI dup();
s32 PS4_SYSV_ABI dup2();
s32 PS4_SYSV_ABI ioctl();
s32 PS4_SYSV_ABI lstat();
s32 PS4_SYSV_ABI pipe();
s32 PS4_SYSV_ABI poll();
s32 PS4_SYSV_ABI pthread_cond_setname_np();
s32 PS4_SYSV_ABI pthread_get_user_context_np();
s32 PS4_SYSV_ABI pthread_kill();
s32 PS4_SYSV_ABI pthread_mutex_reltimedlock_np();
s32 PS4_SYSV_ABI pthread_mutex_setname_np();
s32 PS4_SYSV_ABI pthread_resume_user_context_np();
s32 PS4_SYSV_ABI pthread_suspend_user_context_np();
s32 PS4_SYSV_ABI sceKernelDebugRaiseException();
s32 PS4_SYSV_ABI sceKernelDebugRaiseExceptionWithContext();
s32 PS4_SYSV_ABI sceKernelGetFsSandboxRandomWord();
s32 PS4_SYSV_ABI sceKernelGetModuleInfoFromAddr();
s32 PS4_SYSV_ABI sceKernelJitCreateAliasOfSharedMemory();
s32 PS4_SYSV_ABI sceKernelJitCreateSharedMemory();
s32 PS4_SYSV_ABI sceKernelJitMapSharedMemory();
s32 PS4_SYSV_ABI sceKernelOpenSema();
s32 PS4_SYSV_ABI sceKernelSetProcessProperty();
s32 PS4_SYSV_ABI sem_setname();
s32 PS4_SYSV_ABI sigaction();
s32 PS4_SYSV_ABI sigaddset();
s32 PS4_SYSV_ABI sigaltstack();
s32 PS4_SYSV_ABI sigdelset();
s32 PS4_SYSV_ABI sigemptyset();
s32 PS4_SYSV_ABI sigfillset();
s32 PS4_SYSV_ABI sigismember();
s32 PS4_SYSV_ABI signal();
s32 PS4_SYSV_ABI sigprocmask();
s32 PS4_SYSV_ABI sigsuspend();
s32 PS4_SYSV_ABI socketpair();
s32 PS4_SYSV_ABI sysconf();
s32 PS4_SYSV_ABI sceKernelJitGetSharedMemoryInfo();
s32 PS4_SYSV_ABI sceCoredumpDebugForceCoredumpOnAppClose();
s32 PS4_SYSV_ABI sceCoredumpDebugTriggerCoredump();
s32 PS4_SYSV_ABI sceKernelGetSocPowerConsumption();
s32 PS4_SYSV_ABI sceKernelIccGetCountTime();
s32 PS4_SYSV_ABI sceKernelIccGetErrLog();
s32 PS4_SYSV_ABI sceKernelIccGetHwInfo();
s32 PS4_SYSV_ABI sceKernelIccGetSysEventLog();
s32 PS4_SYSV_ABI Func_829822FC6C04D88B();
s32 PS4_SYSV_ABI Func_B95F988A5707A80B();
s32 PS4_SYSV_ABI __elf_phdr_match_addr();
s32 PS4_SYSV_ABI __error();
s32 PS4_SYSV_ABI __inet_ntop();
s32 PS4_SYSV_ABI __inet_pton();
s32 PS4_SYSV_ABI __progname();
s32 PS4_SYSV_ABI __pthread_cleanup_pop_imp();
s32 PS4_SYSV_ABI __pthread_cleanup_push_imp();
s32 PS4_SYSV_ABI __pthread_cxa_finalize();
s32 PS4_SYSV_ABI __sceKernelGetGPI();
s32 PS4_SYSV_ABI __stack_chk_fail();
s32 PS4_SYSV_ABI __stack_chk_guard();
s32 PS4_SYSV_ABI __sys_debug_init();
s32 PS4_SYSV_ABI __sys_dl_get_info();
s32 PS4_SYSV_ABI __sys_dl_get_list();
s32 PS4_SYSV_ABI __sys_dl_get_metadata();
s32 PS4_SYSV_ABI __sys_dynlib_get_info_for_libdbg();
s32 PS4_SYSV_ABI __sys_dynlib_get_info2();
s32 PS4_SYSV_ABI __sys_dynlib_get_list_for_libdbg();
s32 PS4_SYSV_ABI __sys_dynlib_get_list2();
s32 PS4_SYSV_ABI __sys_dynlib_load_prx();
s32 PS4_SYSV_ABI __sys_get_proc_type_info();
s32 PS4_SYSV_ABI __sys_is_development_mode();
s32 PS4_SYSV_ABI __sys_kqueueex();
s32 PS4_SYSV_ABI __sys_namedobj_create();
s32 PS4_SYSV_ABI __sys_namedobj_delete();
s32 PS4_SYSV_ABI __sys_netabort();
s32 PS4_SYSV_ABI __sys_netcontrol();
s32 PS4_SYSV_ABI __sys_netgetiflist();
s32 PS4_SYSV_ABI __sys_netgetsockinfo();
s32 PS4_SYSV_ABI __sys_opmc_disable();
s32 PS4_SYSV_ABI __sys_opmc_enable();
s32 PS4_SYSV_ABI __sys_opmc_get_ctr();
s32 PS4_SYSV_ABI __sys_opmc_get_hw();
s32 PS4_SYSV_ABI __sys_opmc_set_ctl();
s32 PS4_SYSV_ABI __sys_opmc_set_ctr();
s32 PS4_SYSV_ABI __sys_opmc_set_hw();
s32 PS4_SYSV_ABI __sys_osem_close();
s32 PS4_SYSV_ABI __sys_osem_open();
s32 PS4_SYSV_ABI __sys_randomized_path();
s32 PS4_SYSV_ABI __sys_rdup();
s32 PS4_SYSV_ABI __sys_regmgr_call();
s32 PS4_SYSV_ABI __sys_set_uevt();
s32 PS4_SYSV_ABI __sys_socketclose();
s32 PS4_SYSV_ABI __sys_socketex();
s32 PS4_SYSV_ABI __sys_test_debug_rwmem();
s32 PS4_SYSV_ABI __sys_workaround8849();
s32 PS4_SYSV_ABI __tls_get_addr();
s32 PS4_SYSV_ABI __Ux86_64_setcontext();
s32 PS4_SYSV_ABI _accept();
s32 PS4_SYSV_ABI _bind();
s32 PS4_SYSV_ABI _close();
s32 PS4_SYSV_ABI _connect();
s32 PS4_SYSV_ABI _dup2();
s32 PS4_SYSV_ABI _execve();
s32 PS4_SYSV_ABI _execvpe();
s32 PS4_SYSV_ABI _exit();
s32 PS4_SYSV_ABI _fcntl();
s32 PS4_SYSV_ABI _fpathconf();
s32 PS4_SYSV_ABI _fstat();
s32 PS4_SYSV_ABI _fstatfs();
s32 PS4_SYSV_ABI _getdirentries();
s32 PS4_SYSV_ABI _getpeername();
s32 PS4_SYSV_ABI _getsockname();
s32 PS4_SYSV_ABI _getsockopt();
s32 PS4_SYSV_ABI _ioctl();
s32 PS4_SYSV_ABI _is_signal_return();
s32 PS4_SYSV_ABI _listen();
s32 PS4_SYSV_ABI _nanosleep();
s32 PS4_SYSV_ABI _open();
s32 PS4_SYSV_ABI _openat();
s32 PS4_SYSV_ABI _read();
s32 PS4_SYSV_ABI _readv();
s32 PS4_SYSV_ABI _recvfrom();
s32 PS4_SYSV_ABI _recvmsg();
s32 PS4_SYSV_ABI _sceKernelRtldSetApplicationHeapAPI();
s32 PS4_SYSV_ABI _sceKernelRtldThreadAtexitDecrement();
s32 PS4_SYSV_ABI _sceKernelRtldThreadAtexitIncrement();
s32 PS4_SYSV_ABI _sceKernelSetThreadAtexitCount();
s32 PS4_SYSV_ABI _sceKernelSetThreadAtexitReport();
s32 PS4_SYSV_ABI _sceKernelSetThreadDtors();
s32 PS4_SYSV_ABI _sendmsg();
s32 PS4_SYSV_ABI _sendto();
s32 PS4_SYSV_ABI _setsockopt();
s32 PS4_SYSV_ABI _sigaction();
s32 PS4_SYSV_ABI _sigintr();
s32 PS4_SYSV_ABI _sigprocmask();
s32 PS4_SYSV_ABI _sigsuspend();
s32 PS4_SYSV_ABI _umtx_op();
s32 PS4_SYSV_ABI _wait4();
s32 PS4_SYSV_ABI _write();
s32 PS4_SYSV_ABI _writev();
s32 PS4_SYSV_ABI accept();
s32 PS4_SYSV_ABI amd64_set_fsbase();
s32 PS4_SYSV_ABI bind();
s32 PS4_SYSV_ABI blockpool_batch();
s32 PS4_SYSV_ABI blockpool_map();
s32 PS4_SYSV_ABI blockpool_open();
s32 PS4_SYSV_ABI blockpool_unmap();
s32 PS4_SYSV_ABI chflags();
s32 PS4_SYSV_ABI chmod();
s32 PS4_SYSV_ABI clock_getres();
