Fix GDK OpenGL build error

This commit is contained in:
Caleb Cornett 2022-12-20 23:01:27 -05:00 committed by Ethan Lee
parent 3ebfb15469
commit 19039b6ca4

View File

@ -274,7 +274,7 @@ static void WIN_GL_SetupPixelFormat(_THIS, PIXELFORMATDESCRIPTOR *pfd)
/* Choose the closest pixel format that meets or exceeds the target.
FIXME: Should we weight any particular attribute over any other?
*/
static int WIN_GL_ChoosePixelFormat(HDC hdc, PIXELFORMATDESCRIPTOR *target)
static int WIN_GL_ChoosePixelFormat(_THIS, HDC hdc, PIXELFORMATDESCRIPTOR *target)
{
PIXELFORMATDESCRIPTOR pfd;
int count, index, best = 0;
@ -666,7 +666,7 @@ static int WIN_GL_SetupWindowInternal(_THIS, SDL_Window *window)
*iAccelAttr = WGL_FULL_ACCELERATION_ARB; /* if we try again. */
}
if (!pixel_format) {
pixel_format = WIN_GL_ChoosePixelFormat(hdc, &pfd);
pixel_format = WIN_GL_ChoosePixelFormat(_this, hdc, &pfd);
}
if (!pixel_format) {
return SDL_SetError("No matching GL pixel format available");