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shader_recompiler: VS clip distance emulation for NVIDIA GPUs (#3958)
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1
externals/CMakeLists.txt
vendored
1
externals/CMakeLists.txt
vendored
@@ -204,6 +204,7 @@ add_subdirectory(tracy)
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# pugixml
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if (NOT TARGET pugixml::pugixml)
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option(PUGIXML_NO_EXCEPTIONS "" ON)
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add_subdirectory(pugixml)
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endif()
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