From 540fdcc8124f3822b800edbbdf2ce7fe0521d1de Mon Sep 17 00:00:00 2001 From: b7k Date: Mon, 12 Jan 2026 10:21:52 +0100 Subject: [PATCH] changing the mouse speed does not affect the mouse speed offset (#3917) --- src/input/input_mouse.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/input/input_mouse.cpp b/src/input/input_mouse.cpp index cbb07721b..996c35ef9 100644 --- a/src/input/input_mouse.cpp +++ b/src/input/input_mouse.cpp @@ -70,7 +70,7 @@ void EmulateJoystick(GameController* controller, u32 interval) { SDL_GetRelativeMouseState(&d_x, &d_y); float output_speed = - SDL_clamp((sqrt(d_x * d_x + d_y * d_y) + mouse_speed_offset * 128) * mouse_speed, + SDL_clamp(sqrt(d_x * d_x + d_y * d_y) * mouse_speed + mouse_speed_offset * 128, mouse_deadzone_offset * 128, 128.0); float angle = atan2(d_y, d_x);