Fixed the name of the verbose hints

This commit is contained in:
Sam Lantinga 2021-09-22 09:49:41 -07:00
parent b914bc3954
commit 94a42af570

View File

@ -39,31 +39,31 @@ char* _HintsEnum[] =
};
char* _HintsVerbose[] =
{
"SDL_HINT_ACCELEROMETER_AS_JOYSTICK",
"SDL_HINT_FRAMEBUFFER_ACCELERATION",
"SDL_HINT_GAMECONTROLLERCONFIG",
"SDL_HINT_GRAB_KEYBOARD",
"SDL_HINT_IDLE_TIMER_DISABLED",
"SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS",
"SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK",
"SDL_HINT_MOUSE_RELATIVE_MODE_WARP",
"SDL_HINT_ORIENTATIONS",
"SDL_HINT_RENDER_DIRECT3D_THREADSAFE",
"SDL_HINT_RENDER_DRIVER",
"SDL_HINT_RENDER_OPENGL_SHADERS",
"SDL_HINT_RENDER_SCALE_QUALITY",
"SDL_HINT_RENDER_VSYNC",
"SDL_HINT_TIMER_RESOLUTION",
"SDL_HINT_VIDEO_ALLOW_SCREENSAVER",
"SDL_HINT_VIDEO_HIGHDPI_DISABLED",
"SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES",
"SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS",
"SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT",
"SDL_HINT_VIDEO_WIN_D3DCOMPILER",
"SDL_HINT_VIDEO_X11_XINERAMA",
"SDL_HINT_VIDEO_X11_XRANDR",
"SDL_HINT_VIDEO_X11_XVIDMODE",
"SDL_HINT_XINPUT_ENABLED"
"SDL_ACCELEROMETER_AS_JOYSTICK",
"SDL_FRAMEBUFFER_ACCELERATION",
"SDL_GAMECONTROLLERCONFIG",
"SDL_GRAB_KEYBOARD",
"SDL_IDLE_TIMER_DISABLED",
"SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS",
"SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK",
"SDL_MOUSE_RELATIVE_MODE_WARP",
"SDL_ORIENTATIONS",
"SDL_RENDER_DIRECT3D_THREADSAFE",
"SDL_RENDER_DRIVER",
"SDL_RENDER_OPENGL_SHADERS",
"SDL_RENDER_SCALE_QUALITY",
"SDL_RENDER_VSYNC",
"SDL_TIMER_RESOLUTION",
"SDL_VIDEO_ALLOW_SCREENSAVER",
"SDL_VIDEO_HIGHDPI_DISABLED",
"SDL_VIDEO_MAC_FULLSCREEN_SPACES",
"SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS",
"SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT",
"SDL_VIDEO_WIN_D3DCOMPILER",
"SDL_VIDEO_X11_XINERAMA",
"SDL_VIDEO_X11_XRANDR",
"SDL_VIDEO_X11_XVIDMODE",
"SDL_XINPUT_ENABLED"
};