mirror of
https://github.com/shadps4-emu/ext-SDL.git
synced 2024-11-27 12:00:35 +00:00
Add QNX video and audio modules
This commit is contained in:
parent
292b80a13a
commit
4374645738
@ -1534,6 +1534,12 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
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file(GLOB NETBSD_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/netbsd/*.c)
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list(APPEND SOURCE_FILES ${NETBSD_AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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elseif(QNX)
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set(SDL_AUDIO_DRIVER_QNX 1)
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file(GLOB QNX_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/qnx/*.c)
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list(APPEND SOURCE_FILES ${QNX_AUDIO_SOURCES})
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list(APPEND EXTRA_LIBS asound)
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set(HAVE_SDL_AUDIO TRUE)
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endif()
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CheckOSS()
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CheckALSA()
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@ -1562,6 +1568,7 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
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set(SDL_VIDEO_VULKAN 1)
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set(HAVE_VULKAN TRUE)
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endif()
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CheckQNXScreen()
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endif()
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if(UNIX)
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@ -756,6 +756,22 @@ macro(CheckOpenGLES)
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endif()
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endmacro()
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# Requires:
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# - EGL
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macro(CheckQNXScreen)
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if(QNX AND HAVE_OPENGL_EGL)
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check_c_source_compiles("
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#include <screen/screen.h>
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int main (int argc, char** argv) { return 0; }" HAVE_QNX_SCREEN)
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if(HAVE_QNX_SCREEN)
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set(SDL_VIDEO_DRIVER_QNX 1)
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file(GLOB QNX_VIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/qnx/*.c)
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list(APPEND SOURCE_FILES ${QNX_VIDEO_SOURCES})
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list(APPEND EXTRA_LIBS screen EGL)
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endif()
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endif()
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endmacro()
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# Requires:
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# - nada
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# Optional:
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@ -303,6 +303,7 @@
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#cmakedefine SDL_AUDIO_DRIVER_PSP @SDL_AUDIO_DRIVER_PSP@
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#cmakedefine SDL_AUDIO_DRIVER_PS2 @SDL_AUDIO_DRIVER_PS2@
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#cmakedefine SDL_AUDIO_DRIVER_N3DS @SDL_AUDIO_DRIVER_N3DS@
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#cmakedefine SDL_AUDIO_DRIVER_QNX @SDL_AUDIO_DRIVER_QNX@
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/* Enable various input drivers */
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#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
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@ -419,6 +420,7 @@
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#cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR @SDL_VIDEO_DRIVER_X11_XRANDR@
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#cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER @SDL_VIDEO_DRIVER_X11_XSCRNSAVER@
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#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE @SDL_VIDEO_DRIVER_X11_XSHAPE@
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#cmakedefine SDL_VIDEO_DRIVER_QNX @SDL_VIDEO_DRIVER_QNX@
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#ifdef SDL_VIDEO_DRIVER_ANDROID
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#define SDL_ENABLE_SYSWM_ANDROID
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@ -91,6 +91,9 @@ static const AudioBootStrap *const bootstrap[] = {
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#if SDL_AUDIO_DRIVER_OSS
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&DSP_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_QNX
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&QSAAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DISK
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&DISKAUDIO_bootstrap,
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#endif
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@ -198,5 +198,6 @@ extern AudioBootStrap PSPAUDIO_bootstrap;
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extern AudioBootStrap VITAAUD_bootstrap;
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extern AudioBootStrap N3DSAUDIO_bootstrap;
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extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
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extern AudioBootStrap QSAAUDIO_bootstrap;
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#endif /* SDL_sysaudio_h_ */
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682
src/audio/qnx/SDL_qsa_audio.c
Normal file
682
src/audio/qnx/SDL_qsa_audio.c
Normal file
@ -0,0 +1,682 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/*
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* !!! FIXME: streamline this a little by removing all the
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* !!! FIXME: if (capture) {} else {} sections that are identical
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* !!! FIXME: except for one flag.
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*/
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/* !!! FIXME: can this target support hotplugging? */
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#include "../../SDL_internal.h"
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#if SDL_AUDIO_DRIVER_QNX
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#include <errno.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <sys/types.h>
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#include <sys/time.h>
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#include <sched.h>
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#include <sys/select.h>
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#include <sys/neutrino.h>
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#include <sys/asoundlib.h>
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#include "SDL3/SDL_timer.h"
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#include "SDL3/SDL_audio.h"
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#include "../../core/unix/SDL_poll.h"
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#include "../SDL_audio_c.h"
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#include "SDL_qsa_audio.h"
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/* default channel communication parameters */
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#define DEFAULT_CPARAMS_RATE 44100
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#define DEFAULT_CPARAMS_VOICES 1
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#define DEFAULT_CPARAMS_FRAG_SIZE 4096
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#define DEFAULT_CPARAMS_FRAGS_MIN 1
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#define DEFAULT_CPARAMS_FRAGS_MAX 1
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/* List of found devices */
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#define QSA_MAX_DEVICES 32
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#define QSA_MAX_NAME_LENGTH 81+16 /* Hardcoded in QSA, can't be changed */
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typedef struct _QSA_Device
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{
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char name[QSA_MAX_NAME_LENGTH]; /* Long audio device name for SDL */
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int cardno;
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int deviceno;
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} QSA_Device;
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QSA_Device qsa_playback_device[QSA_MAX_DEVICES];
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uint32_t qsa_playback_devices;
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QSA_Device qsa_capture_device[QSA_MAX_DEVICES];
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uint32_t qsa_capture_devices;
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static SDL_INLINE int
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QSA_SetError(const char *fn, int status)
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{
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return SDL_SetError("QSA: %s() failed: %s", fn, snd_strerror(status));
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}
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/* !!! FIXME: does this need to be here? Does the SDL version not work? */
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static void
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QSA_ThreadInit(_THIS)
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{
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/* Increase default 10 priority to 25 to avoid jerky sound */
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struct sched_param param;
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if (SchedGet(0, 0, ¶m) != -1) {
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param.sched_priority = param.sched_curpriority + 15;
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SchedSet(0, 0, SCHED_NOCHANGE, ¶m);
