mirror of
https://github.com/shadps4-emu/moduleGenerator.git
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* Missing space * Update .gitignore * oops * Missed constant * Regenerate libs * Remove excess space * Regenerate * Swap int for s32
308 lines
11 KiB
C++
308 lines
11 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/logging/log.h"
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#include "core/libraries/error_codes.h"
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#include "core/libraries/libs.h"
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#include "core/libraries/remoteplay/remoteplay.h"
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namespace Libraries::Remoteplay {
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s32 PS4_SYSV_ABI sceRemoteplayApprove() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayChangeEnterKey() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayClearAllRegistData() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayClearConnectHistory() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayConfirmDeviceRegist() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayDisconnect() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayGeneratePinCode() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayGetApMode() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayGetConnectHistory() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayGetConnectionStatus() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayGetConnectUserId() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayGetMbusDeviceInfo() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayGetOperationStatus() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayGetRemoteplayStatus() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayGetRpMode() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayImeClose() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayImeFilterResult() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayImeGetEvent() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayImeNotify() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayImeNotifyEventResult() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayImeOpen() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayImeSetCaret() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayImeSetText() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayInitialize() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayIsRemoteOskReady() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayIsRemotePlaying() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayNotifyMbusDeviceRegistComplete() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayNotifyNpPushWakeup() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayNotifyPinCodeError() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayNotifyUserDelete() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayPrintAllRegistData() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayProhibit() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayProhibitStreaming() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayServerLock() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayServerUnLock() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplaySetApMode() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplaySetLogLevel() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplaySetProhibition() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplaySetProhibitionForVsh() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplaySetRpMode() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI sceRemoteplayTerminate() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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s32 PS4_SYSV_ABI Func_1D5EE365ED5FADB3() {
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LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
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return ORBIS_OK;
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}
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void RegisterlibSceRemoteplay(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("xQeIryTX7dY", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayApprove);
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LIB_FUNCTION("IYZ+Mu+8tPo", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayChangeEnterKey);
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LIB_FUNCTION("ZYUsJtcAnqA", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayClearAllRegistData);
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LIB_FUNCTION("cCheyCbF7qw", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayClearConnectHistory);
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LIB_FUNCTION("tPYT-kGbZh8", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayConfirmDeviceRegist);
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LIB_FUNCTION("6Lg4BNleJWc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayDisconnect);
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LIB_FUNCTION("j98LdSGy4eY", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayGeneratePinCode);
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LIB_FUNCTION("L+cL-M-DP3w", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayGetApMode);
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LIB_FUNCTION("g4K51cY+PEw", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayGetConnectHistory);
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LIB_FUNCTION("g3PNjYKWqnQ", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayGetConnectionStatus);
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LIB_FUNCTION("3eBNV9A0BUM", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayGetConnectUserId);
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LIB_FUNCTION("ufesWMVX6iU", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayGetMbusDeviceInfo);
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LIB_FUNCTION("DxU4JGh4S2k", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayGetOperationStatus);
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LIB_FUNCTION("n5OxFJEvPlc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayGetRemoteplayStatus);
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LIB_FUNCTION("Cekhs6LSHC0", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayGetRpMode);
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LIB_FUNCTION("ig1ocbR7Ptw", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayImeClose);
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LIB_FUNCTION("gV9-8cJPM3I", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayImeFilterResult);
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LIB_FUNCTION("cMk57DZXe6c", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayImeGetEvent);
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LIB_FUNCTION("-gwkQpOCl68", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayImeNotify);
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LIB_FUNCTION("58v9tSlRxc8", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayImeNotifyEventResult);
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LIB_FUNCTION("C3r2zT5ebMg", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayImeOpen);
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LIB_FUNCTION("oB730zwoz0s", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayImeSetCaret);
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LIB_FUNCTION("rOTg1Nljp8w", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayImeSetText);
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LIB_FUNCTION("k1SwgkMSOM8", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayInitialize);
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LIB_FUNCTION("R8RZC1ZIkzU", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayIsRemoteOskReady);
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LIB_FUNCTION("uYhiELUtLgA", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayIsRemotePlaying);
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LIB_FUNCTION("d-BBSEq1nfc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayNotifyMbusDeviceRegistComplete);
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LIB_FUNCTION("Yytq7NE38R8", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayNotifyNpPushWakeup);
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LIB_FUNCTION("Wg-w8xjMZA4", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayNotifyPinCodeError);
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LIB_FUNCTION("yheulqylKwI", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayNotifyUserDelete);
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LIB_FUNCTION("t5ZvUiZ1hpE", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayPrintAllRegistData);
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LIB_FUNCTION("mrNh78tBpmg", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayProhibit);
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LIB_FUNCTION("7QLrixwVHcU", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayProhibitStreaming);
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LIB_FUNCTION("-ThIlThsN80", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayServerLock);
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LIB_FUNCTION("0Z-Pm5rZJOI", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayServerUnLock);
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LIB_FUNCTION("xSrhtSLIjOc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplaySetApMode);
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LIB_FUNCTION("5-2agAeaE+c", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplaySetLogLevel);
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LIB_FUNCTION("Rf0XMVR7xPw", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplaySetProhibition);
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LIB_FUNCTION("n4l3FTZtNQM", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplaySetProhibitionForVsh);
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LIB_FUNCTION("-BPcEQ1w8xc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplaySetRpMode);
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LIB_FUNCTION("BOwybKVa3Do", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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sceRemoteplayTerminate);
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LIB_FUNCTION("HV7jZe1frbM", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
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Func_1D5EE365ED5FADB3);
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};
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} // namespace Libraries::Remoteplay
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