s32 PS4_SYSV_ABI clock_gettime();
s32 PS4_SYSV_ABI clock_settime();
s32 PS4_SYSV_ABI close();
s32 PS4_SYSV_ABI connect();
s32 PS4_SYSV_ABI cpuset_getaffinity();
s32 PS4_SYSV_ABI cpuset_getid();
s32 PS4_SYSV_ABI cpuset_setaffinity();
s32 PS4_SYSV_ABI creat();
s32 PS4_SYSV_ABI dlclose();
s32 PS4_SYSV_ABI dlerror();
s32 PS4_SYSV_ABI dlopen();
s32 PS4_SYSV_ABI dlsym();
s32 PS4_SYSV_ABI dynlib_get_obj_member();
s32 PS4_SYSV_ABI environ();
s32 PS4_SYSV_ABI errno();
s32 PS4_SYSV_ABI execv();
s32 PS4_SYSV_ABI execve();
s32 PS4_SYSV_ABI execvp();
s32 PS4_SYSV_ABI fchflags();
s32 PS4_SYSV_ABI fchmod();
s32 PS4_SYSV_ABI fcntl();
s32 PS4_SYSV_ABI fdatasync();
s32 PS4_SYSV_ABI flock();
s32 PS4_SYSV_ABI fstat();
s32 PS4_SYSV_ABI fsync();
s32 PS4_SYSV_ABI ftruncate();
s32 PS4_SYSV_ABI futimes();
s32 PS4_SYSV_ABI get_authinfo();
s32 PS4_SYSV_ABI get_module_info_list();
s32 PS4_SYSV_ABI get_page_table_stats();
s32 PS4_SYSV_ABI get_sdk_compiled_version();
s32 PS4_SYSV_ABI get_self_auth_info();
s32 PS4_SYSV_ABI get_vm_map_timestamp();
s32 PS4_SYSV_ABI getargc();
s32 PS4_SYSV_ABI getargv();
s32 PS4_SYSV_ABI getcontext();
s32 PS4_SYSV_ABI getdents();
s32 PS4_SYSV_ABI getdirentries();
s32 PS4_SYSV_ABI getdtablesize();
s32 PS4_SYSV_ABI getegid();
s32 PS4_SYSV_ABI geteuid();
s32 PS4_SYSV_ABI getgid();
s32 PS4_SYSV_ABI getgroups();
s32 PS4_SYSV_ABI getitimer();
s32 PS4_SYSV_ABI getlogin();
s32 PS4_SYSV_ABI getlogin_r();
s32 PS4_SYSV_ABI getpagesize();
s32 PS4_SYSV_ABI getpeername();
s32 PS4_SYSV_ABI getpid();
s32 PS4_SYSV_ABI getppid();
s32 PS4_SYSV_ABI getpriority();
s32 PS4_SYSV_ABI getrlimit();
s32 PS4_SYSV_ABI getrusage();
s32 PS4_SYSV_ABI getsid();
s32 PS4_SYSV_ABI getsockname();
s32 PS4_SYSV_ABI getsockopt();
s32 PS4_SYSV_ABI gettimeofday();
s32 PS4_SYSV_ABI getuid();
s32 PS4_SYSV_ABI htonl();
s32 PS4_SYSV_ABI htons();
s32 PS4_SYSV_ABI inet_ntop();
s32 PS4_SYSV_ABI inet_pton();
s32 PS4_SYSV_ABI ipmimgr_call();
s32 PS4_SYSV_ABI is_in_sandbox();
s32 PS4_SYSV_ABI issetugid();
s32 PS4_SYSV_ABI kevent();
s32 PS4_SYSV_ABI kill();
s32 PS4_SYSV_ABI kqueue();
s32 PS4_SYSV_ABI ksem_close();
s32 PS4_SYSV_ABI ksem_destroy();
s32 PS4_SYSV_ABI ksem_getvalue();
s32 PS4_SYSV_ABI ksem_init();
s32 PS4_SYSV_ABI ksem_open();
s32 PS4_SYSV_ABI ksem_post();
s32 PS4_SYSV_ABI ksem_timedwait();
s32 PS4_SYSV_ABI ksem_trywait();
s32 PS4_SYSV_ABI ksem_unlink();
s32 PS4_SYSV_ABI ksem_wait();
s32 PS4_SYSV_ABI ktimer_create();
s32 PS4_SYSV_ABI ktimer_delete();
s32 PS4_SYSV_ABI ktimer_getoverrun();
s32 PS4_SYSV_ABI ktimer_gettime();
s32 PS4_SYSV_ABI ktimer_settime();
s32 PS4_SYSV_ABI listen();
s32 PS4_SYSV_ABI lseek();
s32 PS4_SYSV_ABI madvise();
s32 PS4_SYSV_ABI mdbg_service();
s32 PS4_SYSV_ABI mincore();
s32 PS4_SYSV_ABI mkdir();
s32 PS4_SYSV_ABI mlock();
s32 PS4_SYSV_ABI mlockall();
s32 PS4_SYSV_ABI mmap();
s32 PS4_SYSV_ABI mprotect();
s32 PS4_SYSV_ABI msync();
s32 PS4_SYSV_ABI munlock();
s32 PS4_SYSV_ABI munlockall();
s32 PS4_SYSV_ABI munmap();
s32 PS4_SYSV_ABI nanosleep();
s32 PS4_SYSV_ABI ntohl();
s32 PS4_SYSV_ABI ntohs();
s32 PS4_SYSV_ABI open();
s32 PS4_SYSV_ABI pause();
s32 PS4_SYSV_ABI physhm_open();
s32 PS4_SYSV_ABI physhm_unlink();
s32 PS4_SYSV_ABI pread();
s32 PS4_SYSV_ABI preadv();
s32 PS4_SYSV_ABI profil();
s32 PS4_SYSV_ABI pselect();
s32 PS4_SYSV_ABI pthread_atfork();
s32 PS4_SYSV_ABI pthread_attr_destroy();
s32 PS4_SYSV_ABI pthread_attr_get_np();
s32 PS4_SYSV_ABI pthread_attr_getaffinity_np();
s32 PS4_SYSV_ABI pthread_attr_getdetachstate();
s32 PS4_SYSV_ABI pthread_attr_getguardsize();
s32 PS4_SYSV_ABI pthread_attr_getinheritsched();
s32 PS4_SYSV_ABI pthread_attr_getschedparam();
s32 PS4_SYSV_ABI pthread_attr_getschedpolicy();
s32 PS4_SYSV_ABI pthread_attr_getscope();
s32 PS4_SYSV_ABI pthread_attr_getstack();
s32 PS4_SYSV_ABI pthread_attr_getstackaddr();
s32 PS4_SYSV_ABI pthread_attr_getstacksize();
s32 PS4_SYSV_ABI pthread_attr_init();
s32 PS4_SYSV_ABI pthread_attr_setaffinity_np();
s32 PS4_SYSV_ABI pthread_attr_setcreatesuspend_np();
s32 PS4_SYSV_ABI pthread_attr_setdetachstate();
s32 PS4_SYSV_ABI pthread_attr_setguardsize();
s32 PS4_SYSV_ABI pthread_attr_setinheritsched();
s32 PS4_SYSV_ABI pthread_attr_setschedparam();
s32 PS4_SYSV_ABI pthread_attr_setschedpolicy();
s32 PS4_SYSV_ABI pthread_attr_setscope();
s32 PS4_SYSV_ABI pthread_attr_setstack();
s32 PS4_SYSV_ABI pthread_attr_setstackaddr();
s32 PS4_SYSV_ABI pthread_attr_setstacksize();
s32 PS4_SYSV_ABI pthread_barrier_destroy();
s32 PS4_SYSV_ABI pthread_barrier_init();
s32 PS4_SYSV_ABI pthread_barrier_setname_np();
s32 PS4_SYSV_ABI pthread_barrier_wait();
s32 PS4_SYSV_ABI pthread_barrierattr_destroy();
s32 PS4_SYSV_ABI pthread_barrierattr_getpshared();
s32 PS4_SYSV_ABI pthread_barrierattr_init();
s32 PS4_SYSV_ABI pthread_barrierattr_setpshared();
s32 PS4_SYSV_ABI pthread_cancel();
s32 PS4_SYSV_ABI pthread_cleanup_pop();
s32 PS4_SYSV_ABI pthread_cleanup_push();
s32 PS4_SYSV_ABI pthread_cond_broadcast();
s32 PS4_SYSV_ABI pthread_cond_destroy();
s32 PS4_SYSV_ABI pthread_cond_init();
s32 PS4_SYSV_ABI pthread_cond_reltimedwait_np();
s32 PS4_SYSV_ABI pthread_cond_signal();
s32 PS4_SYSV_ABI pthread_cond_signalto_np();
s32 PS4_SYSV_ABI pthread_cond_timedwait();
s32 PS4_SYSV_ABI pthread_cond_wait();
s32 PS4_SYSV_ABI pthread_condattr_destroy();
s32 PS4_SYSV_ABI pthread_condattr_getclock();
s32 PS4_SYSV_ABI pthread_condattr_getpshared();
s32 PS4_SYSV_ABI pthread_condattr_init();