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}
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}
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/* PCM channel parameters initialize function */
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static void
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QSA_InitAudioParams(snd_pcm_channel_params_t * cpars)
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{
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SDL_zerop(cpars);
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cpars->channel = SND_PCM_CHANNEL_PLAYBACK;
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cpars->mode = SND_PCM_MODE_BLOCK;
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cpars->start_mode = SND_PCM_START_DATA;
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cpars->stop_mode = SND_PCM_STOP_STOP;
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cpars->format.format = SND_PCM_SFMT_S16_LE;
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cpars->format.interleave = 1;
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cpars->format.rate = DEFAULT_CPARAMS_RATE;
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cpars->format.voices = DEFAULT_CPARAMS_VOICES;
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cpars->buf.block.frag_size = DEFAULT_CPARAMS_FRAG_SIZE;
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cpars->buf.block.frags_min = DEFAULT_CPARAMS_FRAGS_MIN;
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cpars->buf.block.frags_max = DEFAULT_CPARAMS_FRAGS_MAX;
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}
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/* This function waits until it is possible to write a full sound buffer */
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static void
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QSA_WaitDevice(_THIS)
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{
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int result;
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/* Setup timeout for playing one fragment equal to 2 seconds */
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/* If timeout occured than something wrong with hardware or driver */
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/* For example, Vortex 8820 audio driver stucks on second DAC because */
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/* it doesn't exist ! */
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result = SDL_IOReady(this->hidden->audio_fd,
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this->hidden->iscapture ? SDL_IOR_READ : SDL_IOR_WRITE,
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2 * 1000);
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switch (result) {
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case -1:
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SDL_SetError("QSA: SDL_IOReady() failed: %s", strerror(errno));
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break;
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case 0:
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SDL_SetError("QSA: timeout on buffer waiting occured");
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this->hidden->timeout_on_wait = 1;
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break;
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default:
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this->hidden->timeout_on_wait = 0;
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break;
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}
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}
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static void
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QSA_PlayDevice(_THIS)
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{
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snd_pcm_channel_status_t cstatus;
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int written;
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int status;
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int towrite;
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void *pcmbuffer;
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if (!SDL_AtomicGet(&this->enabled) || !this->hidden) {
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return;
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}
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towrite = this->spec.size;
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pcmbuffer = this->hidden->pcm_buf;
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/* Write the audio data, checking for EAGAIN (buffer full) and underrun */
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do {
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written =
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snd_pcm_plugin_write(this->hidden->audio_handle, pcmbuffer,
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towrite);
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if (written != towrite) {
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/* Check if samples playback got stuck somewhere in hardware or in */
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/* the audio device driver */
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if ((errno == EAGAIN) && (written == 0)) {
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if (this->hidden->timeout_on_wait != 0) {
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SDL_SetError("QSA: buffer playback timeout");
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return;
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}
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}
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/* Check for errors or conditions */
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if ((errno == EAGAIN) || (errno == EWOULDBLOCK)) {
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/* Let a little CPU time go by and try to write again */
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SDL_Delay(1);
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/* if we wrote some data */
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towrite -= written;
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pcmbuffer += written * this->spec.channels;
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continue;
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} else {
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if ((errno == EINVAL) || (errno == EIO)) {
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SDL_zero(cstatus);
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if (!this->hidden->iscapture) {
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cstatus.channel = SND_PCM_CHANNEL_PLAYBACK;
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} else {
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cstatus.channel = SND_PCM_CHANNEL_CAPTURE;
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}
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status =
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snd_pcm_plugin_status(this->hidden->audio_handle,
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&cstatus);
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if (status < 0) {
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QSA_SetError("snd_pcm_plugin_status", status);
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return;
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}
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if ((cstatus.status == SND_PCM_STATUS_UNDERRUN) ||
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(cstatus.status == SND_PCM_STATUS_READY)) {
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if (!this->hidden->iscapture) {
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status =
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snd_pcm_plugin_prepare(this->hidden->
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audio_handle,
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SND_PCM_CHANNEL_PLAYBACK);
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} else {
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status =
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snd_pcm_plugin_prepare(this->hidden->
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audio_handle,
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SND_PCM_CHANNEL_CAPTURE);
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}
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if (status < 0) {
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QSA_SetError("snd_pcm_plugin_prepare", status);
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return;
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}
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}
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continue;
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} else {
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return;
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}
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}
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} else {
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/* we wrote all remaining data */
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towrite -= written;
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pcmbuffer += written * this->spec.channels;
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}
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} while ((towrite > 0) && SDL_AtomicGet(&this->enabled));
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/* If we couldn't write, assume fatal error for now */
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if (towrite != 0) {
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SDL_OpenedAudioDeviceDisconnected(this);
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}
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}
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static Uint8 *
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QSA_GetDeviceBuf(_THIS)
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{
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return this->hidden->pcm_buf;
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}
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static void
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QSA_CloseDevice(_THIS)
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{
