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https://github.com/shadps4-emu/ext-SDL.git
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cmake: don't add the C runtime library to the .obj file (when using MSVC)
Using /Zl, the obj files will no longer add a link requirement to the C runtime libraries. Meanwhile, also add /NODEFAULTLIB for non-UWP MSVC toolchains. Because /Zl is a compile option, it can also be used when building a static SDL3 library, and SDL3_test.
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@ -1932,8 +1932,8 @@ elseif(WINDOWS)
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vccorlib$<$<CONFIG:Debug>:d>.lib
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msvcrt$<$<CONFIG:Debug>:d>.lib
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LINK_OPTIONS
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-nodefaultlib:vccorlib$<$<CONFIG:Debug>:d>
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-nodefaultlib:msvcrt$<$<CONFIG:Debug>:d>
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/nodefaultlib:vccorlib$<$<CONFIG:Debug>:d>
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/nodefaultlib:msvcrt$<$<CONFIG:Debug>:d>
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)
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endif()
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@ -2988,6 +2988,24 @@ if(PS2)
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sdl_compile_options(PRIVATE "-Wno-error=declaration-after-statement")
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endif()
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if(NOT SDL_LIBC)
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if(MSVC)
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set(saved_CMAKE_TRY_COMPILE_TARGET_TYPE "${CMAKE_TRY_COMPILE_TARGET_TYPE}")
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cmake_push_check_state(RESET)
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set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
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check_c_compiler_flag("/Zl" COMPILER_SUPPORTS_Zl)
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cmake_pop_check_state()
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set(CMAKE_TRY_COMPILE_TARGET_TYPE "${saved_CMAKE_TRY_COMPILE_TARGET_TYPE}")
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if(COMPILER_SUPPORTS_Zl)
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# /Zl omits the default C runtime library name from the .obj file.
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sdl_compile_options(PRIVATE "$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/Zl>")
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if(TARGET SDL3_test)
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target_compile_options(SDL3_test PRIVATE "/Zl")
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endif()
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endif()
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endif()
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endif()
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if(APPLE)
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get_property(sources TARGET SDL3-collector PROPERTY INTERFACE_SOURCES)
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foreach(SOURCE_FILE IN LISTS sources)
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@ -3058,9 +3076,15 @@ if(SDL_SHARED)
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)
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endif()
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if(NOT SDL_LIBC)
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if(MSVC AND SDL_CPU_X86)
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# FIXME: should be added for all architectures (missing symbols for ARM)
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target_link_libraries(SDL3-shared PRIVATE "-nodefaultlib:MSVCRT")
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if(MSVC AND (NOT MSVC_CLANG AND NOT WINDOWS_STORE))
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# Don't try to link with the default set of libraries.
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# Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB.
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target_link_options(SDL3-shared PRIVATE "/NODEFAULTLIB")
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if(SDL_CPU_ARM32)
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# linking to msvcrt.lib avoid unresolved external symbols
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# (__rt_sdiv, __rt_udiv, __rt_sdiv64, _rt_udiv64, __dtou64, __u64tod, __i64tos)
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target_link_libraries(SDL3-shared PRIVATE msvcrt.lib)
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endif()
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endif()
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if(HAS_Q_NO_USE_LIBIRC)
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target_compile_options(SDL3-shared PRIVATE /Q_no-use-libirc)
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@ -3095,14 +3119,6 @@ if(SDL_SHARED)
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)
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endif()
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endif()
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# Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB.
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if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG AND NOT SDL_CPU_ARM32)
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# Don't try to link with the default set of libraries.
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if(NOT WINDOWS_STORE)
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# FIXME: is this needed? "-nodefaultlib:MSVCRT" ia already added when SDL_LIBC is false
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target_link_options(SDL3-shared PRIVATE "/NODEFAULTLIB")
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endif()
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endif()
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target_link_libraries(SDL3-shared PRIVATE ${SDL_CMAKE_DEPENDS})
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target_include_directories(SDL3-shared
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PRIVATE
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