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WinRT: fixed a build error when compiling Windows 8.1 .dlls
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@ -330,7 +330,7 @@ WINRT_AddDisplaysForAdapter (_THIS, IDXGIFactory2 * dxgiFactory2, int adapterInd
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happens, and use a hackish means to create a reasonable-as-possible
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'display mode'. -- DavidL
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*/
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#if SDL_WINRT_USE_APPLICATIONVIEW
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#if (NTDDI_VERSION >= NTDDI_WIN10) && SDL_WINRT_USE_APPLICATIONVIEW
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if (adapterIndex == 0 && outputIndex == 0) {
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SDL_VideoDisplay display;
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SDL_DisplayMode mode;
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@ -358,7 +358,7 @@ WINRT_AddDisplaysForAdapter (_THIS, IDXGIFactory2 * dxgiFactory2, int adapterInd
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return SDL_SetError("Failed to apply DXGI Display-detection workaround");
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}
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}
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#endif // SDL_WINRT_USE_APPLICATIONVIEW
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#endif // (NTDDI_VERSION >= NTDDI_WIN10) && SDL_WINRT_USE_APPLICATIONVIEW
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break;
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}
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