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if (this->hidden->audio_handle != NULL) {
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#if _NTO_VERSION < 710
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if (!this->hidden->iscapture) {
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/* Finish playing available samples */
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snd_pcm_plugin_flush(this->hidden->audio_handle,
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SND_PCM_CHANNEL_PLAYBACK);
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} else {
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/* Cancel unread samples during capture */
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snd_pcm_plugin_flush(this->hidden->audio_handle,
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SND_PCM_CHANNEL_CAPTURE);
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}
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#endif
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snd_pcm_close(this->hidden->audio_handle);
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}
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SDL_free(this->hidden->pcm_buf);
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SDL_free(this->hidden);
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}
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static int
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QSA_OpenDevice(_THIS, const char *devname)
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{
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#if 0
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/* !!! FIXME: SDL2 used to pass this handle. What's the alternative? */
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const QSA_Device *device = (const QSA_Device *) handle;
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#else
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const QSA_Device *device = NULL;
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#endif
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int status = 0;
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int format = 0;
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SDL_AudioFormat test_format = 0;
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int found = 0;
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snd_pcm_channel_setup_t csetup;
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snd_pcm_channel_params_t cparams;
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SDL_bool iscapture = this->iscapture;
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/* Initialize all variables that we clean on shutdown */
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this->hidden =
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(struct SDL_PrivateAudioData *) SDL_calloc(1,
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(sizeof
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(struct
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SDL_PrivateAudioData)));
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if (this->hidden == NULL) {
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return SDL_OutOfMemory();
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}
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/* Initialize channel transfer parameters to default */
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QSA_InitAudioParams(&cparams);
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/* Initialize channel direction: capture or playback */
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this->hidden->iscapture = iscapture ? SDL_TRUE : SDL_FALSE;
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if (device != NULL) {
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/* Open requested audio device */
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this->hidden->deviceno = device->deviceno;
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this->hidden->cardno = device->cardno;
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status = snd_pcm_open(&this->hidden->audio_handle,
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device->cardno, device->deviceno,
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iscapture ? SND_PCM_OPEN_CAPTURE : SND_PCM_OPEN_PLAYBACK);
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} else {
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/* Open system default audio device */
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status = snd_pcm_open_preferred(&this->hidden->audio_handle,
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&this->hidden->cardno,
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&this->hidden->deviceno,
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iscapture ? SND_PCM_OPEN_CAPTURE : SND_PCM_OPEN_PLAYBACK);
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}
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/* Check if requested device is opened */
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if (status < 0) {
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this->hidden->audio_handle = NULL;
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return QSA_SetError("snd_pcm_open", status);
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}
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/* Try for a closest match on audio format */
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format = 0;
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/* can't use format as SND_PCM_SFMT_U8 = 0 in qsa */
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found = 0;
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for (test_format = SDL_FirstAudioFormat(this->spec.format); !found;) {
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/* if match found set format to equivalent QSA format */
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switch (test_format) {
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case AUDIO_U8:
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{
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format = SND_PCM_SFMT_U8;
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found = 1;
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}
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break;
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case AUDIO_S8:
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{
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format = SND_PCM_SFMT_S8;
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found = 1;
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}
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break;
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case AUDIO_S16LSB:
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{
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format = SND_PCM_SFMT_S16_LE;
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found = 1;
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}
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break;
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case AUDIO_S16MSB:
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{
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format = SND_PCM_SFMT_S16_BE;
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found = 1;
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}
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break;
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case AUDIO_U16LSB:
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{
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format = SND_PCM_SFMT_U16_LE;
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found = 1;
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}
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break;
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case AUDIO_U16MSB:
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{
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format = SND_PCM_SFMT_U16_BE;
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found = 1;
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}
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break;
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case AUDIO_S32LSB:
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{
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format = SND_PCM_SFMT_S32_LE;
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found = 1;
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}
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break;
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case AUDIO_S32MSB:
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{
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format = SND_PCM_SFMT_S32_BE;
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found = 1;
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}
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break;
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case AUDIO_F32LSB:
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{
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format = SND_PCM_SFMT_FLOAT_LE;
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found = 1;
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}
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break;
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case AUDIO_F32MSB:
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{
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format = SND_PCM_SFMT_FLOAT_BE;
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found = 1;
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}
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break;
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default:
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{
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break;
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}
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}
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if (!found) {
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test_format = SDL_NextAudioFormat();
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}
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}
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/* assumes test_format not 0 on success */
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if (test_format == 0) {
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||||
return SDL_SetError("QSA: Couldn't find any hardware audio formats");