s32 PS4_SYSV_ABI pthread_condattr_setclock();
s32 PS4_SYSV_ABI pthread_condattr_setpshared();
s32 PS4_SYSV_ABI pthread_create();
s32 PS4_SYSV_ABI pthread_create_name_np();
s32 PS4_SYSV_ABI pthread_detach();
s32 PS4_SYSV_ABI pthread_equal();
s32 PS4_SYSV_ABI pthread_exit();
s32 PS4_SYSV_ABI pthread_get_specificarray_np();
s32 PS4_SYSV_ABI pthread_getaffinity_np();
s32 PS4_SYSV_ABI pthread_getconcurrency();
s32 PS4_SYSV_ABI pthread_getcpuclockid();
s32 PS4_SYSV_ABI pthread_getname_np();
s32 PS4_SYSV_ABI pthread_getprio();
s32 PS4_SYSV_ABI pthread_getschedparam();
s32 PS4_SYSV_ABI pthread_getspecific();
s32 PS4_SYSV_ABI pthread_getstack_np();
s32 PS4_SYSV_ABI pthread_getthreadid_np();
s32 PS4_SYSV_ABI pthread_join();
s32 PS4_SYSV_ABI pthread_key_create();
s32 PS4_SYSV_ABI pthread_key_delete();
s32 PS4_SYSV_ABI pthread_main_np();
s32 PS4_SYSV_ABI pthread_multi_np();
s32 PS4_SYSV_ABI pthread_mutex_destroy();
s32 PS4_SYSV_ABI pthread_mutex_getprioceiling();
s32 PS4_SYSV_ABI pthread_mutex_getspinloops_np();
s32 PS4_SYSV_ABI pthread_mutex_getyieldloops_np();
s32 PS4_SYSV_ABI pthread_mutex_init();
s32 PS4_SYSV_ABI pthread_mutex_init_for_mono();
s32 PS4_SYSV_ABI pthread_mutex_isowned_np();
s32 PS4_SYSV_ABI pthread_mutex_lock();
s32 PS4_SYSV_ABI pthread_mutex_setprioceiling();
s32 PS4_SYSV_ABI pthread_mutex_setspinloops_np();
s32 PS4_SYSV_ABI pthread_mutex_setyieldloops_np();
s32 PS4_SYSV_ABI pthread_mutex_timedlock();
s32 PS4_SYSV_ABI pthread_mutex_trylock();
s32 PS4_SYSV_ABI pthread_mutex_unlock();
s32 PS4_SYSV_ABI pthread_mutexattr_destroy();
s32 PS4_SYSV_ABI pthread_mutexattr_getkind_np();
s32 PS4_SYSV_ABI pthread_mutexattr_getprioceiling();
s32 PS4_SYSV_ABI pthread_mutexattr_getprotocol();
s32 PS4_SYSV_ABI pthread_mutexattr_getpshared();
s32 PS4_SYSV_ABI pthread_mutexattr_gettype();
s32 PS4_SYSV_ABI pthread_mutexattr_init();
s32 PS4_SYSV_ABI pthread_mutexattr_setkind_np();
s32 PS4_SYSV_ABI pthread_mutexattr_setprioceiling();
s32 PS4_SYSV_ABI pthread_mutexattr_setprotocol();
s32 PS4_SYSV_ABI pthread_mutexattr_setpshared();
s32 PS4_SYSV_ABI pthread_mutexattr_settype();
s32 PS4_SYSV_ABI pthread_once();
s32 PS4_SYSV_ABI pthread_rename_np();
s32 PS4_SYSV_ABI pthread_resume_all_np();
s32 PS4_SYSV_ABI pthread_resume_np();
s32 PS4_SYSV_ABI pthread_rwlock_destroy();
s32 PS4_SYSV_ABI pthread_rwlock_init();
s32 PS4_SYSV_ABI pthread_rwlock_rdlock();
s32 PS4_SYSV_ABI pthread_rwlock_reltimedrdlock_np();
s32 PS4_SYSV_ABI pthread_rwlock_reltimedwrlock_np();
s32 PS4_SYSV_ABI pthread_rwlock_setname_np();
s32 PS4_SYSV_ABI pthread_rwlock_timedrdlock();
s32 PS4_SYSV_ABI pthread_rwlock_timedwrlock();
s32 PS4_SYSV_ABI pthread_rwlock_tryrdlock();
s32 PS4_SYSV_ABI pthread_rwlock_trywrlock();
s32 PS4_SYSV_ABI pthread_rwlock_unlock();
s32 PS4_SYSV_ABI pthread_rwlock_wrlock();
s32 PS4_SYSV_ABI pthread_rwlockattr_destroy();
s32 PS4_SYSV_ABI pthread_rwlockattr_getpshared();
s32 PS4_SYSV_ABI pthread_rwlockattr_gettype_np();
s32 PS4_SYSV_ABI pthread_rwlockattr_init();
s32 PS4_SYSV_ABI pthread_rwlockattr_setpshared();
s32 PS4_SYSV_ABI pthread_rwlockattr_settype_np();
s32 PS4_SYSV_ABI pthread_self();
s32 PS4_SYSV_ABI pthread_set_defaultstacksize_np();
s32 PS4_SYSV_ABI pthread_set_name_np();
s32 PS4_SYSV_ABI pthread_set_user_context_np();
s32 PS4_SYSV_ABI pthread_setaffinity_np();
s32 PS4_SYSV_ABI pthread_setcancelstate();
s32 PS4_SYSV_ABI pthread_setcanceltype();
s32 PS4_SYSV_ABI pthread_setconcurrency();
s32 PS4_SYSV_ABI pthread_setprio();
s32 PS4_SYSV_ABI pthread_setschedparam();
s32 PS4_SYSV_ABI pthread_setspecific();
s32 PS4_SYSV_ABI pthread_sigmask();
s32 PS4_SYSV_ABI pthread_single_np();
s32 PS4_SYSV_ABI pthread_spin_destroy();
s32 PS4_SYSV_ABI pthread_spin_init();
s32 PS4_SYSV_ABI pthread_spin_lock();
s32 PS4_SYSV_ABI pthread_spin_trylock();
s32 PS4_SYSV_ABI pthread_spin_unlock();
s32 PS4_SYSV_ABI pthread_suspend_all_np();
s32 PS4_SYSV_ABI pthread_suspend_np();
s32 PS4_SYSV_ABI pthread_switch_add_np();
s32 PS4_SYSV_ABI pthread_switch_delete_np();
s32 PS4_SYSV_ABI pthread_testcancel();
s32 PS4_SYSV_ABI pthread_timedjoin_np();
s32 PS4_SYSV_ABI pthread_yield();
s32 PS4_SYSV_ABI pwrite();
s32 PS4_SYSV_ABI pwritev();
s32 PS4_SYSV_ABI raise();
s32 PS4_SYSV_ABI read();
s32 PS4_SYSV_ABI readv();
s32 PS4_SYSV_ABI recv();
s32 PS4_SYSV_ABI recvfrom();
s32 PS4_SYSV_ABI recvmsg();
s32 PS4_SYSV_ABI rename();
s32 PS4_SYSV_ABI rfork_thread();
s32 PS4_SYSV_ABI rmdir();
s32 PS4_SYSV_ABI rtld_printf();
s32 PS4_SYSV_ABI rtprio_thread();
s32 PS4_SYSV_ABI sceKernelAddCpumodeEvent();
s32 PS4_SYSV_ABI sceKernelAddFileEvent();
s32 PS4_SYSV_ABI sceKernelAddGpuExceptionEvent();
s32 PS4_SYSV_ABI sceKernelAddHRTimerEvent();
s32 PS4_SYSV_ABI sceKernelAddReadEvent();
s32 PS4_SYSV_ABI sceKernelAddTimerEvent();
s32 PS4_SYSV_ABI sceKernelAddUserEvent();
s32 PS4_SYSV_ABI sceKernelAddUserEventEdge();
s32 PS4_SYSV_ABI sceKernelAddWriteEvent();
s32 PS4_SYSV_ABI sceKernelAioCancelRequest();
s32 PS4_SYSV_ABI sceKernelAioCancelRequests();
s32 PS4_SYSV_ABI sceKernelAioDeleteRequest();
s32 PS4_SYSV_ABI sceKernelAioDeleteRequests();
s32 PS4_SYSV_ABI sceKernelAioInitializeImpl();
s32 PS4_SYSV_ABI sceKernelAioInitializeParam();
s32 PS4_SYSV_ABI sceKernelAioPollRequest();
s32 PS4_SYSV_ABI sceKernelAioPollRequests();
s32 PS4_SYSV_ABI sceKernelAioSetParam();
s32 PS4_SYSV_ABI sceKernelAioSubmitReadCommands();
s32 PS4_SYSV_ABI sceKernelAioSubmitReadCommandsMultiple();
