Debug logging

Should give a decent idea of how nasty these AddressSpace calls are in games that lost perf.
This commit is contained in:
Stephen Miller
2026-01-22 14:36:15 -06:00
parent cd0313ba2e
commit eb2b12a46c

View File

@@ -234,6 +234,8 @@ struct AddressSpace::Impl {
ULONG prot = region->prot;
s32 fd = region->fd;
LOG_INFO(Core, "addr = {:#x}, size = {:#x}, offset = {:#x}", virtual_addr, size, phys_addr);
void* ptr = nullptr;
if (phys_addr != -1) {
HANDLE backing = fd != -1 ? reinterpret_cast<HANDLE>(fd) : backing_handle;
@@ -272,6 +274,8 @@ struct AddressSpace::Impl {
PAddr phys_base = region->phys_base;
u64 size = region->size;
LOG_INFO(Core, "addr = {:#x}, size = {:#x}, offset = {:#x}", virtual_addr, size, phys_base);
bool ret = false;
if (phys_base != -1) {
ret = UnmapViewOfFile2(process, reinterpret_cast<PVOID>(virtual_addr),
@@ -318,6 +322,8 @@ struct AddressSpace::Impl {
MEM_RELEASE | MEM_PRESERVE_PLACEHOLDER)) {
UNREACHABLE_MSG("Region splitting failed: {}", Common::GetLastErrorMsg());
}
LOG_INFO(Core, "Splitting placeholder: addr = {:#x}, size = {:#x}", region.base,
region.size);
// If the mapping was mapped, remap the region.
if (region.is_mapped) {
@@ -357,6 +363,8 @@ struct AddressSpace::Impl {
MEM_RELEASE | MEM_PRESERVE_PLACEHOLDER)) {
UNREACHABLE_MSG("Region splitting failed: {}", Common::GetLastErrorMsg());
}
LOG_INFO(Core, "Splitting placeholder: addr = {:#x}, size = {:#x}", region.base,
region.size);
// If these regions were mapped, then map the unmapped area beyond the requested range.
if (region.is_mapped) {
@@ -425,6 +433,8 @@ struct AddressSpace::Impl {
MEM_RELEASE | MEM_COALESCE_PLACEHOLDERS)) {
UNREACHABLE_MSG("Region coalescing failed: {}", Common::GetLastErrorMsg());
}
LOG_INFO(Core, "Coalescing placeholders: addr = {:#x}, size = {:#x}", it->first,
it->second.size);
}
}