|
||||
}
|
||||
|
||||
this->spec.format = test_format;
|
||||
|
||||
/* Set the audio format */
|
||||
cparams.format.format = format;
|
||||
|
||||
/* Set mono/stereo/4ch/6ch/8ch audio */
|
||||
cparams.format.voices = this->spec.channels;
|
||||
|
||||
/* Set rate */
|
||||
cparams.format.rate = this->spec.freq;
|
||||
|
||||
/* Setup the transfer parameters according to cparams */
|
||||
status = snd_pcm_plugin_params(this->hidden->audio_handle, &cparams);
|
||||
if (status < 0) {
|
||||
return QSA_SetError("snd_pcm_plugin_params", status);
|
||||
}
|
||||
|
||||
/* Make sure channel is setup right one last time */
|
||||
SDL_zero(csetup);
|
||||
if (!this->hidden->iscapture) {
|
||||
csetup.channel = SND_PCM_CHANNEL_PLAYBACK;
|
||||
} else {
|
||||
csetup.channel = SND_PCM_CHANNEL_CAPTURE;
|
||||
}
|
||||
|
||||
/* Setup an audio channel */
|
||||
if (snd_pcm_plugin_setup(this->hidden->audio_handle, &csetup) < 0) {
|
||||
return SDL_SetError("QSA: Unable to setup channel");
|
||||
}
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
this->hidden->pcm_len = this->spec.size;
|
||||
|
||||
if (this->hidden->pcm_len == 0) {
|
||||
this->hidden->pcm_len =
|
||||
csetup.buf.block.frag_size * this->spec.channels *
|
||||
(snd_pcm_format_width(format) / 8);
|
||||
}
|
||||
|
||||
/*
|
||||
* Allocate memory to the audio buffer and initialize with silence
|
||||
* (Note that buffer size must be a multiple of fragment size, so find
|
||||
* closest multiple)
|
||||
*/
|
||||
this->hidden->pcm_buf =
|
||||
(Uint8 *) SDL_malloc(this->hidden->pcm_len);
|
||||
if (this->hidden->pcm_buf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->pcm_buf, this->spec.silence,
|
||||
this->hidden->pcm_len);
|
||||
|
||||
/* get the file descriptor */
|
||||
if (!this->hidden->iscapture) {
|
||||
this->hidden->audio_fd =
|
||||
snd_pcm_file_descriptor(this->hidden->audio_handle,
|
||||
SND_PCM_CHANNEL_PLAYBACK);
|
||||
} else {
|
||||
this->hidden->audio_fd =
|
||||
snd_pcm_file_descriptor(this->hidden->audio_handle,
|
||||
SND_PCM_CHANNEL_CAPTURE);
|
||||
}
|
||||
|
||||
if (this->hidden->audio_fd < 0) {
|
||||
return QSA_SetError("snd_pcm_file_descriptor", status);
|
||||
}
|
||||
|
||||
/* Prepare an audio channel */
|
||||
if (!this->hidden->iscapture) {
|
||||
/* Prepare audio playback */
|
||||
status =
|
||||
snd_pcm_plugin_prepare(this->hidden->audio_handle,
|
||||
SND_PCM_CHANNEL_PLAYBACK);
|
||||
} else {
|
||||
/* Prepare audio capture */
|
||||
status =
|
||||
snd_pcm_plugin_prepare(this->hidden->audio_handle,
|
||||
SND_PCM_CHANNEL_CAPTURE);
|
||||
}
|
||||
|
||||
if (status < 0) {
|
||||
return QSA_SetError("snd_pcm_plugin_prepare", status);
|
||||
}
|
||||
|
||||
/* We're really ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
QSA_DetectDevices(void)
|
||||
{
|
||||
uint32_t it;
|
||||
uint32_t cards;
|
||||
uint32_t devices;
|
||||
int32_t status;
|
||||
|
||||
/* Detect amount of available devices */
|
||||
/* this value can be changed in the runtime */
|
||||
cards = snd_cards();
|
||||
|
||||
/* If io-audio manager is not running we will get 0 as number */
|
||||
/* of available audio devices */
|
||||
if (cards == 0) {
|
||||
/* We have no any available audio devices */
|
||||
return;
|
||||
}
|
||||
|
||||
/* !!! FIXME: code duplication */
|
||||
/* Find requested devices by type */
|
||||
{ /* output devices */
|
||||
/* Playback devices enumeration requested */
|
||||
for (it = 0; it < cards; it++) {
|
||||
devices = 0;
|
||||
do {
|
||||
status =
|
||||
snd_card_get_longname(it,
|
||||
qsa_playback_device
|
||||
[qsa_playback_devices].name,
|
||||
QSA_MAX_NAME_LENGTH);
|
||||
if (status == EOK) {
|
||||
snd_pcm_t *handle;
|
||||
|
||||
/* Add device number to device name */
|
||||
sprintf(qsa_playback_device[qsa_playback_devices].name +
|
||||
SDL_strlen(qsa_playback_device
|
||||
[qsa_playback_devices].name), " d%d",
|
||||
devices);
|
||||
|
||||
/* Store associated card number id */
|
||||
qsa_playback_device[qsa_playback_devices].cardno = it;
|
||||
|
||||
/* Check if this device id could play anything */
|
||||
status =
|
||||
snd_pcm_open(&handle, it, devices,
|
||||
SND_PCM_OPEN_PLAYBACK);
|
||||
if (status == EOK) {
|
||||
qsa_playback_device[qsa_playback_devices].deviceno =
|
||||
devices;
|
||||
status = snd_pcm_close(handle);
|
||||
if (status == EOK) {
|
||||
/* Note that spec is NULL, because we are required to open the device before
|
||||
* acquiring the mix format, making this information inaccessible at
|
||||
* enumeration time
|
||||
*/
|
||||
SDL_AddAudioDevice(SDL_FALSE, qsa_playback_device[qsa_playback_devices].name, NULL, &qsa_playback_device[qsa_playback_devices]);
|
||||
qsa_playback_devices++;
|
||||
}
|
||||
} else {
|
||||
/* Check if we got end of devices list */
|
||||
if (status == -ENOENT) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
|
||||
/* Check if we reached maximum devices count */
|
||||
if (qsa_playback_devices >= QSA_MAX_DEVICES) {
|
||||
break;
|
||||
}
|
||||
devices++;
|
||||
} while (1);
|
||||
|
||||
/* Check if we reached maximum devices count */
|
||||
if (qsa_playback_devices >= QSA_MAX_DEVICES) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{ /* capture devices */
|
||||
/* Capture devices enumeration requested */
|
||||
for (it = 0; it < cards; it++) {
|
||||
devices = 0;
|
||||
do {
|
||||
status =
|
||||
snd_card_get_longname(it,
|
||||
qsa_capture_device
|
||||
[qsa_capture_devices].name,
|
||||
QSA_MAX_NAME_LENGTH);
|
||||
if (status == EOK) {
|
||||
snd_pcm_t *handle;
|
||||
|
||||
/* Add device number to device name */
|
||||
sprintf(qsa_capture_device[qsa_capture_devices].name +
|
||||
SDL_strlen(qsa_capture_device
|
||||
[qsa_capture_devices].name), " d%d",
|
||||
devices);
|
||||
|
||||
/* Store associated card number id */
|
||||
qsa_capture_device[qsa_capture_devices].cardno = it;
|
||||
|
||||
/* Check if this device id could play anything */
|
||||
status =
|
||||
snd_pcm_open(&handle, it, devices,
|
||||
SND_PCM_OPEN_CAPTURE);
|
||||
if (status == EOK) {
|
||||
qsa_capture_device[qsa_capture_devices].deviceno =
|
||||
devices;
|
||||
status = snd_pcm_close(handle);
|
||||
if (status == EOK) {
|
||||
/* Note that spec is NULL, because we are required to open the device before
|
||||
* acquiring the mix format, making this information inaccessible at
|
||||
* enumeration time
|
||||
*/
|
||||
SDL_AddAudioDevice(SDL_TRUE, qsa_capture_device[qsa_capture_devices].name, NULL, &qsa_capture_device[qsa_capture_devices]);
|
||||
qsa_capture_devices++;
|
||||
}
|
||||
} else {
|
||||
/* Check if we got end of devices list */
|
||||
if (status == -ENOENT) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Check if we reached maximum devices count */
|
||||
if (qsa_capture_devices >= QSA_MAX_DEVICES) {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
devices++;
|
||||
} while (1);
|
||||
|
||||
/* Check if we reached maximum devices count */
|
||||
if (qsa_capture_devices >= QSA_MAX_DEVICES) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
QSA_Deinitialize(void)
|
||||
{
|
||||
/* Clear devices array on shutdown */
|
||||
/* !!! FIXME: we zero these on init...any reason to do it here? */
|
||||
SDL_zeroa(qsa_playback_device);
|
||||
SDL_zeroa(qsa_capture_device);
|
||||
qsa_playback_devices = 0;
|
||||
qsa_capture_devices = 0;
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
QSA_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Clear devices array */
|
||||
SDL_zeroa(qsa_playback_device);
|
||||
SDL_zeroa(qsa_capture_device);
|
||||
qsa_playback_devices = 0;
|
||||
qsa_capture_devices = 0;
|
||||
|
||||
/* Set function pointers */
|
||||
/* DeviceLock and DeviceUnlock functions are used default, */
|
||||
/* provided by SDL, which uses pthread_mutex for lock/unlock */
|
||||
impl->DetectDevices = QSA_DetectDevices;
|
||||
impl->OpenDevice = QSA_OpenDevice;
|
||||
impl->ThreadInit = QSA_ThreadInit;
|
||||
impl->WaitDevice = QSA_WaitDevice;
|
||||
impl->PlayDevice = QSA_PlayDevice;
|
||||
impl->GetDeviceBuf = QSA_GetDeviceBuf;
|
||||
impl->CloseDevice = QSA_CloseDevice;
|
||||
impl->Deinitialize = QSA_Deinitialize;
|
||||
impl->LockDevice = NULL;
|
||||
impl->UnlockDevice = NULL;
|
||||
|
||||
impl->ProvidesOwnCallbackThread = 0;
|
||||
impl->HasCaptureSupport = 1;
|
||||
impl->OnlyHasDefaultOutputDevice = 0;
|
||||
impl->OnlyHasDefaultCaptureDevice = 0;
|
||||
|
||||
return SDL_TRUE; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap QSAAUDIO_bootstrap = {
|
||||
"qsa", "QNX QSA Audio", QSA_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_QNX */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
57
src/audio/qnx/SDL_qsa_audio.h
Normal file
57
src/audio/qnx/SDL_qsa_audio.h
Normal file
@ -0,0 +1,57 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef __SDL_QSA_AUDIO_H__
|
||||
#define __SDL_QSA_AUDIO_H__
|
||||
|
||||
#include <sys/asoundlib.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice* this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* SDL capture state */
|
||||
SDL_bool iscapture;
|
||||
|
||||
/* The audio device handle */
|
||||
int cardno;
|
||||
int deviceno;
|
||||
snd_pcm_t *audio_handle;
|
||||
|
||||
/* The audio file descriptor */
|
||||
int audio_fd;
|
||||
|
||||
/* Select timeout status */
|
||||
uint32_t timeout_on_wait;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *pcm_buf;
|
||||
Uint32 pcm_len;
|
||||
};
|
||||
|
||||
#endif /* __SDL_QSA_AUDIO_H__ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -483,6 +483,7 @@ extern VideoBootStrap VIVANTE_bootstrap;
|
||||
extern VideoBootStrap Emscripten_bootstrap;
|
||||
extern VideoBootStrap OFFSCREEN_bootstrap;
|
||||
extern VideoBootStrap NGAGE_bootstrap;
|
||||
extern VideoBootStrap QNX_bootstrap;
|
||||
|
||||
/* Use SDL_OnVideoThread() sparingly, to avoid regressions in use cases that currently happen to work */
|
||||
extern SDL_bool SDL_OnVideoThread(void);
|
||||
|
@ -115,6 +115,9 @@ static VideoBootStrap *bootstrap[] = {
|
||||
#if SDL_VIDEO_DRIVER_EMSCRIPTEN
|
||||
&Emscripten_bootstrap,
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_QNX
|
||||
&QNX_bootstrap,
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_OFFSCREEN
|
||||
&OFFSCREEN_bootstrap,
|
||||
#endif
|
||||
|
286
src/video/qnx/gl.c
Normal file
286
src/video/qnx/gl.c
Normal file
@ -0,0 +1,286 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 2017 BlackBerry Limited
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
#include "sdl_qnx.h"
|
||||
|
||||
static EGLDisplay egl_disp;
|
||||
|
||||
/**
|
||||
* Detertmines the pixel format to use based on the current display and EGL
|
||||
* configuration.