s32 PS4_SYSV_ABI sceKernelAioSubmitWriteCommands();
s32 PS4_SYSV_ABI sceKernelAioSubmitWriteCommandsMultiple();
s32 PS4_SYSV_ABI sceKernelAioWaitRequest();
s32 PS4_SYSV_ABI sceKernelAioWaitRequests();
s32 PS4_SYSV_ABI sceKernelAllocateDirectMemory();
s32 PS4_SYSV_ABI sceKernelAllocateDirectMemoryForMiniApp();
s32 PS4_SYSV_ABI sceKernelAllocateMainDirectMemory();
s32 PS4_SYSV_ABI sceKernelAllocateTraceDirectMemory();
s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize();
s32 PS4_SYSV_ABI sceKernelAvailableFlexibleMemorySize();
s32 PS4_SYSV_ABI sceKernelBacktraceSelf();
s32 PS4_SYSV_ABI sceKernelBatchMap();
s32 PS4_SYSV_ABI sceKernelBatchMap2();
s32 PS4_SYSV_ABI sceKernelCancelEventFlag();
s32 PS4_SYSV_ABI sceKernelCancelSema();
s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory();
s32 PS4_SYSV_ABI sceKernelCheckReachability();
s32 PS4_SYSV_ABI sceKernelChmod();
s32 PS4_SYSV_ABI sceKernelClearBootReqNotifyCount();
s32 PS4_SYSV_ABI sceKernelClearEventFlag();
s32 PS4_SYSV_ABI sceKernelClearGameDirectMemory();
s32 PS4_SYSV_ABI sceKernelClockGetres();
s32 PS4_SYSV_ABI sceKernelClockGettime();
s32 PS4_SYSV_ABI sceKernelClose();
s32 PS4_SYSV_ABI sceKernelCloseEport();
s32 PS4_SYSV_ABI sceKernelCloseEventFlag();
s32 PS4_SYSV_ABI sceKernelCloseSema();
s32 PS4_SYSV_ABI sceKernelConfiguredFlexibleMemorySize();
s32 PS4_SYSV_ABI sceKernelConvertLocaltimeToUtc();
s32 PS4_SYSV_ABI sceKernelConvertUtcToLocaltime();
s32 PS4_SYSV_ABI sceKernelCreateEport();
s32 PS4_SYSV_ABI sceKernelCreateEqueue();
s32 PS4_SYSV_ABI sceKernelCreateEventFlag();
s32 PS4_SYSV_ABI sceKernelCreateSema();
s32 PS4_SYSV_ABI sceKernelDebugAcquireAndUpdateDebugRegister();
s32 PS4_SYSV_ABI sceKernelDebugGetAppStatus();
s32 PS4_SYSV_ABI sceKernelDebugGetPauseCount();
s32 PS4_SYSV_ABI sceKernelDebugGpuPaDebugIsInProgress();
s32 PS4_SYSV_ABI sceKernelDebugOutText();
s32 PS4_SYSV_ABI sceKernelDebugRaiseExceptionOnReleaseMode();
s32 PS4_SYSV_ABI sceKernelDebugRaiseExceptionWithInfo();
s32 PS4_SYSV_ABI sceKernelDebugReleaseDebugContext();
s32 PS4_SYSV_ABI sceKernelDeleteCpumodeEvent();
s32 PS4_SYSV_ABI sceKernelDeleteEport();
s32 PS4_SYSV_ABI sceKernelDeleteEqueue();
s32 PS4_SYSV_ABI sceKernelDeleteEventFlag();
s32 PS4_SYSV_ABI sceKernelDeleteFileEvent();
s32 PS4_SYSV_ABI sceKernelDeleteGpuExceptionEvent();
s32 PS4_SYSV_ABI sceKernelDeleteHRTimerEvent();
s32 PS4_SYSV_ABI sceKernelDeleteReadEvent();
s32 PS4_SYSV_ABI sceKernelDeleteSema();
s32 PS4_SYSV_ABI sceKernelDeleteTimerEvent();
s32 PS4_SYSV_ABI sceKernelDeleteUserEvent();
s32 PS4_SYSV_ABI sceKernelDeleteWriteEvent();
s32 PS4_SYSV_ABI sceKernelDirectMemoryQuery();
s32 PS4_SYSV_ABI sceKernelDirectMemoryQueryForId();
s32 PS4_SYSV_ABI sceKernelDlsym();
s32 PS4_SYSV_ABI sceKernelEnableDmemAliasing();
s32 PS4_SYSV_ABI sceKernelEnableDmemAliasing2();
s32 PS4_SYSV_ABI sceKernelEnablePthreadObjectCheck();
s32 PS4_SYSV_ABI sceKernelError();
s32 PS4_SYSV_ABI sceKernelEventLogInit();
s32 PS4_SYSV_ABI sceKernelEventLogPread();
s32 PS4_SYSV_ABI sceKernelEventLogRead();
s32 PS4_SYSV_ABI sceKernelEventLogWrite();
s32 PS4_SYSV_ABI sceKernelFchmod();
s32 PS4_SYSV_ABI sceKernelFcntl();
s32 PS4_SYSV_ABI sceKernelFdatasync();
s32 PS4_SYSV_ABI sceKernelFlock();
s32 PS4_SYSV_ABI sceKernelFstat();
s32 PS4_SYSV_ABI sceKernelFsync();
s32 PS4_SYSV_ABI sceKernelFtruncate();
s32 PS4_SYSV_ABI sceKernelFutimes();
s32 PS4_SYSV_ABI sceKernelGetAllowedSdkVersionOnSystem();
s32 PS4_SYSV_ABI sceKernelGetAppInfo();
s32 PS4_SYSV_ABI sceKernelGetAslrStatus();
s32 PS4_SYSV_ABI sceKernelGetBackupRestoreMode();
s32 PS4_SYSV_ABI sceKernelGetBackupRestoreModeOfNextBoot();
s32 PS4_SYSV_ABI sceKernelGetBasicProductShape();
s32 PS4_SYSV_ABI sceKernelGetBetaUpdateTestForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetBioUsageAll();
s32 PS4_SYSV_ABI sceKernelGetBootReqNotifyCount();
s32 PS4_SYSV_ABI sceKernelGetCallRecord();
s32 PS4_SYSV_ABI sceKernelGetCompiledSdkVersion();
s32 PS4_SYSV_ABI sceKernelGetCompiledSdkVersionByPath();
s32 PS4_SYSV_ABI sceKernelGetCompiledSdkVersionByPid();
s32 PS4_SYSV_ABI sceKernelGetCpuFrequency();
s32 PS4_SYSV_ABI sceKernelGetCpumode();
s32 PS4_SYSV_ABI sceKernelGetCpumodeGame();
s32 PS4_SYSV_ABI sceKernelGetCpuTemperature();
s32 PS4_SYSV_ABI sceKernelGetCpuUsage();
s32 PS4_SYSV_ABI sceKernelGetCpuUsageAll();
s32 PS4_SYSV_ABI sceKernelGetCpuUsageProc();
s32 PS4_SYSV_ABI sceKernelGetCpuUsageProc2();
s32 PS4_SYSV_ABI sceKernelGetCpuUsageThread();
s32 PS4_SYSV_ABI sceKernelGetCurrentCpu();
s32 PS4_SYSV_ABI sceKernelGetDataTransferMode();
s32 PS4_SYSV_ABI sceKernelGetDebugMenuMiniModeForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetDebugMenuModeForPsmForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetDebugMenuModeForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetdents();
s32 PS4_SYSV_ABI sceKernelGetDirectMemorySize();
s32 PS4_SYSV_ABI sceKernelGetDirectMemoryType();
s32 PS4_SYSV_ABI sceKernelGetdirentries();
s32 PS4_SYSV_ABI sceKernelGetEventData();
s32 PS4_SYSV_ABI sceKernelGetEventError();
s32 PS4_SYSV_ABI sceKernelGetEventFflags();
s32 PS4_SYSV_ABI sceKernelGetEventFilter();
s32 PS4_SYSV_ABI sceKernelGetEventId();
s32 PS4_SYSV_ABI sceKernelGetEventUserData();
s32 PS4_SYSV_ABI sceKernelGetExecutableModuleHandle();
s32 PS4_SYSV_ABI sceKernelGetExtLibcHandle();
