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Sync SDL3 wiki -> header
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@ -991,6 +991,16 @@ extern SDL_DECLSPEC SDL_Window *SDLCALL SDL_CreatePopupWindow(SDL_Window *parent
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* Windows with the "tooltip" and "menu" properties are popup windows and have
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* the behaviors and guidelines outlined in SDL_CreatePopupWindow().
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*
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* If this window is being created to be used with an SDL_Renderer, you should
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* not add a graphics API specific property
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* (`SDL_PROP_WINDOW_CREATE_OPENGL_BOOLEAN`, etc), as SDL will handle that
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* internally when it chooses a renderer. However, SDL might need to recreate
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* your window at that point, which may cause the window to appear briefly,
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* and then flicker as it is recreated. The correct approach to this is to
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* create the window with the `SDL_PROP_WINDOW_CREATE_HIDDEN_BOOLEAN` property
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* set to true, then create the renderer, then show the window with
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* SDL_ShowWindow().
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*
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* \param props the properties to use
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* \returns the window that was created or NULL on failure; call
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* SDL_GetError() for more information.
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