|
||||
* @param egl_conf EGL configuration to use
|
||||
* @return A SCREEN_FORMAT* constant for the pixel format to use
|
||||
*/
|
||||
static int
|
||||
chooseFormat(EGLConfig egl_conf)
|
||||
{
|
||||
EGLint buffer_bit_depth;
|
||||
EGLint alpha_bit_depth;
|
||||
|
||||
eglGetConfigAttrib(egl_disp, egl_conf, EGL_BUFFER_SIZE, &buffer_bit_depth);
|
||||
eglGetConfigAttrib(egl_disp, egl_conf, EGL_ALPHA_SIZE, &alpha_bit_depth);
|
||||
|
||||
switch (buffer_bit_depth) {
|
||||
case 32:
|
||||
return SCREEN_FORMAT_RGBX8888;
|
||||
case 24:
|
||||
return SCREEN_FORMAT_RGB888;
|
||||
case 16:
|
||||
switch (alpha_bit_depth) {
|
||||
case 4:
|
||||
return SCREEN_FORMAT_RGBX4444;
|
||||
case 1:
|
||||
return SCREEN_FORMAT_RGBA5551;
|
||||
default:
|
||||
return SCREEN_FORMAT_RGB565;
|
||||
}
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Enumerates the supported EGL configurations and chooses a suitable one.
|
||||
* @param[out] pconf The chosen configuration
|
||||
* @param[out] pformat The chosen pixel format
|
||||
* @return 0 if successful, -1 on error
|
||||
*/
|
||||
int
|
||||
glGetConfig(EGLConfig *pconf, int *pformat)
|
||||
{
|
||||
EGLConfig egl_conf = (EGLConfig)0;
|
||||
EGLConfig *egl_configs;
|
||||
EGLint egl_num_configs;
|
||||
EGLint val;
|
||||
EGLBoolean rc;
|
||||
EGLint i;
|
||||
|
||||
// Determine the numbfer of configurations.
|
||||
rc = eglGetConfigs(egl_disp, NULL, 0, &egl_num_configs);
|
||||
if (rc != EGL_TRUE) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (egl_num_configs == 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Allocate enough memory for all configurations.
|
||||
egl_configs = SDL_malloc(egl_num_configs * sizeof(*egl_configs));
|
||||
if (egl_configs == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Get the list of configurations.
|
||||
rc = eglGetConfigs(egl_disp, egl_configs, egl_num_configs,
|
||||
&egl_num_configs);
|
||||
if (rc != EGL_TRUE) {
|
||||
SDL_free(egl_configs);
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Find a good configuration.
|
||||
for (i = 0; i < egl_num_configs; i++) {
|
||||
eglGetConfigAttrib(egl_disp, egl_configs[i], EGL_SURFACE_TYPE, &val);
|
||||
if (!(val & EGL_WINDOW_BIT)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
eglGetConfigAttrib(egl_disp, egl_configs[i], EGL_RENDERABLE_TYPE, &val);
|
||||
if (!(val & EGL_OPENGL_ES2_BIT)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
eglGetConfigAttrib(egl_disp, egl_configs[i], EGL_DEPTH_SIZE, &val);
|
||||
if (val == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
egl_conf = egl_configs[i];
|
||||
break;
|
||||
}
|
||||
|
||||
SDL_free(egl_configs);
|
||||
*pconf = egl_conf;
|
||||
*pformat = chooseFormat(egl_conf);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the EGL library.
|
||||
* @param _THIS
|
||||
* @param name unused
|
||||
* @return 0 if successful, -1 on error
|
||||
*/
|
||||
int
|
||||
glLoadLibrary(_THIS, const char *name)
|
||||
{
|
||||
EGLNativeDisplayType disp_id = EGL_DEFAULT_DISPLAY;
|
||||
|
||||
egl_disp = eglGetDisplay(disp_id);
|
||||
if (egl_disp == EGL_NO_DISPLAY) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (eglInitialize(egl_disp, NULL, NULL) == EGL_FALSE) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the address of an EGL extension function.
|
||||
* @param proc Function name
|
||||
* @return Function address
|
||||
*/
|
||||
void *
|
||||
glGetProcAddress(_THIS, const char *proc)
|
||||
{
|
||||
return eglGetProcAddress(proc);
|
||||
}
|
||||
|
||||
/**
|
||||
* Associates the given window with the necessary EGL structures for drawing and
|
||||
* displaying content.
|
||||
* @param _THIS
|
||||
* @param window The SDL window to create the context for
|
||||
* @return A pointer to the created context, if successful, NULL on error
|
||||
*/
|
||||
SDL_GLContext
|
||||
glCreateContext(_THIS, SDL_Window *window)
|
||||
{
|
||||
window_impl_t *impl = (window_impl_t *)window->driverdata;
|
||||
EGLContext context;
|
||||
EGLSurface surface;
|
||||
|
||||
struct {
|
||||
EGLint client_version[2];
|
||||
EGLint none;
|
||||
} egl_ctx_attr = {
|
||||
.client_version = { EGL_CONTEXT_CLIENT_VERSION, 2 },
|
||||
.none = EGL_NONE
|
||||
};
|
||||
|
||||
struct {
|
||||
EGLint render_buffer[2];
|
||||
EGLint none;
|
||||
} egl_surf_attr = {
|
||||
.render_buffer = { EGL_RENDER_BUFFER, EGL_BACK_BUFFER },
|
||||
.none = EGL_NONE
|
||||
};
|
||||
|
||||
context = eglCreateContext(egl_disp, impl->conf, EGL_NO_CONTEXT,
|
||||
(EGLint *)&egl_ctx_attr);
|
||||
if (context == EGL_NO_CONTEXT) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
surface = eglCreateWindowSurface(egl_disp, impl->conf,
|
||||
(EGLNativeWindowType)impl->window,
|
||||
(EGLint *)&egl_surf_attr);
|
||||
if (surface == EGL_NO_SURFACE) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
eglMakeCurrent(egl_disp, surface, surface, context);
|
||||
|
||||
impl->surface = surface;
|
||||
return context;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a new value for the number of frames to display before swapping buffers.