s32 PS4_SYSV_ABI sceKernelGetFakeFinalizeMenuForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetFlagedUpdaterForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetForceUpdateModeForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetGPI();
s32 PS4_SYSV_ABI sceKernelGetGPO();
s32 PS4_SYSV_ABI sceKernelGetHwFeatureInfoForDecid();
s32 PS4_SYSV_ABI sceKernelGetIdPs();
s32 PS4_SYSV_ABI sceKernelGetIdTableCurrentCount();
s32 PS4_SYSV_ABI sceKernelGetIpcPath();
s32 PS4_SYSV_ABI sceKernelGetLibkernelTextLocation();
s32 PS4_SYSV_ABI sceKernelGetMainSocId();
s32 PS4_SYSV_ABI sceKernelGetModuleInfo();
s32 PS4_SYSV_ABI sceKernelGetModuleInfoForUnwind();
s32 PS4_SYSV_ABI sceKernelGetModuleInfoInternal();
s32 PS4_SYSV_ABI sceKernelGetModuleList();
s32 PS4_SYSV_ABI sceKernelGetModuleListInternal();
s32 PS4_SYSV_ABI sceKernelGetOpenPsIdForSystem();
s32 PS4_SYSV_ABI sceKernelGetPageTableStats();
s32 PS4_SYSV_ABI sceKernelGetPagingStatsOfAllObjects();
s32 PS4_SYSV_ABI sceKernelGetPagingStatsOfAllThreads();
s32 PS4_SYSV_ABI sceKernelGetPhysPageSize();
s32 PS4_SYSV_ABI sceKernelGetProcessName();
s32 PS4_SYSV_ABI sceKernelGetProcessTime();
s32 PS4_SYSV_ABI sceKernelGetProcessTimeCounter();
s32 PS4_SYSV_ABI sceKernelGetProcessTimeCounterFrequency();
s32 PS4_SYSV_ABI sceKernelGetProcessType();
s32 PS4_SYSV_ABI sceKernelGetProcParam();
s32 PS4_SYSV_ABI sceKernelGetProductCode();
s32 PS4_SYSV_ABI sceKernelGetProductStr();
s32 PS4_SYSV_ABI sceKernelGetPrtAperture();
s32 PS4_SYSV_ABI sceKernelGetPsmIntdevModeForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetPsnAccessTraceLogForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetQafExpirationTimeNotafterForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetQafExpirationTimeNotbeforeForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetQafGenerationForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetQafNameForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetRenderingMode();
s32 PS4_SYSV_ABI sceKernelGetResidentCount();
s32 PS4_SYSV_ABI sceKernelGetResidentFmemCount();
s32 PS4_SYSV_ABI sceKernelGetSafemode();
s32 PS4_SYSV_ABI sceKernelGetSanitizerMallocReplace();
s32 PS4_SYSV_ABI sceKernelGetSanitizerMallocReplaceExternal();
s32 PS4_SYSV_ABI sceKernelGetSanitizerNewReplace();
s32 PS4_SYSV_ABI sceKernelGetSanitizerNewReplaceExternal();
s32 PS4_SYSV_ABI sceKernelGetSocSensorTemperature();
s32 PS4_SYSV_ABI sceKernelGetSpecialIForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetSubsysId();
s32 PS4_SYSV_ABI sceKernelGetSystemExVersion();
s32 PS4_SYSV_ABI sceKernelGetSystemLevelDebuggerModeForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetSystemSwBeta();
s32 PS4_SYSV_ABI sceKernelGetSystemSwVersion();
s32 PS4_SYSV_ABI sceKernelGetThreadName();
s32 PS4_SYSV_ABI sceKernelGettimeofday();
s32 PS4_SYSV_ABI sceKernelGettimezone();
s32 PS4_SYSV_ABI sceKernelGetTraceMemoryStats();
s32 PS4_SYSV_ABI sceKernelGetTscFrequency();
s32 PS4_SYSV_ABI sceKernelGetUtokenDataExecutionForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetUtokenExpirationTimeNotafterForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetUtokenExpirationTimeNotbeforeForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetUtokenFakeSharefactoryForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetUtokenFlagedUpdaterForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetUtokenNpEnvSwitchingForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetUtokenSaveDataRepairForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetUtokenStoreModeForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetUtokenUseSoftwagnerForAcmgr();
s32 PS4_SYSV_ABI sceKernelGetUtokenUseSoftwagnerForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetUtokenWeakenedPortRestrictionForRcmgr();
s32 PS4_SYSV_ABI sceKernelGetVrCaptureSize();
s32 PS4_SYSV_ABI sceKernelHasNeoMode();
s32 PS4_SYSV_ABI sceKernelHwHasOpticalOut();
s32 PS4_SYSV_ABI sceKernelHwHasWlanBt();
s32 PS4_SYSV_ABI sceKernelIccControlBDPowerState();
s32 PS4_SYSV_ABI sceKernelIccControlUSBPowerState();
s32 PS4_SYSV_ABI sceKernelIccGetBDPowerState();
s32 PS4_SYSV_ABI sceKernelIccGetCPMode();
s32 PS4_SYSV_ABI sceKernelIccGetCpuInfoBit();
s32 PS4_SYSV_ABI sceKernelIccGetPowerNumberOfBootShutdown();
s32 PS4_SYSV_ABI sceKernelIccGetPowerOperatingTime();
s32 PS4_SYSV_ABI sceKernelIccGetPowerUpCause();
s32 PS4_SYSV_ABI sceKernelIccGetThermalAlert();
s32 PS4_SYSV_ABI sceKernelIccGetUSBPowerState();
s32 PS4_SYSV_ABI sceKernelIccIndicatorBootDone();
s32 PS4_SYSV_ABI sceKernelIccIndicatorShutdown();
s32 PS4_SYSV_ABI sceKernelIccIndicatorStandby();
s32 PS4_SYSV_ABI sceKernelIccIndicatorStandbyBoot();
s32 PS4_SYSV_ABI sceKernelIccIndicatorStandbyShutdown();
s32 PS4_SYSV_ABI sceKernelIccNotifyBootStatus();
s32 PS4_SYSV_ABI sceKernelIccNvsFlush();
s32 PS4_SYSV_ABI sceKernelIccReadPowerBootMessage();
s32 PS4_SYSV_ABI sceKernelIccSetBuzzer();
s32 PS4_SYSV_ABI sceKernelIccSetCPMode();
s32 PS4_SYSV_ABI sceKernelIccSetCpuInfoBit();
s32 PS4_SYSV_ABI sceKernelIccSetDownloadMode();
s32 PS4_SYSV_ABI sceKernelInstallExceptionHandler();
s32 PS4_SYSV_ABI sceKernelInternalGetKmemStatistics();
s32 PS4_SYSV_ABI sceKernelInternalGetMapStatistics();
s32 PS4_SYSV_ABI sceKernelInternalHeapPrintBacktraceWithModuleInfo();
s32 PS4_SYSV_ABI sceKernelInternalMapDirectMemory();
s32 PS4_SYSV_ABI sceKernelInternalMapNamedDirectMemory();
s32 PS4_SYSV_ABI sceKernelInternalMemoryGetAvailableSize();
