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Sync SDL3 wiki -> header
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@ -2147,8 +2147,8 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetWindowOpacity(SDL_Window *window, float o
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* as 1.0f without error.
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*
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* \param window the window to get the current opacity value from.
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* \returns the opacity, (0.0f - transparent, 1.0f - opaque), or a negative error code on failure; call
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* SDL_GetError() for more information.
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* \returns the opacity, (0.0f - transparent, 1.0f - opaque), or a negative
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* error code on failure; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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