|
||||
* @param _THIS
|
||||
* @param interval New interval value
|
||||
* @return 0 if successful, -1 on error
|
||||
*/
|
||||
int
|
||||
glSetSwapInterval(_THIS, int interval)
|
||||
{
|
||||
if (eglSwapInterval(egl_disp, interval) != EGL_TRUE) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Swaps the EGL buffers associated with the given window
|
||||
* @param _THIS
|
||||
* @param window Window to swap buffers for
|
||||
* @return 0 if successful, -1 on error
|
||||
*/
|
||||
int
|
||||
glSwapWindow(_THIS, SDL_Window *window)
|
||||
{
|
||||
/* !!! FIXME: should we migrate this all over to use SDL_egl.c? */
|
||||
window_impl_t *impl = (window_impl_t *)window->driverdata;
|
||||
return eglSwapBuffers(egl_disp, impl->surface) == EGL_TRUE ? 0 : -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes the given context the current one for drawing operations.
|
||||
* @param _THIS
|
||||
* @param window SDL window associated with the context (maybe NULL)
|
||||
* @param context The context to activate
|
||||
* @return 0 if successful, -1 on error
|
||||
*/
|
||||
int
|
||||
glMakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
|
||||
{
|
||||
window_impl_t *impl;
|
||||
EGLSurface surface = NULL;
|
||||
|
||||
if (window) {
|
||||
impl = (window_impl_t *)window->driverdata;
|
||||
surface = impl->surface;
|
||||
}
|
||||
|
||||
if (eglMakeCurrent(egl_disp, surface, surface, context) != EGL_TRUE) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Destroys a context.
|
||||
* @param _THIS
|
||||
* @param context The context to destroy
|
||||
*/
|
||||
void
|
||||
glDeleteContext(_THIS, SDL_GLContext context)
|
||||
{
|
||||
eglDestroyContext(egl_disp, context);
|
||||
}
|
||||
|
||||
/**
|
||||
* Terminates access to the EGL library.
|
||||
* @param _THIS
|
||||
*/
|
||||
void
|
||||
glUnloadLibrary(_THIS)
|
||||
{
|
||||
eglTerminate(egl_disp);
|
||||
}
|
133
src/video/qnx/keyboard.c
Normal file
133
src/video/qnx/keyboard.c
Normal file
@ -0,0 +1,133 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 2017 BlackBerry Limited
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
#include "../../events/SDL_keyboard_c.h"
|
||||
#include "SDL3/SDL_scancode.h"
|
||||
#include "SDL3/SDL_events.h"
|
||||
#include "sdl_qnx.h"
|
||||
#include <sys/keycodes.h>
|
||||
|
||||
/**
|
||||
* A map thta translates Screen key names to SDL scan codes.
|
||||
* This map is incomplete, but should include most major keys.
|
||||
*/
|
||||
static int key_to_sdl[] = {
|
||||
[KEYCODE_SPACE] = SDL_SCANCODE_SPACE,
|
||||
[KEYCODE_APOSTROPHE] = SDL_SCANCODE_APOSTROPHE,
|
||||
[KEYCODE_COMMA] = SDL_SCANCODE_COMMA,
|
||||
[KEYCODE_MINUS] = SDL_SCANCODE_MINUS,
|
||||
[KEYCODE_PERIOD] = SDL_SCANCODE_PERIOD,
|
||||
[KEYCODE_SLASH] = SDL_SCANCODE_SLASH,
|
||||
[KEYCODE_ZERO] = SDL_SCANCODE_0,
|
||||
[KEYCODE_ONE] = SDL_SCANCODE_1,
|
||||
[KEYCODE_TWO] = SDL_SCANCODE_2,
|
||||
[KEYCODE_THREE] = SDL_SCANCODE_3,
|
||||
[KEYCODE_FOUR] = SDL_SCANCODE_4,
|
||||
[KEYCODE_FIVE] = SDL_SCANCODE_5,
|
||||
[KEYCODE_SIX] = SDL_SCANCODE_6,
|
||||
[KEYCODE_SEVEN] = SDL_SCANCODE_7,
|
||||
[KEYCODE_EIGHT] = SDL_SCANCODE_8,
|
||||
[KEYCODE_NINE] = SDL_SCANCODE_9,
|
||||
[KEYCODE_SEMICOLON] = SDL_SCANCODE_SEMICOLON,
|
||||
[KEYCODE_EQUAL] = SDL_SCANCODE_EQUALS,
|
||||
[KEYCODE_LEFT_BRACKET] = SDL_SCANCODE_LEFTBRACKET,
|
||||
[KEYCODE_BACK_SLASH] = SDL_SCANCODE_BACKSLASH,
|
||||
[KEYCODE_RIGHT_BRACKET] = SDL_SCANCODE_RIGHTBRACKET,
|
||||
[KEYCODE_GRAVE] = SDL_SCANCODE_GRAVE,
|
||||
[KEYCODE_A] = SDL_SCANCODE_A,
|
||||
[KEYCODE_B] = SDL_SCANCODE_B,
|
||||
[KEYCODE_C] = SDL_SCANCODE_C,
|
||||
[KEYCODE_D] = SDL_SCANCODE_D,
|
||||
[KEYCODE_E] = SDL_SCANCODE_E,
|
||||
[KEYCODE_F] = SDL_SCANCODE_F,
|
||||
[KEYCODE_G] = SDL_SCANCODE_G,
|
||||
[KEYCODE_H] = SDL_SCANCODE_H,
|
||||
[KEYCODE_I] = SDL_SCANCODE_I,
|
||||
[KEYCODE_J] = SDL_SCANCODE_J,
|
||||
[KEYCODE_K] = SDL_SCANCODE_K,
|
||||
[KEYCODE_L] = SDL_SCANCODE_L,
|
||||
[KEYCODE_M] = SDL_SCANCODE_M,
|
||||
[KEYCODE_N] = SDL_SCANCODE_N,
|
||||
[KEYCODE_O] = SDL_SCANCODE_O,
|
||||
[KEYCODE_P] = SDL_SCANCODE_P,
|
||||
[KEYCODE_Q] = SDL_SCANCODE_Q,
|
||||
[KEYCODE_R] = SDL_SCANCODE_R,
|
||||
[KEYCODE_S] = SDL_SCANCODE_S,
|
||||
[KEYCODE_T] = SDL_SCANCODE_T,
|
||||
[KEYCODE_U] = SDL_SCANCODE_U,
|
||||
[KEYCODE_V] = SDL_SCANCODE_V,
|
||||
[KEYCODE_W] = SDL_SCANCODE_W,
|
||||
[KEYCODE_X] = SDL_SCANCODE_X,
|
||||
[KEYCODE_Y] = SDL_SCANCODE_Y,
|
||||
[KEYCODE_Z] = SDL_SCANCODE_Z,
|
||||
[KEYCODE_UP] = SDL_SCANCODE_UP,
|
||||
[KEYCODE_DOWN] = SDL_SCANCODE_DOWN,
|
||||
[KEYCODE_LEFT] = SDL_SCANCODE_LEFT,
|
||||
[KEYCODE_PG_UP] = SDL_SCANCODE_PAGEUP,
|
||||
[KEYCODE_PG_DOWN] = SDL_SCANCODE_PAGEDOWN,
|
||||
[KEYCODE_RIGHT] = SDL_SCANCODE_RIGHT,
|
||||
[KEYCODE_RETURN] = SDL_SCANCODE_RETURN,
|
||||
[KEYCODE_TAB] = SDL_SCANCODE_TAB,
|
||||
[KEYCODE_ESCAPE] = SDL_SCANCODE_ESCAPE,
|
||||
};
|
||||
|
||||
/**
|
||||
* Called from the event dispatcher when a keyboard event is encountered.