s32 PS4_SYSV_ABI sceKernelInternalMemoryGetModuleSegmentInfo();
s32 PS4_SYSV_ABI sceKernelInternalResumeDirectMemoryRelease();
s32 PS4_SYSV_ABI sceKernelInternalSuspendDirectMemoryRelease();
s32 PS4_SYSV_ABI sceKernelIsAddressSanitizerEnabled();
s32 PS4_SYSV_ABI sceKernelIsAllowedToSelectDvdRegion();
s32 PS4_SYSV_ABI sceKernelIsAuthenticNeo();
s32 PS4_SYSV_ABI sceKernelIsCEX();
s32 PS4_SYSV_ABI sceKernelIsDebuggerAttached();
s32 PS4_SYSV_ABI sceKernelIsDevKit();
s32 PS4_SYSV_ABI sceKernelIsExperimentalBeta();
s32 PS4_SYSV_ABI sceKernelIsGenuineCEX();
s32 PS4_SYSV_ABI sceKernelIsGenuineDevKit();
s32 PS4_SYSV_ABI sceKernelIsGenuineKratosCex();
s32 PS4_SYSV_ABI sceKernelIsGenuineN();
s32 PS4_SYSV_ABI sceKernelIsGenuineTestKit();
s32 PS4_SYSV_ABI sceKernelIsInSandbox();
s32 PS4_SYSV_ABI sceKernelIsKratos();
s32 PS4_SYSV_ABI sceKernelIsMainOnStanbyMode();
s32 PS4_SYSV_ABI sceKernelIsMainOnStandbyMode();
s32 PS4_SYSV_ABI sceKernelIsNeoMode();
s32 PS4_SYSV_ABI sceKernelIsStack();
s32 PS4_SYSV_ABI sceKernelIsTestKit();
s32 PS4_SYSV_ABI sceKernelKernelHeapUsage();
s32 PS4_SYSV_ABI sceKernelLoadStartModule();
s32 PS4_SYSV_ABI sceKernelLoadStartModuleForSysmodule();
s32 PS4_SYSV_ABI sceKernelLseek();
s32 PS4_SYSV_ABI sceKernelLwfsAllocateBlock();
s32 PS4_SYSV_ABI sceKernelLwfsLseek();
s32 PS4_SYSV_ABI sceKernelLwfsSetAttribute();
s32 PS4_SYSV_ABI sceKernelLwfsTrimBlock();
s32 PS4_SYSV_ABI sceKernelLwfsWrite();
s32 PS4_SYSV_ABI sceKernelMapDirectMemory();
s32 PS4_SYSV_ABI sceKernelMapDirectMemory2();
s32 PS4_SYSV_ABI sceKernelMapFlexibleMemory();
s32 PS4_SYSV_ABI sceKernelMapNamedDirectMemory();
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory();
s32 PS4_SYSV_ABI sceKernelMapNamedSystemFlexibleMemory();
s32 PS4_SYSV_ABI sceKernelMapSanitizerShadowMemory();
s32 PS4_SYSV_ABI sceKernelMapTraceMemory();
s32 PS4_SYSV_ABI sceKernelMemoryPoolBatch();
s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit();
s32 PS4_SYSV_ABI sceKernelMemoryPoolDecommit();
s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand();
s32 PS4_SYSV_ABI sceKernelMemoryPoolGetBlockStats();
s32 PS4_SYSV_ABI sceKernelMemoryPoolMove();
s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve();
s32 PS4_SYSV_ABI sceKernelMkdir();
s32 PS4_SYSV_ABI sceKernelMlock();
s32 PS4_SYSV_ABI sceKernelMlockall();
s32 PS4_SYSV_ABI sceKernelMmap();
s32 PS4_SYSV_ABI sceKernelMprotect();
s32 PS4_SYSV_ABI sceKernelMsync();
s32 PS4_SYSV_ABI sceKernelMtypeprotect();
s32 PS4_SYSV_ABI sceKernelMunlock();
s32 PS4_SYSV_ABI sceKernelMunlockall();
s32 PS4_SYSV_ABI sceKernelMunmap();
s32 PS4_SYSV_ABI sceKernelNanosleep();
s32 PS4_SYSV_ABI sceKernelNormalizePath();
s32 PS4_SYSV_ABI sceKernelNotifyAppStateChanged();
s32 PS4_SYSV_ABI sceKernelNotifySystemSuspendResumeProgress();
s32 PS4_SYSV_ABI sceKernelNotifySystemSuspendStart();
s32 PS4_SYSV_ABI sceKernelOpen();
s32 PS4_SYSV_ABI sceKernelOpenEport();
s32 PS4_SYSV_ABI sceKernelOpenEventFlag();
s32 PS4_SYSV_ABI sceKernelPollEventFlag();
s32 PS4_SYSV_ABI sceKernelPollSema();
s32 PS4_SYSV_ABI sceKernelPread();
s32 PS4_SYSV_ABI sceKernelPreadv();
s32 PS4_SYSV_ABI sceKernelPrintBacktraceWithModuleInfo();
s32 PS4_SYSV_ABI sceKernelProtectDirectMemory();
s32 PS4_SYSV_ABI sceKernelProtectDirectMemoryForPID();
s32 PS4_SYSV_ABI sceKernelPwrite();
s32 PS4_SYSV_ABI sceKernelPwritev();
s32 PS4_SYSV_ABI sceKernelQueryMemoryProtection();
s32 PS4_SYSV_ABI sceKernelQueryTraceMemory();
s32 PS4_SYSV_ABI sceKernelRaiseException();
s32 PS4_SYSV_ABI sceKernelRandomizedPath();
s32 PS4_SYSV_ABI sceKernelRdup();
s32 PS4_SYSV_ABI sceKernelRead();
s32 PS4_SYSV_ABI sceKernelReadTsc();
s32 PS4_SYSV_ABI sceKernelReadv();
s32 PS4_SYSV_ABI sceKernelReboot();
s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory();
s32 PS4_SYSV_ABI sceKernelReleaseFlexibleMemory();
s32 PS4_SYSV_ABI sceKernelReleaseTraceDirectMemory();
s32 PS4_SYSV_ABI sceKernelRemoveExceptionHandler();
s32 PS4_SYSV_ABI sceKernelRename();
s32 PS4_SYSV_ABI sceKernelReportUnpatchedFunctionCall();
s32 PS4_SYSV_ABI sceKernelReserve2mbPage();
s32 PS4_SYSV_ABI sceKernelReserveSystemDirectMemory();
s32 PS4_SYSV_ABI sceKernelReserveVirtualRange();
s32 PS4_SYSV_ABI sceKernelResumeDirectMemoryRelease();
s32 PS4_SYSV_ABI sceKernelRmdir();
s32 PS4_SYSV_ABI sceKernelRtldControl();
s32 PS4_SYSV_ABI sceKernelSandboxPath();
s32 PS4_SYSV_ABI sceKernelSendNotificationRequest();
s32 PS4_SYSV_ABI sceKernelSetAppInfo();
s32 PS4_SYSV_ABI sceKernelSetBackupRestoreMode();
s32 PS4_SYSV_ABI sceKernelSetBaseModeClock();
s32 PS4_SYSV_ABI sceKernelSetBesteffort();
s32 PS4_SYSV_ABI sceKernelSetBootReqNotify();
s32 PS4_SYSV_ABI sceKernelSetCallRecord();
s32 PS4_SYSV_ABI sceKernelSetCompressionAttribute();
s32 PS4_SYSV_ABI sceKernelSetCpumodeGame();
s32 PS4_SYSV_ABI sceKernelSetDataTransferMode();
s32 PS4_SYSV_ABI sceKernelSetEventFlag();
s32 PS4_SYSV_ABI sceKernelSetFsstParam();
s32 PS4_SYSV_ABI sceKernelSetGameDirectMemoryLimit();
s32 PS4_SYSV_ABI sceKernelSetGPI();
s32 PS4_SYSV_ABI sceKernelSetGPO();
s32 PS4_SYSV_ABI sceKernelSetGpuCu();
s32 PS4_SYSV_ABI sceKernelSetMemoryPstate();
s32 PS4_SYSV_ABI sceKernelSetNeoModeClock();
s32 PS4_SYSV_ABI sceKernelSetPhysFmemLimit();
s32 PS4_SYSV_ABI sceKernelSetProcessName();
s32 PS4_SYSV_ABI sceKernelSetProcessPropertyString();
s32 PS4_SYSV_ABI sceKernelSetPrtAperture();
s32 PS4_SYSV_ABI sceKernelSetSafemode();
s32 PS4_SYSV_ABI sceKernelSettimeofday();
