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build: Simplify library name
We want the library to come out as libSDL3.so.0 on Unix, or something similar on other platforms. There's no need to have libSDL3-3.0.so.0, because next time we intentionally break the API it should become libSDL4 anyway. Partially implements #5626. Signed-off-by: Simon McVittie <smcv@collabora.com>
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.github/workflows/main.yml
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4
.github/workflows/main.yml
vendored
@ -88,7 +88,7 @@ jobs:
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ctest -VV --test-dir build/
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if test "${{ runner.os }}" = "Linux"; then
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# This should show us the SDL_REVISION
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strings build/libSDL3-3.0.so.0 | grep SDL-
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strings build/libSDL3.so.0 | grep SDL-
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fi
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- name: Install (CMake)
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if: "! matrix.platform.autotools"
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@ -147,7 +147,7 @@ jobs:
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make -j"${parallel}" -C build-autotools/test check LD_LIBRARY_PATH="${curdir}/build-autotools/build/.libs"
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if test "${{ runner.os }}" = "Linux"; then
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# This should show us the SDL_REVISION
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strings "${curdir}/build-autotools/build/.libs/libSDL3-3.0.so.0" | grep SDL-
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strings "${curdir}/build-autotools/build/.libs/libSDL3.so.0" | grep SDL-
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fi
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- name: Install (Autotools)
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if: matrix.platform.autotools
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@ -113,11 +113,6 @@ set(LT_MAJOR "0")
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math(EXPR LT_AGE "${SDL_BINARY_AGE} - ${SDL_INTERFACE_AGE}")
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math(EXPR LT_CURRENT "${LT_MAJOR} + ${LT_AGE}")
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set(LT_REVISION "${SDL_INTERFACE_AGE}")
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# For historical reasons, the library name redundantly includes the major
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# version twice: libSDL3-3.0.so.0.
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# TODO: in SDL 3, set the OUTPUT_NAME to plain SDL3, which will simplify
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# it to libSDL3.so.0
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set(LT_RELEASE "3.0")
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set(LT_VERSION "${LT_MAJOR}.${LT_AGE}.${LT_REVISION}")
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# The following should match the versions in the Xcode project file.
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@ -133,7 +128,7 @@ set(DYLIB_COMPATIBILITY_VERSION "${DYLIB_CURRENT_VERSION_MAJOR}.0.0")
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# To avoid generating them twice, these are added to a dummy target on which all sdl targets depend.
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set(SDL_GENERATED_HEADERS)
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#message(STATUS "${LT_VERSION} :: ${LT_AGE} :: ${LT_REVISION} :: ${LT_CURRENT} :: ${LT_RELEASE}")
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#message(STATUS "${LT_VERSION} :: ${LT_AGE} :: ${LT_REVISION} :: ${LT_CURRENT}")
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check_cpu_architecture(x86 SDL_CPU_X86)
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check_cpu_architecture(x64 SDL_CPU_X64)
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@ -3259,13 +3254,11 @@ if(SDL_SHARED)
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# FIXME: Remove SOVERSION in SDL3
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set_target_properties(SDL3 PROPERTIES
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MACOSX_RPATH 1
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SOVERSION 0
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OUTPUT_NAME "SDL3-${LT_RELEASE}")
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SOVERSION 0)
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elseif(UNIX AND NOT ANDROID)
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set_target_properties(SDL3 PROPERTIES
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VERSION ${LT_VERSION}
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SOVERSION ${LT_MAJOR}
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OUTPUT_NAME "SDL3-${LT_RELEASE}")
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SOVERSION ${LT_MAJOR})
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else()
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if(WINDOWS OR CYGWIN)
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set_target_properties(SDL3 PROPERTIES
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@ -3273,8 +3266,7 @@ if(SDL_SHARED)
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endif()
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set_target_properties(SDL3 PROPERTIES
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VERSION ${SDL_VERSION}
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SOVERSION ${LT_REVISION}
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OUTPUT_NAME "SDL3")
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SOVERSION ${LT_REVISION})
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endif()
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# Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB.
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if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG AND NOT CMAKE_GENERATOR_PLATFORM STREQUAL "ARM")
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@ -135,9 +135,8 @@ SDLTEST_HDRS = $(shell ls $(srcdir)/include | $(FGREP) SDL_test)
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LT_AGE = @LT_AGE@
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LT_CURRENT = @LT_CURRENT@
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LT_RELEASE = @LT_RELEASE@
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LT_REVISION = @LT_REVISION@
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LT_LDFLAGS = -no-undefined -rpath $(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
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LT_LDFLAGS = -no-undefined -rpath $(libdir) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
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all: $(srcdir)/configure Makefile $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
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@ -36,10 +36,6 @@ AC_SUBST(SDL_VERSION)
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LT_INIT([win32-dll])
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LT_LANG([Windows Resource])
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# For historical reasons, the library name redundantly includes the major
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# version twice: libSDL3-3.0.so.0.
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# TODO: in SDL 3, stop using -release, which will simplify it to libSDL3.so.0
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LT_RELEASE=3.0
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# Increment this if there is an incompatible change - but if that happens,
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# we should rename the library from SDL2 to SDL3, at which point this would
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# reset to 0 anyway.
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@ -49,7 +45,6 @@ LT_CURRENT=`expr $LT_MAJOR + $LT_AGE`
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LT_REVISION=$SDL_INTERFACE_AGE
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m4_pattern_allow([^LT_])
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AC_SUBST(LT_RELEASE)
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AC_SUBST(LT_CURRENT)
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AC_SUBST(LT_REVISION)
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AC_SUBST(LT_AGE)
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