mirror of
https://github.com/shadps4-emu/ext-SDL.git
synced 2024-11-23 10:09:48 +00:00
Fixed crashes when a window has NULL driverdata
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69ee186a1e
commit
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@ -1387,11 +1387,12 @@ void X11_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
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{
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SDL_WindowData *data = window->driverdata;
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SDL_DisplayData *displaydata = SDL_GetDisplayDriverDataForWindow(window);
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int screen = (displaydata ? displaydata->screen : 0);
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Display *display = data->videodata->display;
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XEvent event;
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if (X11_IsWindowMapped(_this, window)) {
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X11_XWithdrawWindow(display, data->xwindow, displaydata->screen);
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X11_XWithdrawWindow(display, data->xwindow, screen);
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/* Blocking wait for "UnmapNotify" event */
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if (!(window->flags & SDL_WINDOW_EXTERNAL)) {
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X11_XIfEvent(display, &event, &isUnmapNotify, (XPointer)&data->xwindow);
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@ -1417,8 +1418,10 @@ void X11_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
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X11_PumpEvents(_this);
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}
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static void X11_SetWindowActive(SDL_VideoDevice *_this, SDL_Window *window)
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static int X11_SetWindowActive(SDL_VideoDevice *_this, SDL_Window *window)
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{
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CHECK_WINDOW_DATA(window);
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SDL_WindowData *data = window->driverdata;
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SDL_DisplayData *displaydata = SDL_GetDisplayDriverDataForWindow(window);
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Display *display = data->videodata->display;
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@ -1443,6 +1446,7 @@ static void X11_SetWindowActive(SDL_VideoDevice *_this, SDL_Window *window)
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X11_XFlush(display);
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}
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return 0;
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}
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void X11_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window)
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@ -1458,8 +1462,10 @@ void X11_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window)
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X11_XFlush(display);
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}
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static void X11_SetWindowMaximized(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool maximized)
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static int X11_SetWindowMaximized(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool maximized)
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{
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CHECK_WINDOW_DATA(window);
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SDL_WindowData *data = window->driverdata;
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SDL_DisplayData *displaydata = SDL_GetDisplayDriverDataForWindow(window);
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Display *display = data->videodata->display;
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@ -1472,7 +1478,7 @@ static void X11_SetWindowMaximized(SDL_VideoDevice *_this, SDL_Window *window, S
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and this is functional behavior, so don't remove that state
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now, we'll take care of it when we leave fullscreen mode.
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*/
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return;
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return 0;
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}
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if (X11_IsWindowMapped(_this, window)) {
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@ -1513,6 +1519,8 @@ static void X11_SetWindowMaximized(SDL_VideoDevice *_this, SDL_Window *window, S
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X11_SetNetWMState(_this, data->xwindow, window->flags);
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}
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X11_XFlush(display);
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return 0;
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}
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void X11_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
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0
test/gamepad_battery.h
Executable file → Normal file
0
test/gamepad_battery.h
Executable file → Normal file
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