s32 PS4_SYSV_ABI sceKernelSetTimezoneInfo();
s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName();
s32 PS4_SYSV_ABI sceKernelSetVmContainer();
s32 PS4_SYSV_ABI sceKernelSignalSema();
s32 PS4_SYSV_ABI sceKernelSleep();
s32 PS4_SYSV_ABI sceKernelSlvNotifyError();
s32 PS4_SYSV_ABI sceKernelStat();
s32 PS4_SYSV_ABI sceKernelStopUnloadModule();
s32 PS4_SYSV_ABI sceKernelSuspendDirectMemoryRelease();
s32 PS4_SYSV_ABI sceKernelSwitchToBaseMode();
s32 PS4_SYSV_ABI sceKernelSwitchToNeoMode();
s32 PS4_SYSV_ABI sceKernelSync();
s32 PS4_SYSV_ABI sceKernelTerminateSysCore();
s32 PS4_SYSV_ABI sceKernelTitleWorkaroundIsEnabled();
s32 PS4_SYSV_ABI sceKernelTitleWorkdaroundIsEnabled();
s32 PS4_SYSV_ABI sceKernelTraceMemoryTypeProtect();
s32 PS4_SYSV_ABI sceKernelTriggerEport();
s32 PS4_SYSV_ABI sceKernelTriggerUserEvent();
s32 PS4_SYSV_ABI sceKernelTruncate();
s32 PS4_SYSV_ABI sceKernelUnlink();
s32 PS4_SYSV_ABI sceKernelUsleep();
s32 PS4_SYSV_ABI sceKernelUtimes();
s32 PS4_SYSV_ABI sceKernelUuidCreate();
s32 PS4_SYSV_ABI sceKernelVirtualQuery();
s32 PS4_SYSV_ABI sceKernelVirtualQueryAll();
s32 PS4_SYSV_ABI sceKernelWaitEqueue();
s32 PS4_SYSV_ABI sceKernelWaitEventFlag();
s32 PS4_SYSV_ABI sceKernelWaitSema();
s32 PS4_SYSV_ABI sceKernelWrite();
s32 PS4_SYSV_ABI sceKernelWriteSdkEventLog();
s32 PS4_SYSV_ABI sceKernelWritev();
s32 PS4_SYSV_ABI sceKernelYieldCpumode();
s32 PS4_SYSV_ABI sceLibcMspaceCreateForMonoMutex();
s32 PS4_SYSV_ABI scePthreadAtfork();
s32 PS4_SYSV_ABI scePthreadAttrDestroy();
s32 PS4_SYSV_ABI scePthreadAttrGet();
s32 PS4_SYSV_ABI scePthreadAttrGetaffinity();
s32 PS4_SYSV_ABI scePthreadAttrGetdetachstate();
s32 PS4_SYSV_ABI scePthreadAttrGetguardsize();
s32 PS4_SYSV_ABI scePthreadAttrGetinheritsched();
s32 PS4_SYSV_ABI scePthreadAttrGetschedparam();
s32 PS4_SYSV_ABI scePthreadAttrGetschedpolicy();
s32 PS4_SYSV_ABI scePthreadAttrGetscope();
s32 PS4_SYSV_ABI scePthreadAttrGetstack();
s32 PS4_SYSV_ABI scePthreadAttrGetstackaddr();
s32 PS4_SYSV_ABI scePthreadAttrGetstacksize();
s32 PS4_SYSV_ABI scePthreadAttrInit();
s32 PS4_SYSV_ABI scePthreadAttrSetaffinity();
s32 PS4_SYSV_ABI scePthreadAttrSetcreatesuspend();
s32 PS4_SYSV_ABI scePthreadAttrSetdetachstate();
s32 PS4_SYSV_ABI scePthreadAttrSetguardsize();
s32 PS4_SYSV_ABI scePthreadAttrSetinheritsched();
s32 PS4_SYSV_ABI scePthreadAttrSetschedparam();
s32 PS4_SYSV_ABI scePthreadAttrSetschedpolicy();
s32 PS4_SYSV_ABI scePthreadAttrSetscope();
s32 PS4_SYSV_ABI scePthreadAttrSetstack();
s32 PS4_SYSV_ABI scePthreadAttrSetstackaddr();
s32 PS4_SYSV_ABI scePthreadAttrSetstacksize();
s32 PS4_SYSV_ABI scePthreadBarrierattrDestroy();
s32 PS4_SYSV_ABI scePthreadBarrierattrGetpshared();
s32 PS4_SYSV_ABI scePthreadBarrierattrInit();
s32 PS4_SYSV_ABI scePthreadBarrierattrSetpshared();
s32 PS4_SYSV_ABI scePthreadBarrierDestroy();
s32 PS4_SYSV_ABI scePthreadBarrierInit();
s32 PS4_SYSV_ABI scePthreadBarrierWait();
s32 PS4_SYSV_ABI scePthreadCancel();
s32 PS4_SYSV_ABI scePthreadCondattrDestroy();
s32 PS4_SYSV_ABI scePthreadCondattrGetclock();
s32 PS4_SYSV_ABI scePthreadCondattrGetpshared();
s32 PS4_SYSV_ABI scePthreadCondattrInit();
s32 PS4_SYSV_ABI scePthreadCondattrSetclock();
s32 PS4_SYSV_ABI scePthreadCondattrSetpshared();
s32 PS4_SYSV_ABI scePthreadCondBroadcast();
s32 PS4_SYSV_ABI scePthreadCondDestroy();
s32 PS4_SYSV_ABI scePthreadCondInit();
s32 PS4_SYSV_ABI scePthreadCondSignal();
s32 PS4_SYSV_ABI scePthreadCondSignalto();
s32 PS4_SYSV_ABI scePthreadCondTimedwait();
s32 PS4_SYSV_ABI scePthreadCondWait();
s32 PS4_SYSV_ABI scePthreadCreate();
s32 PS4_SYSV_ABI scePthreadDetach();
s32 PS4_SYSV_ABI scePthreadEqual();
s32 PS4_SYSV_ABI scePthreadExit();
s32 PS4_SYSV_ABI scePthreadGetaffinity();
s32 PS4_SYSV_ABI scePthreadGetconcurrency();
s32 PS4_SYSV_ABI scePthreadGetcpuclockid();
s32 PS4_SYSV_ABI scePthreadGetname();
s32 PS4_SYSV_ABI scePthreadGetprio();
s32 PS4_SYSV_ABI scePthreadGetschedparam();
s32 PS4_SYSV_ABI scePthreadGetspecific();
s32 PS4_SYSV_ABI scePthreadGetthreadid();
s32 PS4_SYSV_ABI scePthreadJoin();
s32 PS4_SYSV_ABI scePthreadKeyCreate();
s32 PS4_SYSV_ABI scePthreadKeyDelete();
s32 PS4_SYSV_ABI scePthreadMain();
s32 PS4_SYSV_ABI scePthreadMulti();
s32 PS4_SYSV_ABI scePthreadMutexattrDestroy();
s32 PS4_SYSV_ABI scePthreadMutexattrGetkind();
s32 PS4_SYSV_ABI scePthreadMutexattrGetprioceiling();
s32 PS4_SYSV_ABI scePthreadMutexattrGetprotocol();
s32 PS4_SYSV_ABI scePthreadMutexattrGetpshared();
s32 PS4_SYSV_ABI scePthreadMutexattrGettype();
s32 PS4_SYSV_ABI scePthreadMutexattrInit();
s32 PS4_SYSV_ABI scePthreadMutexattrInitForInternalLibc();
s32 PS4_SYSV_ABI scePthreadMutexattrSetkind();
s32 PS4_SYSV_ABI scePthreadMutexattrSetprioceiling();
s32 PS4_SYSV_ABI scePthreadMutexattrSetprotocol();
s32 PS4_SYSV_ABI scePthreadMutexattrSetpshared();
s32 PS4_SYSV_ABI scePthreadMutexattrSettype();
s32 PS4_SYSV_ABI scePthreadMutexDestroy();
s32 PS4_SYSV_ABI scePthreadMutexGetprioceiling();
s32 PS4_SYSV_ABI scePthreadMutexGetspinloops();
s32 PS4_SYSV_ABI scePthreadMutexGetyieldloops();
s32 PS4_SYSV_ABI scePthreadMutexInit();
s32 PS4_SYSV_ABI scePthreadMutexInitForInternalLibc();
s32 PS4_SYSV_ABI scePthreadMutexIsowned();
s32 PS4_SYSV_ABI scePthreadMutexLock();
s32 PS4_SYSV_ABI scePthreadMutexSetprioceiling();
s32 PS4_SYSV_ABI scePthreadMutexSetspinloops();
s32 PS4_SYSV_ABI scePthreadMutexSetyieldloops();
s32 PS4_SYSV_ABI scePthreadMutexTimedlock();
