audio: make SDL_OpenAudioDevice declaration look less squashed.

This commit is contained in:
Ryan C. Gordon 2021-04-03 13:24:10 -04:00
parent 4abe34461f
commit 95e5f0586e
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@ -548,16 +548,12 @@ extern DECLSPEC int SDLCALL SDL_GetAudioDeviceSpec(int index,
* \sa SDL_PauseAudioDevice
* \sa SDL_UnlockAudioDevice
*/
extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(const char
*device,
int iscapture,
const
SDL_AudioSpec *
desired,
SDL_AudioSpec *
obtained,
int
allowed_changes);
extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(
const char *device,
int iscapture,
const SDL_AudioSpec *desired,
SDL_AudioSpec *obtained,
int allowed_changes);