|
||||
* Translates the event such that it can be handled by SDL.
|
||||
* @param event Screen keyboard event
|
||||
*/
|
||||
void
|
||||
handleKeyboardEvent(screen_event_t event)
|
||||
{
|
||||
int val;
|
||||
SDL_Scancode scancode;
|
||||
|
||||
// Get the key value.
|
||||
if (screen_get_event_property_iv(event, SCREEN_PROPERTY_SYM, &val) < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Skip unrecognized keys.
|
||||
if ((val < 0) || (val >= SDL_TABLESIZE(key_to_sdl))) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Translate to an SDL scan code.
|
||||
scancode = key_to_sdl[val];
|
||||
if (scancode == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get event flags (key state).
|
||||
if (screen_get_event_property_iv(event, SCREEN_PROPERTY_FLAGS, &val) < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Propagate the event to SDL.
|
||||
// FIXME:
|
||||
// Need to handle more key states (such as key combinations).
|
||||
if (val & KEY_DOWN) {
|
||||
SDL_SendKeyboardKey(0, SDL_PRESSED, scancode);
|
||||
} else {
|
||||
SDL_SendKeyboardKey(0, SDL_RELEASED, scancode);
|
||||
}
|
||||
}
|
48
src/video/qnx/sdl_qnx.h
Normal file
48
src/video/qnx/sdl_qnx.h
Normal file
@ -0,0 +1,48 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 2017 BlackBerry Limited
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef __SDL_QNX_H__
|
||||
#define __SDL_QNX_H__
|
||||
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include <screen/screen.h>
|
||||
#include <EGL/egl.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
screen_window_t window;
|
||||
EGLSurface surface;
|
||||
EGLConfig conf;
|
||||
} window_impl_t;
|
||||
|
||||
extern void handleKeyboardEvent(screen_event_t event);
|
||||
|
||||
extern int glGetConfig(EGLConfig *pconf, int *pformat);
|
||||
extern int glLoadLibrary(_THIS, const char *name);
|
||||
void *glGetProcAddress(_THIS, const char *proc);
|
||||
extern SDL_GLContext glCreateContext(_THIS, SDL_Window *window);
|
||||
extern int glSetSwapInterval(_THIS, int interval);
|
||||
extern int glSwapWindow(_THIS, SDL_Window *window);
|
||||
extern int glMakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
|
||||
extern void glDeleteContext(_THIS, SDL_GLContext context);
|
||||
extern void glUnloadLibrary(_THIS);
|
||||
|
||||
#endif
|
357
src/video/qnx/video.c
Normal file
357
src/video/qnx/video.c
Normal file
@ -0,0 +1,357 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 2017 BlackBerry Limited
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "sdl_qnx.h"
|
||||
|
||||
static screen_context_t context;
|
||||
static screen_event_t event;
|
||||
|
||||
/**
|
||||
* Initializes the QNX video plugin.
|
||||
* Creates the Screen context and event handles used for all window operations
|
||||
* by the plugin.
|
||||
* @param _THIS
|
||||
* @return 0 if successful, -1 on error
|
||||
*/
|
||||
static int
|
||||
videoInit(_THIS)
|
||||
{
|
||||
SDL_VideoDisplay display;
|
||||
|
||||
if (screen_create_context(&context, 0) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (screen_create_event(&event) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_zero(display);
|
||||
|
||||
if (SDL_AddVideoDisplay(&display, SDL_FALSE) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
_this->num_displays = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
videoQuit(_THIS)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new native Screen window and associates it with the given SDL
|
||||
* window.
|
||||
* @param _THIS
|
||||
* @param window SDL window to initialize
|
||||
* @return 0 if successful, -1 on error
|
||||
*/
|
||||
static int
|
||||
createWindow(_THIS, SDL_Window *window)
|
||||
{
|
||||
window_impl_t *impl;
|
||||
int size[2];
|
||||
int numbufs;
|
||||
int format;
|
||||
int usage;
|
||||
|
||||
impl = SDL_calloc(1, sizeof(*impl));
|
||||
if (impl == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Create a native window.
|
||||
if (screen_create_window(&impl->window, context) < 0) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
// Set the native window's size to match the SDL window.
|
||||
size[0] = window->w;
|
||||
size[1] = window->h;
|
||||
|
||||
if (screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_SIZE,
|
||||
size) < 0) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if (screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_SOURCE_SIZE,
|
||||
size) < 0) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
// Create window buffer(s).
|
||||
if (window->flags & SDL_WINDOW_OPENGL) {
|
||||
if (glGetConfig(&impl->conf, &format) < 0) {
|
||||
goto fail;
|
||||
}
|
||||
numbufs = 2;
|
||||
|
||||
usage = SCREEN_USAGE_OPENGL_ES2;
|
||||
if (screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_USAGE,
|
||||
&usage) < 0) {
|
||||
return -1;
|
||||
}
|
||||
} else {
|
||||
format = SCREEN_FORMAT_RGBX8888;
|
||||
numbufs = 1;
|
||||
}
|
||||
|
||||
// Set pixel format.
|
||||
if (screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_FORMAT,
|
||||
&format) < 0) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
// Create buffer(s).