s32 PS4_SYSV_ABI scePthreadMutexTrylock();
s32 PS4_SYSV_ABI scePthreadMutexUnlock();
s32 PS4_SYSV_ABI scePthreadOnce();
s32 PS4_SYSV_ABI scePthreadRename();
s32 PS4_SYSV_ABI scePthreadResume();
s32 PS4_SYSV_ABI scePthreadResumeAll();
s32 PS4_SYSV_ABI scePthreadRwlockattrDestroy();
s32 PS4_SYSV_ABI scePthreadRwlockattrGetpshared();
s32 PS4_SYSV_ABI scePthreadRwlockattrGettype();
s32 PS4_SYSV_ABI scePthreadRwlockattrInit();
s32 PS4_SYSV_ABI scePthreadRwlockattrSetpshared();
s32 PS4_SYSV_ABI scePthreadRwlockattrSettype();
s32 PS4_SYSV_ABI scePthreadRwlockDestroy();
s32 PS4_SYSV_ABI scePthreadRwlockInit();
s32 PS4_SYSV_ABI scePthreadRwlockRdlock();
s32 PS4_SYSV_ABI scePthreadRwlockTimedrdlock();
s32 PS4_SYSV_ABI scePthreadRwlockTimedwrlock();
s32 PS4_SYSV_ABI scePthreadRwlockTryrdlock();
s32 PS4_SYSV_ABI scePthreadRwlockTrywrlock();
s32 PS4_SYSV_ABI scePthreadRwlockUnlock();
s32 PS4_SYSV_ABI scePthreadRwlockWrlock();
s32 PS4_SYSV_ABI scePthreadSelf();
s32 PS4_SYSV_ABI scePthreadSemDestroy();
s32 PS4_SYSV_ABI scePthreadSemGetvalue();
s32 PS4_SYSV_ABI scePthreadSemInit();
s32 PS4_SYSV_ABI scePthreadSemPost();
s32 PS4_SYSV_ABI scePthreadSemTimedwait();
s32 PS4_SYSV_ABI scePthreadSemTrywait();
s32 PS4_SYSV_ABI scePthreadSemWait();
s32 PS4_SYSV_ABI scePthreadSetaffinity();
s32 PS4_SYSV_ABI scePthreadSetBesteffort();
s32 PS4_SYSV_ABI scePthreadSetcancelstate();
s32 PS4_SYSV_ABI scePthreadSetcanceltype();
s32 PS4_SYSV_ABI scePthreadSetconcurrency();
s32 PS4_SYSV_ABI scePthreadSetDefaultstacksize();
s32 PS4_SYSV_ABI scePthreadSetName();
s32 PS4_SYSV_ABI scePthreadSetprio();
s32 PS4_SYSV_ABI scePthreadSetschedparam();
s32 PS4_SYSV_ABI scePthreadSetspecific();
s32 PS4_SYSV_ABI scePthreadSingle();
s32 PS4_SYSV_ABI scePthreadSuspend();
s32 PS4_SYSV_ABI scePthreadSuspendAll();
s32 PS4_SYSV_ABI scePthreadTestcancel();
s32 PS4_SYSV_ABI scePthreadTimedjoin();
s32 PS4_SYSV_ABI scePthreadYield();
s32 PS4_SYSV_ABI sched_get_priority_max();
s32 PS4_SYSV_ABI sched_get_priority_min();
s32 PS4_SYSV_ABI sched_getparam();
s32 PS4_SYSV_ABI sched_getscheduler();
s32 PS4_SYSV_ABI sched_rr_get_interval();
s32 PS4_SYSV_ABI sched_setparam();
s32 PS4_SYSV_ABI sched_setscheduler();
s32 PS4_SYSV_ABI sched_yield();
s32 PS4_SYSV_ABI select();
s32 PS4_SYSV_ABI sem_close();
s32 PS4_SYSV_ABI sem_destroy();
s32 PS4_SYSV_ABI sem_getvalue();
s32 PS4_SYSV_ABI sem_init();
s32 PS4_SYSV_ABI sem_open();
s32 PS4_SYSV_ABI sem_post();
s32 PS4_SYSV_ABI sem_reltimedwait_np();
s32 PS4_SYSV_ABI sem_timedwait();
s32 PS4_SYSV_ABI sem_trywait();
s32 PS4_SYSV_ABI sem_unlink();
s32 PS4_SYSV_ABI sem_wait();
s32 PS4_SYSV_ABI send();
s32 PS4_SYSV_ABI sendfile();
s32 PS4_SYSV_ABI sendmsg();
s32 PS4_SYSV_ABI sendto();
s32 PS4_SYSV_ABI set_phys_fmem_limit();
s32 PS4_SYSV_ABI setcontext();
s32 PS4_SYSV_ABI setegid();
s32 PS4_SYSV_ABI seteuid();
s32 PS4_SYSV_ABI setgroups();
s32 PS4_SYSV_ABI setitimer();
s32 PS4_SYSV_ABI setpriority();
s32 PS4_SYSV_ABI setregid();
s32 PS4_SYSV_ABI setreuid();
s32 PS4_SYSV_ABI setrlimit();
s32 PS4_SYSV_ABI setsockopt();
s32 PS4_SYSV_ABI settimeofday();
s32 PS4_SYSV_ABI setuid();
s32 PS4_SYSV_ABI shm_open();
s32 PS4_SYSV_ABI shm_unlink();
s32 PS4_SYSV_ABI shutdown();
s32 PS4_SYSV_ABI siglongjmp();
s32 PS4_SYSV_ABI sigpending();
s32 PS4_SYSV_ABI sigqueue();
s32 PS4_SYSV_ABI sigreturn();
s32 PS4_SYSV_ABI sigsetjmp();
s32 PS4_SYSV_ABI sigtimedwait();
s32 PS4_SYSV_ABI sigwait();
s32 PS4_SYSV_ABI sigwaitinfo();
s32 PS4_SYSV_ABI sleep();
s32 PS4_SYSV_ABI socket();
s32 PS4_SYSV_ABI stat();
s32 PS4_SYSV_ABI swapcontext();
s32 PS4_SYSV_ABI sync();
s32 PS4_SYSV_ABI sysarch();
s32 PS4_SYSV_ABI sysctl();
s32 PS4_SYSV_ABI sysctlbyname();
s32 PS4_SYSV_ABI sysctlnametomib();
s32 PS4_SYSV_ABI sysKernelGetIntdevModeForRcmgr();
s32 PS4_SYSV_ABI sysKernelGetLowerLimitSysexVersion();
s32 PS4_SYSV_ABI sysKernelGetLowerLimitUpdVersion();
s32 PS4_SYSV_ABI sysKernelGetManufacturingMode();
s32 PS4_SYSV_ABI sysKernelGetUpdVersion();
s32 PS4_SYSV_ABI system();
s32 PS4_SYSV_ABI tcdrain();
s32 PS4_SYSV_ABI tcflow();
s32 PS4_SYSV_ABI tcflush();
s32 PS4_SYSV_ABI tcgetattr();
s32 PS4_SYSV_ABI tcgetpgrp();
s32 PS4_SYSV_ABI tcgetsid();
s32 PS4_SYSV_ABI tcsendbreak();
s32 PS4_SYSV_ABI tcsetattr();
s32 PS4_SYSV_ABI tcsetpgrp();
s32 PS4_SYSV_ABI tcsetsid();
s32 PS4_SYSV_ABI truncate();
s32 PS4_SYSV_ABI unlink();
s32 PS4_SYSV_ABI usleep();
s32 PS4_SYSV_ABI utimes();
s32 PS4_SYSV_ABI uuidgen();
s32 PS4_SYSV_ABI wait();
s32 PS4_SYSV_ABI wait3();
s32 PS4_SYSV_ABI waitpid();
s32 PS4_SYSV_ABI write();
s32 PS4_SYSV_ABI writev();
s32 PS4_SYSV_ABI Func_37DE1AD13E05E3E5();
s32 PS4_SYSV_ABI Func_71A7C3C5AEB8B0EE();
s32 PS4_SYSV_ABI Func_866AB0F0694DFAD2();
s32 PS4_SYSV_ABI Func_8CCB8DA014423D48();
s32 PS4_SYSV_ABI Func_AAD1CE2ED156ABB6();
s32 PS4_SYSV_ABI Func_BDF61AC64C672574();
s32 PS4_SYSV_ABI Func_BFEA9394D8C5EA41();
s32 PS4_SYSV_ABI Func_C740D02B44D70E4D();
s32 PS4_SYSV_ABI Func_D6FDB7C3B4679227();
s32 PS4_SYSV_ABI Func_DB02A3203D221953();
s32 PS4_SYSV_ABI Func_DB1838257BDA27A9();
s32 PS4_SYSV_ABI Func_FCF341DED7E70FC7();
s32 PS4_SYSV_ABI Func_FEE3EAF3655B44C2();
s32 PS4_SYSV_ABI Func_0A531D1EEBBE4750();
s32 PS4_SYSV_ABI sceKernelGetModuleInfo2();
s32 PS4_SYSV_ABI sceKernelGetModuleList2();
s32 PS4_SYSV_ABI sceKernelIsProspero();
s32 PS4_SYSV_ABI sceKernelIsModuleLoaded();
void Registerlibkernel(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Kernel