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cmake: on Apple, don't use find_library for frameworks + use EXTRA_LDFLAGS
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@ -15,6 +15,9 @@ if (HAIKU)
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set(LINKER_LANGUAGE CXX)
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endif()
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set(EXTRA_LIBS)
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set(EXTRA_LDFLAGS)
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# This is a virtual "library" that just exists to collect up compiler and
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# linker options that used to be global to this CMake project. When you
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# specify it as part of a real library's target_link_libraries(), that
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@ -2116,52 +2119,40 @@ elseif(APPLE)
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# Actually load the frameworks at the end so we don't duplicate include.
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if(SDL_FRAMEWORK_COREVIDEO)
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find_library(COREVIDEO CoreVideo)
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list(APPEND EXTRA_LIBS ${COREVIDEO})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreVideo")
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endif()
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if(SDL_FRAMEWORK_COCOA)
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find_library(COCOA_LIBRARY Cocoa)
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list(APPEND EXTRA_LIBS ${COCOA_LIBRARY})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,Cocoa")
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endif()
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if(SDL_FRAMEWORK_IOKIT)
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find_library(IOKIT IOKit)
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list(APPEND EXTRA_LIBS ${IOKIT})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,IOKit")
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endif()
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if(SDL_FRAMEWORK_FF)
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find_library(FORCEFEEDBACK ForceFeedback)
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list(APPEND EXTRA_LIBS ${FORCEFEEDBACK})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,ForceFeedback")
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endif()
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if(SDL_FRAMEWORK_CARBON)
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find_library(CARBON_LIBRARY Carbon)
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list(APPEND EXTRA_LIBS ${CARBON_LIBRARY})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,Carbon")
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endif()
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if(SDL_FRAMEWORK_COREAUDIO)
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find_library(COREAUDIO CoreAudio)
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list(APPEND EXTRA_LIBS ${COREAUDIO})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreAudio")
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endif()
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if(SDL_FRAMEWORK_AUDIOTOOLBOX)
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find_library(AUDIOTOOLBOX AudioToolbox)
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list(APPEND EXTRA_LIBS ${AUDIOTOOLBOX})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,AudioToolbox")
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endif()
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if(SDL_FRAMEWORK_AVFOUNDATION)
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find_library(AVFOUNDATION AVFoundation)
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list(APPEND EXTRA_LIBS ${AVFOUNDATION})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,AVFoundation")
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endif()
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if(SDL_FRAMEWORK_COREBLUETOOTH)
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find_library(COREBLUETOOTH CoreBluetooth)
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list(APPEND EXTRA_LIBS ${COREBLUETOOTH})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreBluetooth")
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endif()
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if(SDL_FRAMEWORK_COREGRAPHICS)
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find_library(COREGRAPHICS CoreGraphics)
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list(APPEND EXTRA_LIBS ${COREGRAPHICS})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreGraphics")
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endif()
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if(SDL_FRAMEWORK_COREMOTION)
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find_library(COREMOTION CoreMotion)
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list(APPEND EXTRA_LIBS ${COREMOTION})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreMotion")
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endif()
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if(SDL_FRAMEWORK_FOUNDATION)
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find_library(FOUNDATION Foundation)
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list(APPEND EXTRA_LIBS ${FOUNDATION})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,Foundation")
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endif()
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if(SDL_FRAMEWORK_GAMECONTROLLER)
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find_library(GAMECONTROLLER GameController)
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@ -2171,27 +2162,23 @@ elseif(APPLE)
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endif()
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if(SDL_FRAMEWORK_METAL)
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if(IOS OR TVOS)
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find_library(METAL Metal)
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list(APPEND EXTRA_LIBS ${METAL})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,Metal")
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else()
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list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,Metal")
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endif()
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endif()
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if(SDL_FRAMEWORK_OPENGLES)
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find_library(OPENGLES OpenGLES)
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list(APPEND EXTRA_LIBS ${OPENGLES})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,OpenGLES")
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endif()
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if(SDL_FRAMEWORK_QUARTZCORE)
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if(IOS OR TVOS)
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find_library(QUARTZCORE QuartzCore)
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list(APPEND EXTRA_LIBS ${QUARTZCORE})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,QuartzCore")
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else()
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list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,QuartzCore")
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endif()
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endif()
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if(SDL_FRAMEWORK_UIKIT)
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find_library(UIKIT UIKit)
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list(APPEND EXTRA_LIBS ${UIKIT})
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,UIKit")
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endif()
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if(SDL_FRAMEWORK_COREHAPTICS)
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find_library(COREHAPTICS CoreHaptics)
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