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https://github.com/shadps4-emu/ext-SDL.git
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CMake: Changes to get CMake project to work with Android (thanks, Martin!).
Fixes Bugzilla #3194. (but note that Bugzilla #3200 still needs to be resolved to get this really going on Android, at a minimum.)
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@ -688,6 +688,52 @@ if(SDL_VIDEO)
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endif()
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endif()
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if(ANDROID)
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file(GLOB ANDROID_CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/android/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_CORE_SOURCES})
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file(GLOB ANDROID_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/android/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_MAIN_SOURCES})
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if(SDL_AUDIO)
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set(SDL_AUDIO_DRIVER_ANDROID 1)
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file(GLOB ANDROID_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/android/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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endif()
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if(SDL_FILESYSTEM)
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set(SDL_FILESYSTEM_ANDROID 1)
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file(GLOB ANDROID_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/android/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_FILESYSTEM_SOURCES})
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set(HAVE_SDL_FILESYSTEM TRUE)
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endif()
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if(SDL_JOYSTICK)
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set(SDL_JOYSTICK_ANDROID 1)
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file(GLOB ANDROID_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/android/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_JOYSTICK_SOURCES})
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set(HAVE_SDL_JOYSTICK TRUE)
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endif()
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if(SDL_POWER)
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set(SDL_POWER_ANDROID 1)
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file(GLOB ANDROID_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/android/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_POWER_SOURCES})
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set(HAVE_SDL_POWER TRUE)
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endif()
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if(SDL_VIDEO)
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set(SDL_VIDEO_DRIVER_ANDROID 1)
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file(GLOB ANDROID_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/android/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_VIDEO_SOURCES})
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set(HAVE_SDL_VIDEO TRUE)
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#enable gles
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if(VIDEO_OPENGLES)
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set(SDL_VIDEO_OPENGL_EGL 1)
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set(HAVE_VIDEO_OPENGLES TRUE)
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set(SDL_VIDEO_OPENGL_ES2 1)
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set(SDL_VIDEO_RENDER_OGL_ES2 1)
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endif()
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endif()
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list(APPEND EXTRA_LDFLAGS "-Wl,--undefined=Java_org_libsdl_app_SDLActivity_nativeInit")
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endif()
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# Platform-specific options and settings
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if(EMSCRIPTEN)
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# Hide noisy warnings that intend to aid mostly during initial stages of porting a new
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@ -1090,7 +1136,7 @@ elseif(APPLE)
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# Requires the darwin file implementation
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if(SDL_FILE)
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file(GLOB EXTRA_SOURCES ${PROJECT_SOURCE_DIR}/src/file/cocoa/*.m)
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file(GLOB EXTRA_SOURCES ${SDL2_SOURCE_DIR}/src/file/cocoa/*.m)
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set(SOURCE_FILES ${EXTRA_SOURCES} ${SOURCE_FILES})
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set_source_files_properties(${EXTRA_SOURCES} PROPERTIES LANGUAGE C)
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set(HAVE_SDL_FILE TRUE)
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@ -197,6 +197,7 @@
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#cmakedefine SDL_FILESYSTEM_DISABLED @SDL_FILESYSTEM_DISABLED@
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/* Enable various audio drivers */
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#cmakedefine SDL_AUDIO_DRIVER_ANDROID @SDL_AUDIO_DRIVER_ANDROID@
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#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@
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#cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_ARTS @SDL_AUDIO_DRIVER_ARTS@
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@ -230,6 +231,7 @@
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#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
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#cmakedefine SDL_INPUT_LINUXKD @SDL_INPUT_LINUXKD@
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#cmakedefine SDL_INPUT_TSLIB @SDL_INPUT_TSLIB@
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#cmakedefine SDL_JOYSTICK_ANDROID @SDL_JOYSTICK_ANDROID@
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#cmakedefine SDL_JOYSTICK_HAIKU @SDL_JOYSTICK_HAIKU@
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#cmakedefine SDL_JOYSTICK_DINPUT @SDL_JOYSTICK_DINPUT@
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#cmakedefine SDL_JOYSTICK_XINPUT @SDL_JOYSTICK_XINPUT@
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@ -268,6 +270,7 @@
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#cmakedefine SDL_TIMER_WINCE @SDL_TIMER_WINCE@
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/* Enable various video drivers */
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#cmakedefine SDL_VIDEO_DRIVER_ANDROID @SDL_VIDEO_DRIVER_ANDROID@
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#cmakedefine SDL_VIDEO_DRIVER_HAIKU @SDL_VIDEO_DRIVER_HAIKU@
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#cmakedefine SDL_VIDEO_DRIVER_COCOA @SDL_VIDEO_DRIVER_COCOA@
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#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB @SDL_VIDEO_DRIVER_DIRECTFB@
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@ -331,6 +334,7 @@
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#cmakedefine SDL_VIDEO_OPENGL_OSMESA_DYNAMIC @SDL_VIDEO_OPENGL_OSMESA_DYNAMIC@
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/* Enable system power support */
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#cmakedefine SDL_POWER_ANDROID @SDL_POWER_ANDROID@
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#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@
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#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
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#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
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@ -339,6 +343,7 @@
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#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
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/* Enable system filesystem support */
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#cmakedefine SDL_FILESYSTEM_ANDROID @SDL_FILESYSTEM_ANDROID@
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#cmakedefine SDL_FILESYSTEM_HAIKU @SDL_FILESYSTEM_HAIKU@
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#cmakedefine SDL_FILESYSTEM_COCOA @SDL_FILESYSTEM_COCOA@
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#cmakedefine SDL_FILESYSTEM_DUMMY @SDL_FILESYSTEM_DUMMY@
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