|
||||
if (screen_create_window_buffers(impl->window, numbufs) < 0) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
window->driverdata = impl;
|
||||
return 0;
|
||||
|
||||
fail:
|
||||
if (impl->window) {
|
||||
screen_destroy_window(impl->window);
|
||||
}
|
||||
|
||||
SDL_free(impl);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a pointer to the Screen buffer associated with the given window. Note
|
||||
* that the buffer is actually created in createWindow().
|
||||
* @param _THIS
|
||||
* @param window SDL window to get the buffer for
|
||||
* @param[out] pixles Holds a pointer to the window's buffer
|
||||
* @param[out] format Holds the pixel format for the buffer
|
||||
* @param[out] pitch Holds the number of bytes per line
|
||||
* @return 0 if successful, -1 on error
|
||||
*/
|
||||
static int
|
||||
createWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format,
|
||||
void ** pixels, int *pitch)
|
||||
{
|
||||
window_impl_t *impl = (window_impl_t *)window->driverdata;
|
||||
screen_buffer_t buffer;
|
||||
|
||||
// Get a pointer to the buffer's memory.
|
||||
if (screen_get_window_property_pv(impl->window, SCREEN_PROPERTY_BUFFERS,
|
||||
(void **)&buffer) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (screen_get_buffer_property_pv(buffer, SCREEN_PROPERTY_POINTER,
|
||||
pixels) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Set format and pitch.
|
||||
if (screen_get_buffer_property_iv(buffer, SCREEN_PROPERTY_STRIDE,
|
||||
pitch) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
*format = SDL_PIXELFORMAT_RGB888;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Informs the window manager that the window needs to be updated.
|
||||
* @param _THIS
|
||||
* @param window The window to update
|
||||
* @param rects An array of reectangular areas to update
|
||||
* @param numrects Rect array length
|
||||
* @return 0 if successful, -1 on error
|
||||
*/
|
||||
static int
|
||||
updateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects,
|
||||
int numrects)
|
||||
{
|
||||
window_impl_t *impl = (window_impl_t *)window->driverdata;
|
||||
screen_buffer_t buffer;
|
||||
|
||||
if (screen_get_window_property_pv(impl->window, SCREEN_PROPERTY_BUFFERS,
|
||||
(void **)&buffer) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
screen_post_window(impl->window, buffer, numrects, (int *)rects, 0);
|
||||
screen_flush_context(context, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs the main event loop.
|
||||
* @param _THIS
|
||||
*/
|
||||
static void
|
||||
pumpEvents(_THIS)
|
||||
{
|
||||
int type;
|
||||
|
||||
for (;;) {
|
||||
if (screen_get_event(context, event, 0) < 0) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (screen_get_event_property_iv(event, SCREEN_PROPERTY_TYPE, &type)
|
||||
< 0) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (type == SCREEN_EVENT_NONE) {
|
||||
break;
|
||||
}
|
||||
|
||||
switch (type) {
|
||||
case SCREEN_EVENT_KEYBOARD:
|
||||
handleKeyboardEvent(event);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the size of the native window using the geometry of the SDL window.
|
||||
* @param _THIS
|
||||
* @param window SDL window to update
|
||||
*/
|
||||
static void
|
||||
setWindowSize(_THIS, SDL_Window *window)
|
||||
{
|
||||
window_impl_t *impl = (window_impl_t *)window->driverdata;
|
||||
int size[2];
|
||||
|
||||
size[0] = window->w;
|
||||
size[1] = window->h;
|
||||
|
||||
screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_SIZE, size);
|
||||
screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_SOURCE_SIZE,
|
||||
size);
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes the native window associated with the given SDL window visible.
|
||||
* @param _THIS
|
||||
* @param window SDL window to update
|
||||
*/
|
||||
static void
|
||||
showWindow(_THIS, SDL_Window *window)
|
||||
{
|
||||
window_impl_t *impl = (window_impl_t *)window->driverdata;
|
||||
const int visible = 1;
|
||||
|
||||
screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_VISIBLE,
|
||||
&visible);
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes the native window associated with the given SDL window invisible.
|
||||
* @param _THIS
|
||||
* @param window SDL window to update
|
||||
*/
|
||||
static void
|
||||
hideWindow(_THIS, SDL_Window *window)
|
||||
{
|
||||
window_impl_t *impl = (window_impl_t *)window->driverdata;
|
||||
const int visible = 0;
|
||||
|
||||
screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_VISIBLE,
|
||||
&visible);
|
||||
}
|
||||
|
||||
/**
|
||||
* Destroys the native window associated with the given SDL window.
|
||||
* @param _THIS
|
||||
* @param window SDL window that is being destroyed
|
||||
*/
|
||||
static void
|
||||
destroyWindow(_THIS, SDL_Window *window)
|
||||
{
|
||||
window_impl_t *impl = (window_impl_t *)window->driverdata;
|
||||
|
||||
if (impl) {
|
||||
screen_destroy_window(impl->window);
|
||||
window->driverdata = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Frees the plugin object created by createDevice().
|
||||
* @param device Plugin object to free
|
||||
*/
|
||||
static void
|
||||
deleteDevice(SDL_VideoDevice *device)
|
||||
{
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the QNX video plugin used by SDL.
|
||||
* @return Initialized device if successful, NULL otherwise
|
||||
*/
|
||||
static SDL_VideoDevice *
|
||||
createDevice()
|
||||
{
|
||||
SDL_VideoDevice *device;
|
||||
|
||||
device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice));
|
||||
if (device == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
device->driverdata = NULL;
|
||||
device->VideoInit = videoInit;
|
||||
device->VideoQuit = videoQuit;
|
||||
device->CreateSDLWindow = createWindow;
|
||||
device->CreateWindowFramebuffer = createWindowFramebuffer;
|
||||
device->UpdateWindowFramebuffer = updateWindowFramebuffer;
|
||||
device->SetWindowSize = setWindowSize;
|
||||
device->ShowWindow = showWindow;
|
||||
device->HideWindow = hideWindow;
|
||||
device->PumpEvents = pumpEvents;
|
||||
device->DestroyWindow = destroyWindow;
|
||||
|
||||
device->GL_LoadLibrary = glLoadLibrary;
|
||||
device->GL_GetProcAddress = glGetProcAddress;
|
||||
device->GL_CreateContext = glCreateContext;
|
||||
device->GL_SetSwapInterval = glSetSwapInterval;
|
||||
device->GL_SwapWindow = glSwapWindow;
|
||||
device->GL_MakeCurrent = glMakeCurrent;
|
||||
device->GL_DeleteContext = glDeleteContext;
|
||||
device->GL_UnloadLibrary = glUnloadLibrary;
|
||||
|
||||
device->free = deleteDevice;
|
||||
return device;
|
||||
}
|
||||
|
||||
VideoBootStrap QNX_bootstrap = {
|
||||
"qnx", "QNX Screen",
|
||||
createDevice
|
||||
};
|
Loading…
Reference in New Issue
Block a user